@AndrewGarrison unfortunately i didn't saved the instructions as there's no way to save the craft when the soft lock occurs. Probably I used too many line breaks or too many texts which probably causes the soft lock. I also don't remember using special characters but I only leave blank lines for organization purposes.
@GONDOR Thank you for crediting me. also, if you use another's builds or modules, be sure to credit them as well to prevent plagiarism.
Also, you can make hyperlinks using this format [text here](any link here)
For some reason, the text part already supports Russian Cyrillic alphabet. But other than that, it doesn't. We should have text block that supports almost all alphabets and symbols.
about the Turrets' camera aiming
Well, if you want to make a variable for your camera, select the camera, open the rotate window. The variable button should show up above the part transform button. There, you can name the variables from your camera. After naming the variables, you can use it as an input divided by the rotator angle if you're using a rotator.
@Navalman
@Aviationfilms109
@scratch this camera variables is really revolutionary! I should try these to my tanks as well. This is also good at controlling multi turreted vehicles, such as bombers and battleships as well!
@PhilipTarpley probably under certain circumstances, like editing it for too long or adding too much texts idk.
+1@AndrewGarrison unfortunately i didn't saved the instructions as there's no way to save the craft when the soft lock occurs. Probably I used too many line breaks or too many texts which probably causes the soft lock. I also don't remember using special characters but I only leave blank lines for organization purposes.
+1@AndrewGarrison Here's the plane I'm working on. I attempted to add the craft instructions on it but it soft locks the game which prevents me from saving the text for some reason. At the moment it has no craft instructions since I can't add it without soft locking.
+1@chiefroket1234 I made it using fuselage blocks but smaller
+1@AntonWings thanks, but mine's old and needs a revamp. No problem.
+1Nice replica! Yours and my BF-109 also has similar livery which is also based on Erich Hartmann's livery
+1Helikopter
+1@DaVinci this application converts images to SP text. Try to reduce pixels before using to prevent SP from crashing
+1@SuperVirus38 camera variables, you can see it for yourself by checking the cameras variables and the plane variables further explanation on this post
+1@GONDOR Thank you for crediting me. also, if you use another's builds or modules, be sure to credit them as well to prevent plagiarism.
+1Also, you can make hyperlinks using this format
[text here](any link here)
@FRIGGLES there's a guide on how to do those
+1@AircraftoftheRedStar i took inspiration from the Su-8 which have radial engines and NS-45 cannons
+1Looking good! Keep it up!
+1@SLSD001 @Th3rmoplylae @21212123 Thank you!
+1@BeastHunter yes
+1@jamesPLANESii @JS01 thanks guys!
+1Yes, we do need repair, rearm and refueling on airports. Restarting is not always advisable as it also restarts the entire sandbox
+1Ah yes, Optimum Pride's Russian cousin.
+1Nice build ngl. I've never seen such transformable tank like this before!
urgh urgh ergh ergh
+1Nice vid btw!
For some reason, the text part already supports Russian Cyrillic alphabet. But other than that, it doesn't. We should have text block that supports almost all alphabets and symbols.
+1HELIKOPTER
Anyway, nice build!
+1@DmItRiYNCFWM i would, but in the meantime, I'm on a break atm.
+1ah yes, Roof tiles
+1ah yes, Pure destruction in a small cylinder
+1A forum post that you can hear
+1dude just did a Silver speedrun without even setting foot on bronze!
+1ah yes, War Thunder esque teaser screenshots. I might steal these
+1This look nice! I would download it to further study it, especially the details, shadings and lines
+1Oooooo another build, Great plane, might test this on my PC later
+1Give it
+1Tsar Bomba
@rexzion thank you, it's just a glass fuselage trick, an illusion
+1Engine with wings. Nice build
+1@ta152h1 yeah, but i would make them in the future, when I got enthusiasm to do so
+1@Random04 The person in my profile pic, Alisa. It's an original character I made
+1@DerVito Thanks for constructive feedback! a fix for both build versions is coming shortly
+1@DmItRiYNCFWM @Trainzo @SLSD Thanks!
+1ah yes, one of the speed demons of WT.
+1about the Turrets' camera aiming
+1Well, if you want to make a variable for your camera, select the camera, open the rotate window. The variable button should show up above the part transform button. There, you can name the variables from your camera. After naming the variables, you can use it as an input divided by the rotator angle if you're using a rotator.
@Navalman
@Aviationfilms109
@scratch this camera variables is really revolutionary! I should try these to my tanks as well. This is also good at controlling multi turreted vehicles, such as bombers and battleships as well!
+1@Nuggetz hello there!
+1@WhyBreadSoFattning thanks!
+1@Navalman there's variables on some parts now, it doesn't limit to platforms. I can even make on my mobile
@robbosmith99 more like a B-17 than a B-29
+1@DmItRiYNCFWM Thanks!
@S1lly nice. Good to know you could run it
@derlurje well, camera variables. Engines, rotators, shocks have variables as well. TBH we need proper variable tutorial in game.
+1@MrShenanigans looks like it lmao
+1@JS01 Thanks!
@WindowsIsBad Rip. Thanks Anyway!
@deto The future is now, old man
+1@YosifStalin Select propeller, click the rotate button, click the "variable button above"
+1@plen probably in the future
+1anyway, can I use this mechanism to make my own walking character?
+1@IceCraftGaming build performance impact tracker, and some sort of thing that determines if our plane is VR capable
+1@Default4 yes, would build it in the future
+1