@ChiChiWerx usually for flights i get rid of landing gears, that is if you dont land, try to mesh parts, put the lights away from direct air flow (like the rear). There are other options out there to reduce overall drag.
Sometimes I feel like planes in this game are not nearly as durable as they would be in rl. Like a few bullets can set wings on fire and some pieces explode and disappear after taking damage rather than becoming inoperable or crippled first. Also, bullet damage is unrealistic due to being evenly spread throughout the damaged section rather than it focused primarily on those spots.
I can reduce some lag greatly by making subassemblies for the wings, cockpit and tail. Just slap on a new fuselage and you are good to go. Just need practice on making a solid fuselage that looks good
How to kill any weak computer:
+5Step 1: download this
Flaps dont really do much, the rudder and rear elevators do all the steering basically.
+1Soviets: Heavy breathing
+1Got milk?
+1Who else drove this into uss tiny or beast? Lol
+1For 54 parts it looks great
The bomb trajectory is in my opinion more useful than the gun reticles, I have poor gunning skills
@ChiChiWerx usually for flights i get rid of landing gears, that is if you dont land, try to mesh parts, put the lights away from direct air flow (like the rear). There are other options out there to reduce overall drag.
Sometimes a bit of ingenuity is required to achieve your desired result
I think this plane can accelerate indefinitely, since the guns dont have a predetermined amount of thrust that they give.
I think its to nake the missile physics easier to run
I played SAM invasion and and its missles I can estimate a max speed of 1400 mph, at least the last 2 waves
So much dead weight, had to remove all of it to save fuel, even of it doesnt matter lol
Wild tank man appears
Definitely panzer viii maus
Sometimes I feel like planes in this game are not nearly as durable as they would be in rl. Like a few bullets can set wings on fire and some pieces explode and disappear after taking damage rather than becoming inoperable or crippled first. Also, bullet damage is unrealistic due to being evenly spread throughout the damaged section rather than it focused primarily on those spots.
This plane screams Soviet Union. Or should I say OUR plane screams Soviet Union?
I can reduce some lag greatly by making subassemblies for the wings, cockpit and tail. Just slap on a new fuselage and you are good to go. Just need practice on making a solid fuselage that looks good