I mean not really. It has some characteristics but primarily its based off the F-16. The single engine, the general body, also it is one digit off of a F-16. I mean this isnt patriotism and commi hating, this is just painfully obvious @BoYanCM8405
I can run it on my Iphone X SE just fine. Now that I think about it, i can run 3000 part aircraft with only just lag, nothing unbearable tho. Also, not every aircraft can be 500 parts, some aircraft require a higher psrt count to be realistic. If you cant download it, dont send “hate” (not really hate, but its just an uneeded opinion) for a personal problem @violettomatos618
the bomb 50s are 500 pounders, meaning that since the explosion scale is 500, these bombs are 250,000 pounds! now that is nothing compared to little boys 30000000 pounds, but still wow.
question, Im trying to add AoA like it does in real life but it seems to be extremely gryod, can you tell me where they are so I can play with the settings?
i think im being dumb rn, I dont get why your pissed over me making a comment about how I don’t get how you think this flies horribly lol. Im currently traveling and using an iphone , so would it be that the physics are different? i mean this doesent really matter, I could just stop responding now but I just want to know if im going crazy lol? You said it flies horribly, I pretty much complimented the creator and disagreed saying it doesent fly “horribly”, it just could better, but im still being dumb? hwhat is happening rn lol @Kangy
you not a fan of modders? I mean 1. the dude I modded is super cool and openly is allowing modders to change stuff. 2. ripoffs are items that have very little changes done in order to get morw views, I changed pretty much everything. Only thing that is generally original is the actual airframe if you downloaded it. I also dont go striving for views. Idc really if it doesent get noticed, I just enjoy modding things, and if I think its good enough or big enough of a change, ill upload it. @UsernameTH5
yea i downloaded the F-5, thought of the staging system in 2 minuts, and just played with it a little to make sure it doesent completely suck. Could be better with some XML editing though. I didnt post it bc its just too little of a mod to post. When I mod aircraft, I usually change big portion of the aircraft. Either it be the control surfaces, weapons, or whatever. I just enjoy doing it, i dont really think about how good this would be if somebody just downloaded it @UsernameTH5
ok ? Never said that this F-5 is better than anyone. I just generally dont see why it “flies horribly”. I dont know much about the F-5 so I cant make a stance on if its realistic but it flies fine. @Kangy
ok just looked at it again. Still same thing, engines need system needs to be completely redone bc I cant get the accel right, but everything else generally feels fine idk@Kangy
edit: k i could be being. oblivious rn but I literally just fixed the only problem I saw in like 2 minutes. I set up a staging system where you use primary throttle when taking off, then activate AG 6 to activate a second engine of which will get you up to around 300 kn, then you just activate AG 7 that starts another engine that will get you up to 500 kn at the deck, its not rocket science
No not really. Dont know alot about the F-5 but generally it feels good, dunno what your talking about @Kangy
edit: k read more comments, guess this isnt very realistic. What characteristic are you talking about? it pulls what feels like realistic AoA, yea the engines are a bit overpowered but that can be fixed by literally just overloading the engine to tune down the power, am I not getting smth here? I mean I dont know alot about the F-5 so is it something with the turn rate?
hey for the missiles, here is a page for modding that you can make it more realistic. https://docs.google.com/document/u/1/d/e/2PACX-1vTCfs-yqNlHkz26WuTzx8RQ2LV3JrX8EPB5czzAHrDDfEcvlsBYf7k2V5sm2q-sANGi9rx1omgeH8Qi/pub Just go on google and find the stats of the aim 9, like top speed and range. For the adjustment rates, I always just set the integer as 22
Know what cool and pog? I said that this is was the last version of the hawg yet I just keep finding stuff to add. Im not gon post my current version since that would go on for ever and I don’t want to be spamming ppl’s inboxes
Oh ok ill try it out, hey question, where does everyone find these documents? Like the basic overload google doc that everybody links, where do people find that stuff? @GuyFolk
Hey question, for the AoA limiter, and for whatever part you entered the input for it, what was input (specifically the line of code you entered as the input) to enable the aircraft to understand “hm yes maybe I shouldn’t go past this AoA”? I ask because im currently adding a cockpit to one of my mods and since its a sukhoi with thrust vectoring, I want to add a AoA warning light
Ok so I don’t think I can have it work with my A10. I tried individually scaling the icons down but that didn’t work because they just started rotating out of the cockpit. Its whatever, it would have been kewl to have a radar system in the cockpit but whatever, no need to
Hey im modding a hawg and I want to add your radar, but, the radar is too big. I tried scaling it down but it lost orientation and pretty much stopped working, can you help me figure out how to fit it?
The thrust vectoring feels so much better. I did a small cobra at like 300 kts TAS and she does it beautifully! Nice
Edit: op welp apperently my physics setting was on low for some reason. Can’t do a cobra at 300 but I mean lol in real life, by how fast I hit the cobra, I would probably rip the wings, so yea I guess thats realistic
Oh yea nice! The one by bodgan is the one that I mod. Currently practicing creating 1 to 1 weopon models. The A10 is great because it has such a verity of arments. Sad thing is that im running out of things to add to my mod. Do you know of any good aircraft that is a good baseplate for modding? Im mainly looking for F/A jets such as the A10 or a F16. @ALRX
@JED oh no I know about the sheet. Im talkin about info like for lets say the Aim-9X, like how did you get all the info for that? Just alot of scowering on google or just some guesses and personal preference?
Hey where did you find the info for the missiles about the targeting angle, maxAngleAdjustmentRate etc? I mod aircraft and im currently modding alot of cold war aircraft. Though having a source that gives this info would help with really any mod. Or is the info just preference and isnt realistic?
wow looks great
+1“oh this is a cool craft”
6000 parts
“nevermind then”
+2ahhh f. A great abrahms that i could actually probably actually can play with bc for some reason my phone is a gaming pc but there are mods
I mean not really. It has some characteristics but primarily its based off the F-16. The single engine, the general body, also it is one digit off of a F-16. I mean this isnt patriotism and commi hating, this is just painfully obvious @BoYanCM8405
+1idk has the ai gotten easier? i did it first try with no trouble at all
full... semi auto... sighs
+1when
mig
:flushed:
when the sparrow has taken the form of a amraam
cant run it but that cockpit looks 1 to 1 lmao
+1I can run it on my Iphone X SE just fine. Now that I think about it, i can run 3000 part aircraft with only just lag, nothing unbearable tho. Also, not every aircraft can be 500 parts, some aircraft require a higher psrt count to be realistic. If you cant download it, dont send “hate” (not really hate, but its just an uneeded opinion) for a personal problem @violettomatos618
when sukhoi :troll~1:
the bomb 50s are 500 pounders, meaning that since the explosion scale is 500, these bombs are 250,000 pounds! now that is nothing compared to little boys 30000000 pounds, but still wow.
“yea mike just add a few mk.82s, we are only gonna be out on the mission for a little while so dont overkill it”
question, Im trying to add AoA like it does in real life but it seems to be extremely gryod, can you tell me where they are so I can play with the settings?
i think im being dumb rn, I dont get why your pissed over me making a comment about how I don’t get how you think this flies horribly lol. Im currently traveling and using an iphone , so would it be that the physics are different? i mean this doesent really matter, I could just stop responding now but I just want to know if im going crazy lol? You said it flies horribly, I pretty much complimented the creator and disagreed saying it doesent fly “horribly”, it just could better, but im still being dumb? hwhat is happening rn lol @Kangy
Pre - Formance
thats aviation :) @Graingy
you not a fan of modders? I mean 1. the dude I modded is super cool and openly is allowing modders to change stuff. 2. ripoffs are items that have very little changes done in order to get morw views, I changed pretty much everything. Only thing that is generally original is the actual airframe if you downloaded it. I also dont go striving for views. Idc really if it doesent get noticed, I just enjoy modding things, and if I think its good enough or big enough of a change, ill upload it. @UsernameTH5
yea i downloaded the F-5, thought of the staging system in 2 minuts, and just played with it a little to make sure it doesent completely suck. Could be better with some XML editing though. I didnt post it bc its just too little of a mod to post. When I mod aircraft, I usually change big portion of the aircraft. Either it be the control surfaces, weapons, or whatever. I just enjoy doing it, i dont really think about how good this would be if somebody just downloaded it @UsernameTH5
ok ? Never said that this F-5 is better than anyone. I just generally dont see why it “flies horribly”. I dont know much about the F-5 so I cant make a stance on if its realistic but it flies fine. @Kangy
+1ok just looked at it again. Still same thing, engines need system needs to be completely redone bc I cant get the accel right, but everything else generally feels fine idk@Kangy
edit: k i could be being. oblivious rn but I literally just fixed the only problem I saw in like 2 minutes. I set up a staging system where you use primary throttle when taking off, then activate AG 6 to activate a second engine of which will get you up to around 300 kn, then you just activate AG 7 that starts another engine that will get you up to 500 kn at the deck, its not rocket science
No not really. Dont know alot about the F-5 but generally it feels good, dunno what your talking about @Kangy
edit: k read more comments, guess this isnt very realistic. What characteristic are you talking about? it pulls what feels like realistic AoA, yea the engines are a bit overpowered but that can be fixed by literally just overloading the engine to tune down the power, am I not getting smth here? I mean I dont know alot about the F-5 so is it something with the turn rate?
+1hey for the missiles, here is a page for modding that you can make it more realistic. https://docs.google.com/document/u/1/d/e/2PACX-1vTCfs-yqNlHkz26WuTzx8RQ2LV3JrX8EPB5czzAHrDDfEcvlsBYf7k2V5sm2q-sANGi9rx1omgeH8Qi/pub Just go on google and find the stats of the aim 9, like top speed and range. For the adjustment rates, I always just set the integer as 22
i mean its quite realistic from what I know@Kangy
Oh thanks @GuyFolk
Know what cool and pog? I said that this is was the last version of the hawg yet I just keep finding stuff to add. Im not gon post my current version since that would go on for ever and I don’t want to be spamming ppl’s inboxes
Oh ok ill try it out, hey question, where does everyone find these documents? Like the basic overload google doc that everybody links, where do people find that stuff? @GuyFolk
Edit: Yea it works. Thanks for the help
Ok so it is working but only for - Gs. Could it be that the wings are upside down? @GuyFolk
Oh thanks! @GuyFolk
Hey question, for the AoA limiter, and for whatever part you entered the input for it, what was input (specifically the line of code you entered as the input) to enable the aircraft to understand “hm yes maybe I shouldn’t go past this AoA”? I ask because im currently adding a cockpit to one of my mods and since its a sukhoi with thrust vectoring, I want to add a AoA warning light
wurm
Isnt this just a ctr C ctr V of that other craft? Also, pretty weird that you took off the auto credit
Ok so I don’t think I can have it work with my A10. I tried individually scaling the icons down but that didn’t work because they just started rotating out of the cockpit. Its whatever, it would have been kewl to have a radar system in the cockpit but whatever, no need to
Yea it is, thought it was broken but no its just a compass, the actual radar is the red dot, thanks @BagelPlane
Ok yea nevermind, I thought it was broken but its fine now, thanks!@BagelPlane
Hey im modding a hawg and I want to add your radar, but, the radar is too big. I tried scaling it down but it lost orientation and pretty much stopped working, can you help me figure out how to fit it?
Nah man looks good!
Oh thanks! @2Papi2Chulo
+2Hey next craft su 33??
@LoafOfBread yea lol
A Sukhoi 27 with an arresting hook... huh
No problem, love the crafts @ALRX
+1The thrust vectoring feels so much better. I did a small cobra at like 300 kts TAS and she does it beautifully! Nice
Edit: op welp apperently my physics setting was on low for some reason. Can’t do a cobra at 300 but I mean lol in real life, by how fast I hit the cobra, I would probably rip the wings, so yea I guess thats realistic
AH new sukhoi !
Oh yea nice! The one by bodgan is the one that I mod. Currently practicing creating 1 to 1 weopon models. The A10 is great because it has such a verity of arments. Sad thing is that im running out of things to add to my mod. Do you know of any good aircraft that is a good baseplate for modding? Im mainly looking for F/A jets such as the A10 or a F16. @ALRX
@ALRX Oh nice! Dont have alot of bombers in my arsenal. Mostly sukhois and A10s lol
Oh ok lol ok so ive been doin it correctly lol @JED
@JED oh no I know about the sheet. Im talkin about info like for lets say the Aim-9X, like how did you get all the info for that? Just alot of scowering on google or just some guesses and personal preference?
Hey where did you find the info you entered for the arments in xml? I mod aircraft and I want to create more realistic arments
Hey where did you find the info for the missiles about the targeting angle, maxAngleAdjustmentRate etc? I mod aircraft and im currently modding alot of cold war aircraft. Though having a source that gives this info would help with really any mod. Or is the info just preference and isnt realistic?