@Graingy if I really have to explain it, then some of your works show more style and nuance than others, this is a great example. The fact that you have a rather difficult task at hand and the first thing you decided to do is make something akin to a delta wing supersonic is something I don't think a lot of people would choose to do.
I for one, would likely do a long range attack fighter.
Adding to that, you also give off a bit of vibe of being fun, this too, is fun. Therefore, it's very something you'd make.. maybe 1 or, 2 other people would too as well.
Thank you to everyone who's been with me on this journey. I'll be taking a break for a good while once I'm fully done with the after post stuff of the Quechal ghost
@Solent19 I pride myself on making smooth, near timeless looking designs. @ThomasRoderick (someone I very often ask for opinions) would agree too. He knows how much I like to overdo the beauty over functionality 💀
It has been getting better with the newer stuff I make though, the form follows function ideaology.
Simply put, try making each of your fuselage pieces purposeful to a sort of... "Flow". One piece transitions to another.
THAT SAID
-It doesn't actually fly properly without the weapons due to badly balanced CG to the point where it can't even take off
-People download it WITHOUT The weapons attached, which alone is not really a good thing, but okay, you wanted to show the weapons in a cool way, let people choose and all, but it not being able to fly without them is a problem.
-For what it is, that cockpit doesn't even have a screen.
Don't let that discourage you because those are just criticisms. There's things to like here like
-Good design. Everything flows and the wings are big enough to accommodate more weight which will help with CG.
-The concept in general of letting people choose weapon loadouts is interesting, but it needs to be better executed.
Read the entire thing and I am left rather... I won't say confused, but disoriented. There's huge potential here. The concept of switching to the ethereal being state or whatever that is meant to be can be used immensely well if executed well
Here though... it's uh... it's just daunting. I can't tell what is happening and the main character literally seems to not give a shit. That said, the descriptions that you wrote are great. It paints a vivid picture... and there is, having read the entire thing, a possibly good plot at play here. But it does need a heck of a lot of work to reach that potential it set. Let me know if you want me to try writing it in my way and attempt to fix the issues I pointed out
To elaborate on the clarity thing, early on, I can't tell what the stakes are at hand. I can't tell what is going on until much later when the action has long since started. It's only when our main character is beelining towards the broken tubes that I realized that the guys need to fix it quick or the ship can't fire back.
@ZerkkOtakuGuy what the hell... its my birthday too.
Lets go dude.
Added bonus, I abso-fricking-lutely love Bocchi. That one scene with here improvised solo, holy crap!
Auto trim and Holding angle of attack are two very different functions.
As for PID... Well, unless you have an engineering degree, that's going to be pretty difficult. PID are known to be finnicky to those who can't be bothered to open a desmos graph and plot in the maths. Even then PID's in simple planes are sensitive to the thousandth decimal.
What you want for "Auto trim" is to reduce the PitchRate so that the Pitch Angle doesn't change. Trying something like PitchRate>0.1? PitchRate/25 : (PitchRate(smaller than)-0.1? PitchRate/25 : 0) may work... But I just got that from the top of my head and testing will be needed.
@Solent19 it's always interesting to see other stories stem from Simpleplanes. I've had a lot of things that I learnt from this site, so it's awesome to know I'm not the only one!
Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan
Aw man, I just got simpleplanes a few months ago... I dont want to have to buy it all over again :(
+8Wait, FIRST PLACE!?
+5possibly the next big thing after overload?
+4@IQinventory All of the world's best fighters clumped into one. How could you NOT love it?
+3@overlord5453 YES. I'M THE ELECTROMAGNETIC FIELD!
+3Also credit to @ThomasRoderick for the editing lol
@overlord5453 Okay I'm going to add guns to the thing now ;-;
+2@DrakonDynamics code IS a pain in the bum so I don't actually blame you + you aren't unemployment As heck so of course this is still good stuff
+2@overlord5453 wait, what...? How is a method of appreciation considered harrassment? Wouldn't the context matter?
+2@IQinventory it looks pretty cool too.
+2@Graingy if I really have to explain it, then some of your works show more style and nuance than others, this is a great example. The fact that you have a rather difficult task at hand and the first thing you decided to do is make something akin to a delta wing supersonic is something I don't think a lot of people would choose to do.
I for one, would likely do a long range attack fighter.
Adding to that, you also give off a bit of vibe of being fun, this too, is fun. Therefore, it's very something you'd make.. maybe 1 or, 2 other people would too as well.
+2@theMouse
+2@Rb2h
Thank you guys! Appreciate it
Thank you to everyone who's been with me on this journey. I'll be taking a break for a good while once I'm fully done with the after post stuff of the Quechal ghost
+2@Zerkk
+2What is this some sort of dedicated plane for you?
Cuz DANG they put some effort and then decided it t lovingly called it Darzerkk
@Chaunhkhoa
+2@AWESOMENESS360
@TTL
@Solent19 I pride myself on making smooth, near timeless looking designs. @ThomasRoderick (someone I very often ask for opinions) would agree too. He knows how much I like to overdo the beauty over functionality 💀
It has been getting better with the newer stuff I make though, the form follows function ideaology.
+2Simply put, try making each of your fuselage pieces purposeful to a sort of... "Flow". One piece transitions to another.
@WritersCrusadersAirCo2 thank you!
+2@LunarEclipseSP 😭
+2@Graingy imagine not having played simpleplanes 8 : Dimension transcendence
+2@Ayanon Shit I forgot you xD
+2Lots of effort put it into this. Nice stuff!
THAT SAID
-It doesn't actually fly properly without the weapons due to badly balanced CG to the point where it can't even take off
-People download it WITHOUT The weapons attached, which alone is not really a good thing, but okay, you wanted to show the weapons in a cool way, let people choose and all, but it not being able to fly without them is a problem.
-For what it is, that cockpit doesn't even have a screen.
Don't let that discourage you because those are just criticisms. There's things to like here like
+2-Good design. Everything flows and the wings are big enough to accommodate more weight which will help with CG.
-The concept in general of letting people choose weapon loadouts is interesting, but it needs to be better executed.
Wonder how it'd look if you uploaded your own iteration of the echostar.
+2Read the entire thing and I am left rather... I won't say confused, but disoriented. There's huge potential here. The concept of switching to the ethereal being state or whatever that is meant to be can be used immensely well if executed well
Here though... it's uh... it's just daunting. I can't tell what is happening and the main character literally seems to not give a shit. That said, the descriptions that you wrote are great. It paints a vivid picture... and there is, having read the entire thing, a possibly good plot at play here. But it does need a heck of a lot of work to reach that potential it set. Let me know if you want me to try writing it in my way and attempt to fix the issues I pointed out
+2To elaborate on the clarity thing, early on, I can't tell what the stakes are at hand. I can't tell what is going on until much later when the action has long since started. It's only when our main character is beelining towards the broken tubes that I realized that the guys need to fix it quick or the ship can't fire back.
+2@OrangeConnor2 just did.
+2@Graingy I---don't---know---i---ended---up---typing---away
+2@ThomasRoderick This man really had to come out and make everything anyone would ever need for a cockpit 2 years later, eh?
Can't blame him. I would have used every last one of these in the Echostar if I had the chance only because this some quality product right here🤌🤌
+2I just wanna say, that as of right now, 11 minutes after posting this... we have more upvotes than download... 💀
+2@ThomasRoderick
@Bloodius
@Shironeko
You guys had a hand in this. Sorry for the tag and thank you for being a part!
+2@ZerkkOtakuGuy what the hell... its my birthday too.
Lets go dude.
Added bonus, I abso-fricking-lutely love Bocchi. That one scene with here improvised solo, holy crap!
Good to meet you man!
+2This thing is a bloody beauty honestly
+2@ZoaMiki I never forced you like that!
+2I just told you I really wanted to be a part of that thing....
@Rjenteissussy Yeah, U/L3thaPredator said it's what happens when an F-16, F-18 and a mig 29 come together to have a baby. Thank you for the upvote
+2By the way, as promised, I'm working on matching the upvotes too. Of course, since I got first, I'll be giving 30 to 2nd, 15 to third and so on.
+1@SkyJayTheFirst in my eyes, you did. Your plane is very well made.
+1Congratulations!
+1trust me, this plane is an absolute BANGER
T
+1Holy crap Rambo you can't start off my year with the type of plane I've always wanted to make!😭
Thank you, this is unironically one of the best gifts I could ask for during a new year
+1We'll start with this...
Auto trim and Holding angle of attack are two very different functions.
As for PID... Well, unless you have an engineering degree, that's going to be pretty difficult. PID are known to be finnicky to those who can't be bothered to open a desmos graph and plot in the maths. Even then PID's in simple planes are sensitive to the thousandth decimal.
What you want for "Auto trim" is to reduce the PitchRate so that the Pitch Angle doesn't change. Trying something like
+1PitchRate>0.1? PitchRate/25 : (PitchRate(smaller than)-0.1? PitchRate/25 : 0)
may work... But I just got that from the top of my head and testing will be needed.@Solent19 it's always interesting to see other stories stem from Simpleplanes. I've had a lot of things that I learnt from this site, so it's awesome to know I'm not the only one!
+1ITS A FRICKIN METEORRRRRRRRRRr
+1@LunarEclipseSP this is what you get when an F-18 had too much fun at a club with flankers
+1@YarisSedan BRO!?
Also, I caught you red handed in 4k
Side note, I'm here because of the Christmas post
+1Absolutely nothing else.
Just the Christmas post.
@Potato21 xD
+1@JSTQ ayyyy good to know, thank you!
+1@amanwilldiebutnothisideas thank you! Appreciate that! Let me know what your opinion is
+1Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan Shikanoko noko koshitan tan
+1@BoredDeffy COMPENSATIONE
+1Omg Yaya we crossed 100 upvotes :O
+1@overlord5453 anytime brother, besides, good stuff!
+1That 2nd pic looks GOOOOD bro
+1