The Countermeasure, if selecting a Flare at Launch Force 50 from a Chaff, the slider will reset to the 25 position but still be at value 50, and if moved, will set to whatever value was before. (ObjectSelected(Setting(Value)->NewObjectSelected(Setting(Value)) - CounterMeasureDispenser(Chaff) -> CounterMeasureDispenser(Flares(50)) will show the flare slider at 25 but value 50
I would imagine that the deflection varies in such a way that the force is in the desired direction (for elevons for a basic (full deflection (1x), its easier) climbing turn to the right, then the port elevon would go to 0.5x deflection, and the starboard deflection would go to 1x deflection)
@GINGER01the top machine gun could be set to Yaw instead of VTOL
how's this?
@MasterLobster the images are concepts, the actual sections would be made as a 3d model (like the first Railway Designer)
@MasterLobster these are just concept images, the actual sections will be made in Blender or Unity
all will be attempted to be added into the mod @Hyperloop
@Thomasj041 yes, as with the first one (when I can find out the problem)
@WEAPONSMITH that is another (concept would be hard to find)
@aircoolbro21 that's fine
Also, do you have any suggestions for a landscape for the new mod?
How long would you expect the final train to be, as I am brainstorming ideas for a new designer mod.
Or I could make another one (along with the update) @RailfanEthan
No, but I am attempting to update the Railway Designer, with adjustable track and overhead line height @RailfanEthan
would you expect this to fit in the current Railway Designer? I can expand it if necessary
I have an issue integrating mod settings into this, and no idea how to make this for Android @Kimcotupan15
With assistance @Kimcotupan15
Avro York?
@Liquidfox its fictional. The actual Dornier 31 never saw service, not proceeding beyond the prototype stage.
Is it okay if i use this in screenshots for an update to the railway mod (if i can eventually get it to work)?
Where does one find the updated mod tools?
Thanks for the help anyway
@mushr0om
Thanks. Is it okay if I make you a co-author when the update is eventually released? @mushr0om
formatting help from Zendesk and Skua
Could you please help me with the UI for a mod? Its like the Overload mod, in that I need a script to show a UI element when a button is clicked
3 go to menu>settings On Screen Flight Controls (Off, Mode1 Intl, Mode2 USA)
4 can be found here
The Countermeasure, if selecting a Flare at Launch Force 50 from a Chaff, the slider will reset to the 25 position but still be at value 50, and if moved, will set to whatever value was before. (ObjectSelected(Setting(Value)->NewObjectSelected(Setting(Value)) - CounterMeasureDispenser(Chaff) -> CounterMeasureDispenser(Flares(50)) will show the flare slider at 25 but value 50
I would imagine that the deflection varies in such a way that the force is in the desired direction (for elevons for a basic (full deflection (1x), its easier) climbing turn to the right, then the port elevon would go to 0.5x deflection, and the starboard deflection would go to 1x deflection)
impressive!
I have tried and failed
@EternalDarkness @Mostly And more
@CDRxavier @rexinn link
Link to Skua and Zendesk formatting guides
Can I use this in a mod map? credit will be given
A
Annoying.
A two fingered scroll on my laptop's trackpad brings her up about every five seconds @Tully2001
@mushr0om how do I get the UI to toggle (like overload/fine tuner's UI)
Zendesk and Skua formatting help
![optional alt text](img url)
the bio says it was removed ("Player's biography has been removed. ")
@mushr0om how do i get the program to check whether the bool value has been changed?
@LiamW e.g.#firstworldproblems
@LiamW escaping (
\#
) the character works@mushr0om what do I do with a Boolean? (Catenary T/F)
@mushr0om thanks
@mushr0om i am slightly versed in c#
@mushr0om thanks
How does one get a custom UI element? I am updating the Railway Designer with a settings section to control the height of the terrain and a catenary.
2
torque?
@JetFly it should work
make the blade pitch Fixed at 0 (º)
2 points per forum upvote, 15 per aircraft upvote and 25 per mod upvote