@exosuit @Mickk it does, or, it can. You'd just have to save image files for parts with custom textures. E.g. if you were to use a spray paint tool on a fuselage, it would work as if you were spray painting a 2D image in MS Paint, except the image would be applied to a 3D model and saved as soon as you finish the edits. This would increase the file size a lot, compared to the current system which just uses plain text. Decals are an other thing; you could have just a short text redirect to a decal somewhere in the SP files and also a text storing the position of the decal on the part. That could be done, and if people wanted more decals, they could just add them into their own directory and share them using third-party sites like imgur.
@asteroidbook345 ok, so get this; before you start building turn the cockpit around and build the entire plane reversed, and when you want to publish it, take the cockpit away, rotate the plane, and put the cockpit back, front facing. There, try to make an excuse now yo
Go into the Controls, you should see a "calibrate" button for your joystick. Click that, and select the Throttle axis. Put your physical joystick lever to 0, the white arrow should be exactly in the middle. If its not, press the calibrate button and it will tell you how to calibrate your lever. Now, put it to full throttle, and adjust the sensitivity slider so that at full throttle the white arrow just reaches the end of the scale
randomusername was joking.
The throttle axis just need reconfiguring. You can do it in the SimplePlanes config, it will ask you to move your axis and then you can adjust the min and max values
@haogejiuhaoge1 I think that the limit is set by unity itself, and even if not, there isn't really any advantage you'd get from a faster spin, the object would just end up skipping positions and be very glitchy
@AstleyIndustries it works for you only because the image was cached in your browser memory. There is something wrong in imgur in that it does not like embedding images with the https prefix
yes
@exosuit @Mickk it does, or, it can. You'd just have to save image files for parts with custom textures. E.g. if you were to use a spray paint tool on a fuselage, it would work as if you were spray painting a 2D image in MS Paint, except the image would be applied to a 3D model and saved as soon as you finish the edits. This would increase the file size a lot, compared to the current system which just uses plain text. Decals are an other thing; you could have just a short text redirect to a decal somewhere in the SP files and also a text storing the position of the decal on the part. That could be done, and if people wanted more decals, they could just add them into their own directory and share them using third-party sites like imgur.
@BlackhattAircraft well I can't argue with that
@asteroidbook345 or you can keep linking me the pictures and I'll rotate them for you boss
@asteroidbook345 ok, so get this; before you start building turn the cockpit around and build the entire plane reversed, and when you want to publish it, take the cockpit away, rotate the plane, and put the cockpit back, front facing. There, try to make an excuse now yo
ye
@asteroidbook345 took me much more time than I'm comfortable to admit
@asteroidbook345
> Lifehack nr.3 <
@asteroidbook345
> Another lifehack <
+1> Lifehack <
looks fine to me
@ThePilotDude play the TF2 "there's a spy creeping around here" soundboard every time he enters the room
nO dErEk wE cAnT cHaNgE yOuR nAmE iT iS tOo hArd
- Jundroo 2018
no it fine i grew to like this name
Not the french heeeee
yoo my man
+1Go into the Controls, you should see a "calibrate" button for your joystick. Click that, and select the Throttle axis. Put your physical joystick lever to 0, the white arrow should be exactly in the middle. If its not, press the calibrate button and it will tell you how to calibrate your lever. Now, put it to full throttle, and adjust the sensitivity slider so that at full throttle the white arrow just reaches the end of the scale
randomusername was joking.
The throttle axis just need reconfiguring. You can do it in the SimplePlanes config, it will ask you to move your axis and then you can adjust the min and max values
given that the earth is flat, timezones are a lie and australia does not exist, I'd say that 3-4PM UTC is the sweetspot
+1@haogejiuhaoge1 nevertheless, would you mind sharing the thing you want to spin?
@haogejiuhaoge1 I think that the limit is set by unity itself, and even if not, there isn't really any advantage you'd get from a faster spin, the object would just end up skipping positions and be very glitchy
@jamesPLANESii I had 17K when I returned after a break, and I wanted to beat you, but I clicked on it accidentally
Sure :-*
Don't we all
+2@pancelvonat thank
@WarHawk95 better than a 212 upvotes crap
+1@Edward24 i'd rather take that as a maybe but ok
@AstleyIndustries it works for you only because the image was cached in your browser memory. There is something wrong in imgur in that it does not like embedding images with the https prefix
damn I didn't know that modded rotators were allowed, I'd have entered my plane if I did
>IMAGE< not working, you need to change https to http
@CRJ900Pilot moon nazis
@Edward24 maybe
@DPSAircraftManufacturer maybe
+2@ACEPILOT109 @Jacobdaniel @Vidal99977 so it seems like there will be a lot of competition then
you mean me
+1@NewBohemia No
steam cloud sync should take care of that, do you have it disabled?
@xYoshiLP maybe
+2S T O P
take your time man
hmm....
is no one taking this further?
+2well just rebrand it from "push for gold" to a "gold special" and you're good to go
+3I don't think that's happening bro
+2damn
he just adds a trump yeah why even care
EDIT: oh god I meant trumpet
+1yo
@Zexzon I wanted to join on the fun
@Simplemike feel free to do so, if you ever want some help with a build, you can tag me
+1This is an example of a great customer service.
+9Welcome aboard, btw :)
@JohnnyBoythePilot it would, but what I (and you) propose would be much easier to implement, over all platforms
+3