seems like my gxn naval fighter shares some similarities with this plane. i think this could be an excellent build if u put more time into the flight controls
@Mynameis190 it has a lot to do with direct input, plus a bunch of corrections with respect to flight situations. u can start learning steep by step, even after knowing the basics evey plane is different and there will be some tweaking after that i consider thats where the fun starts. but the coding makes a huge difference. honestly speaking me after learning coding had made a huge step leap forward, and made all of my unflyable planes turns out to be good lol
aesthetically this plane is gorgeous.
but u really need to dig your hands into xml coding to make the flight characteristics better, especially when i checked out the hidden wings placement i think they are terrible, and probably spend too many of them trimming. seriously this build can get quite good, it looks promising for improvements. for the unexpected roll i think u probably need to make some control surface to work the opposite way. really u cant just get lazy on control surfaces and rely on direct inputs
i actually do this
FireWeapons * (SelectedWeapon = "30mm Fused UHE Cannon" ? 0 : 1) * (SelectedWeapon = "TPD" ? 0 : 1)
so the bay door opens on all occasions except when the 2 weapon in the code are selected
dude after all these years are u still here.
i love this viper probe a lot can i ask for permission to see if i can use some or many parts of this probe as demonstration of concepts of my projects??
this is jet engine version.
i have also seen the beacon version.
for wing vortices the ideal one would be using the cleaver
but once scaled down the smoke would look less convincing
@FlyingPotato_131 dang, i have been looking for this since i started sp 3 months ago, all i have seen was a stick and piston version of this thing. thank you so much for this and you are a coding master, you made this thing looks so easy to code while i was scratching my way all the way to the hanger trying to figure out how to turn the physical one into this code (well i never liked any coding to begin with) anyways superb work on this. can i do a modification to this and use this ILS system on my new planes? of cos credit will be given to this wonderful work.
is there any way i can customise the secondary exhaust scale? i have ft to make the throttle more powerful in certain situation but the ab flame size is not what i wanted
after i peek at your code for 1 sec i think u can implement altitude behavior with a simple inverselerp multiplier
+2seems like my gxn naval fighter shares some similarities with this plane. i think this could be an excellent build if u put more time into the flight controls
+1actually flies pretty well
+1the catfish that unlearned the saber dance
those pulse/piston jets are noisy!
sometimes using negative offset in overload will get you SPECIAL shapes u probably can only dream of using
i sense someone following my path.
keep going lol
@Mynameis190 it has a lot to do with direct input, plus a bunch of corrections with respect to flight situations. u can start learning steep by step, even after knowing the basics evey plane is different and there will be some tweaking after that i consider thats where the fun starts. but the coding makes a huge difference. honestly speaking me after learning coding had made a huge step leap forward, and made all of my unflyable planes turns out to be good lol
+1aesthetically this plane is gorgeous.
+1but u really need to dig your hands into xml coding to make the flight characteristics better, especially when i checked out the hidden wings placement i think they are terrible, and probably spend too many of them trimming. seriously this build can get quite good, it looks promising for improvements. for the unexpected roll i think u probably need to make some control surface to work the opposite way. really u cant just get lazy on control surfaces and rely on direct inputs
the uss beast sunk after i landed on it.
i actually do this
FireWeapons * (SelectedWeapon = "30mm Fused UHE Cannon" ? 0 : 1) * (SelectedWeapon = "TPD" ? 0 : 1)
so the bay door opens on all occasions except when the 2 weapon in the code are selected
@Yourlocalhuman i actually use something like this:
FireWeapons * (SelectedWeapon = "30mm Fused UHE Cannon" ? 0 : 1) * (SelectedWeapon = "TPD" ? 0 : 1)
so it opens on all occasions except when u selected the 2 mentioned above
@4 this is the code on my bay hinge
FireWeapons * (SelectedWeapon = "30mm Fused UHE Cannon" ? 0 : 1) * (SelectedWeapon = "TPD" ? 0 : 1)
so the bay door will open on all occasions except when u select the 30mm and the TPD
+1wdym 40 planes successors?
+1seems like the challenge is cancelled
+1@Micmekox thanks!
+1V thanks!
+1looks interesting on my WIP
hope i can use it.
+1dude after all these years are u still here.
i love this viper probe a lot can i ask for permission to see if i can use some or many parts of this probe as demonstration of concepts of my projects??
absolutely a life saver if the space shuttle had this crew cabin ejection
@Echostar thank you!
+1ask Ryanair pilots for official scoring.
+2@V thanks, now that gives me hope.. lol
+1sleek, smooth, excellent
speed 1337 kmh
u can actually put custom wheels on this thing
the bombs fly better than the plane. lol
@ZeroWithSlashedO my latest plane would have had a much better looking exhaust (and more expressive of creator's intent) if that happened,
+3@Obtheplanedestroyer thanks, i consider that a compliment lol
+1lets make cockroach successor illegal.
this is jet engine version.
+1i have also seen the beacon version.
for wing vortices the ideal one would be using the cleaver
but once scaled down the smoke would look less convincing
the problem is called
u only need yaw vectoring
+2@UnmanagedReservoir u know... ERECTION SEAT is dangerous.
+7how? :P
+1nice come back after 6 years
+2@bosscai i have an urge to merge this... umm.. vehicle with
this....
@ALRX the blue screen of death proves legit
+1@FlyingPotato_131 dang, i have been looking for this since i started sp 3 months ago, all i have seen was a stick and piston version of this thing. thank you so much for this and you are a coding master, you made this thing looks so easy to code while i was scratching my way all the way to the hanger trying to figure out how to turn the physical one into this code (well i never liked any coding to begin with) anyways superb work on this. can i do a modification to this and use this ILS system on my new planes? of cos credit will be given to this wonderful work.
+2great potential here.
my favorite plane
@ZeroWithSlashedO how ambitious? 5000 performance cost? lol
reminded me of this
epic people always make epic planes
+1not sure if it will win the egg challenge
+2but probably it will win the cursed challenge
@Phox how many entries limited per person?
i already have an entry with tvc i wish to give my non-tvc plane a chance.
la mirage pregnant
this better end up as the official cockpit.
+3default is fugly.
look where your twin boom challenge research leads me lol
+1@BombBoi1822 why not? the color is awesome
is there any way i can customise the secondary exhaust scale? i have ft to make the throttle more powerful in certain situation but the ab flame size is not what i wanted