@Solent19 I pride myself on making smooth, near timeless looking designs. @ThomasRoderick (someone I very often ask for opinions) would agree too. He knows how much I like to overdo the beauty over functionality 💀
It has been getting better with the newer stuff I make though, the form follows function ideaology.
Simply put, try making each of your fuselage pieces purposeful to a sort of... "Flow". One piece transitions to another.
THAT SAID
-It doesn't actually fly properly without the weapons due to badly balanced CG to the point where it can't even take off
-People download it WITHOUT The weapons attached, which alone is not really a good thing, but okay, you wanted to show the weapons in a cool way, let people choose and all, but it not being able to fly without them is a problem.
-For what it is, that cockpit doesn't even have a screen.
Don't let that discourage you because those are just criticisms. There's things to like here like
-Good design. Everything flows and the wings are big enough to accommodate more weight which will help with CG.
-The concept in general of letting people choose weapon loadouts is interesting, but it needs to be better executed.
Read the entire thing and I am left rather... I won't say confused, but disoriented. There's huge potential here. The concept of switching to the ethereal being state or whatever that is meant to be can be used immensely well if executed well
Here though... it's uh... it's just daunting. I can't tell what is happening and the main character literally seems to not give a shit. That said, the descriptions that you wrote are great. It paints a vivid picture... and there is, having read the entire thing, a possibly good plot at play here. But it does need a heck of a lot of work to reach that potential it set. Let me know if you want me to try writing it in my way and attempt to fix the issues I pointed out
To elaborate on the clarity thing, early on, I can't tell what the stakes are at hand. I can't tell what is going on until much later when the action has long since started. It's only when our main character is beelining towards the broken tubes that I realized that the guys need to fix it quick or the ship can't fire back.
@ZerkkOtakuGuy what the hell... its my birthday too.
Lets go dude.
Added bonus, I abso-fricking-lutely love Bocchi. That one scene with here improvised solo, holy crap!
@YarisSedan oh my god.
@thomasRoderick
I've become an autism magnet.
(Me having autism myself is in contention. I show symptoms, but a lot of people disagree. That said, the symptoms for me are way tamer than the usual.)
@DrakonDynamics Agreed on that. It will perform quite the ways better than a Fulcrum though.
I called it the Quechal's Ghost for now, somewhat of a tribute to Ukrainian "Ghost of Kyiv"
@ThomasRoderick I 100% agree.
You can't make those designs though If you don't go through the development arc I had. You have to admit that some other hypersonic SSTO designs, though perfectly functional, look crappy.
That new echostar is form after function, but it does also have the form in mind, that is why the whole folding wings. That is NOT a conventional design choice for hypersonics. It wasn't a result of entirely just "Make the best possible version in terms of IRL physics", It was more "How can we make this near impossible to work IRL plane into something genuinely plausible". The twin booms and forward swept wings are still a part of it, and reason why it looks so... NICE. let's say. Still though, thanks for forcing some more realism into my designs!
@YarisSedan Im working on it hard as we speak. The landing gear is done, some other mechanisms are done as well. I'm just making sure it's all working well right now, then Ill move to do the interiors and such... and if the difficulties that i'm facing IRL don't persist, then I may be able to push it out tomorrow. That said, my mental headspace isn't at it's best right now so let's see.
Aw man, I just got simpleplanes a few months ago... I dont want to have to buy it all over again :(
+8@overlord5453 YES. I'M THE ELECTROMAGNETIC FIELD!
+3Also credit to @ThomasRoderick for the editing lol
@Chaunhkhoa
+2@AWESOMENESS360
@TTL
@Solent19 I pride myself on making smooth, near timeless looking designs. @ThomasRoderick (someone I very often ask for opinions) would agree too. He knows how much I like to overdo the beauty over functionality 💀
It has been getting better with the newer stuff I make though, the form follows function ideaology.
+2Simply put, try making each of your fuselage pieces purposeful to a sort of... "Flow". One piece transitions to another.
@WritersCrusadersAirCo2 thank you!
+2@LunarEclipseSP 😭
+2@Graingy imagine not having played simpleplanes 8 : Dimension transcendence
+2@Ayanon Shit I forgot you xD
+2Lots of effort put it into this. Nice stuff!
THAT SAID
-It doesn't actually fly properly without the weapons due to badly balanced CG to the point where it can't even take off
-People download it WITHOUT The weapons attached, which alone is not really a good thing, but okay, you wanted to show the weapons in a cool way, let people choose and all, but it not being able to fly without them is a problem.
-For what it is, that cockpit doesn't even have a screen.
Don't let that discourage you because those are just criticisms. There's things to like here like
+2-Good design. Everything flows and the wings are big enough to accommodate more weight which will help with CG.
-The concept in general of letting people choose weapon loadouts is interesting, but it needs to be better executed.
Wonder how it'd look if you uploaded your own iteration of the echostar.
+2Read the entire thing and I am left rather... I won't say confused, but disoriented. There's huge potential here. The concept of switching to the ethereal being state or whatever that is meant to be can be used immensely well if executed well
Here though... it's uh... it's just daunting. I can't tell what is happening and the main character literally seems to not give a shit. That said, the descriptions that you wrote are great. It paints a vivid picture... and there is, having read the entire thing, a possibly good plot at play here. But it does need a heck of a lot of work to reach that potential it set. Let me know if you want me to try writing it in my way and attempt to fix the issues I pointed out
+2To elaborate on the clarity thing, early on, I can't tell what the stakes are at hand. I can't tell what is going on until much later when the action has long since started. It's only when our main character is beelining towards the broken tubes that I realized that the guys need to fix it quick or the ship can't fire back.
+2@OrangeConnor2 just did.
+2@Graingy I---don't---know---i---ended---up---typing---away
+2@ThomasRoderick This man really had to come out and make everything anyone would ever need for a cockpit 2 years later, eh?
Can't blame him. I would have used every last one of these in the Echostar if I had the chance only because this some quality product right here🤌🤌
+2I just wanna say, that as of right now, 11 minutes after posting this... we have more upvotes than download... 💀
+2@ThomasRoderick
@Bloodius
@Shironeko
You guys had a hand in this. Sorry for the tag and thank you for being a part!
+2@ZerkkOtakuGuy what the hell... its my birthday too.
Lets go dude.
Added bonus, I abso-fricking-lutely love Bocchi. That one scene with here improvised solo, holy crap!
Good to meet you man!
+2This thing is a bloody beauty honestly
+2@ZoaMiki I never forced you like that!
+2I just told you I really wanted to be a part of that thing....
@Rjenteissussy Yeah, U/L3thaPredator said it's what happens when an F-16, F-18 and a mig 29 come together to have a baby. Thank you for the upvote
+2@YarisSedan oh my god.
+1@thomasRoderick
I've become an autism magnet.
(Me having autism myself is in contention. I show symptoms, but a lot of people disagree. That said, the symptoms for me are way tamer than the usual.)
@YarisSedan anytime!
+1@YarisSedan I just took it down lol.
+1I have an habit to take down forum posts after their initial impressions.
@DrakonDynamics Agreed on that. It will perform quite the ways better than a Fulcrum though.
+1I called it the Quechal's Ghost for now, somewhat of a tribute to Ukrainian "Ghost of Kyiv"
@DrakonDynamics that's pretty fair. Thanks for the insight!
+1I also was thinking that you can use the if else condition based on the current speed
+1@Zerkk that's good to know. Thanks!
+1@Zerkk cabin lights!
+1How did you make those lights work????
+1@WritersCrusadersAirCo2 arigatou!
+1@ThatRandomCouchPotato LOL I KNOW RIGHT IT JUST HAPPENS
+1Hehehehhe Ellen joe Ehehehehheeheheh
+1@zerkk LoL, that moment when you run out of spotlights for a day so you keep an eye for hours for the count tro reset
Thanks for that, btw!
+1@YarisSedan Let me know what you think!
+1@SuperSuperTheSylph You bet I damnit am.
+1@Solent19 THATS WHY HE IS THE GOATT
+1THE GOAAATTTTT
@Rb2h just added them
+1@TheMouse
+1@LunarEclipseSP
@Saturn0
@Grob0s0VBRa
+1@Sadboye12
@Solent19
+1@YarisSedan
@Pnut
@ThomasRoderick I 100% agree.
You can't make those designs though If you don't go through the development arc I had. You have to admit that some other hypersonic SSTO designs, though perfectly functional, look crappy.
That new echostar is form after function, but it does also have the form in mind, that is why the whole folding wings. That is NOT a conventional design choice for hypersonics. It wasn't a result of entirely just "Make the best possible version in terms of IRL physics", It was more "How can we make this near impossible to work IRL plane into something genuinely plausible". The twin booms and forward swept wings are still a part of it, and reason why it looks so... NICE. let's say. Still though, thanks for forcing some more realism into my designs!
+1@ThomasRoderick which does make them timeless in a way. Also, the final Echostar we decided on is 100% going to be a timeless design.
Also when I say timeless, I mean to say only in terms of how they look. Not the functionality.
+1Woah. The body work on this is lovely.
+1@Rb2h Thank you!
+1@Rb2h normally don't ask for this but... I'd love to hear your opinion!
+1@Solent19
+1Since you were interested in seeing what Im doing with the inside job
@YarisSedan
+1XD
It's alright. It's in fact helping that there's atleast interaction happening here to keep me busy
@YarisSedan Im working on it hard as we speak. The landing gear is done, some other mechanisms are done as well. I'm just making sure it's all working well right now, then Ill move to do the interiors and such... and if the difficulties that i'm facing IRL don't persist, then I may be able to push it out tomorrow. That said, my mental headspace isn't at it's best right now so let's see.
+1@Sadboye12 alright! You take care too! And thank you!
+1Oh and don't worry about the comments, I like chatting sometimes :D