@DanDaFreakinMan I based the weapons off of Ace Combat and it's weapons. Makes it easier for me to give planes loadouts if I know the general characteristics and uses for a given weapon, and how it should perform.
@DanDaFreakinMan Oh wow this is an old post. I actually have a fixed version on my drive which fixes almost all of the problems, and adds PSMs, and it turns out to have good performance in that version. Might release that later.
But about this plane, yeah it's kinda bad; slow, heavy, and basically unarmed. I was mostly going for aesthetic anyways. If you'd like I could tag you if I post the fixed version.
@Deadeye4827089057 I'm on board with a collaboration. I kinda wanna wait until the update comes out though. My Discord is:
"Zone of Endless F-15 S/MTD#8117"
@Nexy12 Yeah to be honest I'm not too confident in this plane's airbrakes either... Could make a killer interceptor if the right parts are swapped out.
@Deadeye4827089057 Bud I'd hate to break it to ya but there's a lot of backstory and meticulous planning that went into this and I'm not really looking to expand Phoenix Industries beyond myself. Nothing personal but I'm afraid you can't.
I mean if you come up with something of your own I'd be happy to make a business deal or something, and on top of that you'd have full autonomy in a company of your own.
Are the tail surfaces what controls the pitch? I had diagonal tail fins on some of my earlier planes and they had a similar problem. The solution is to either decrease the angle to around 0-20°, or add separate elevator fins
There is a simple Funky Trees expression for opening certain weapons bays when a weapon is selected. I use the following:
SelectedWeapon="(insert weapon name here)"?1:0 What it does is it checks to see if the selected weapon's name matches the one that opens the bay, and if true, opens it (sets the input value to 1). If the name does not match, it remains at it's neutral (closed) state
249 thousand? That's an absolute steal.
The era of cost-effective warplanes has begun...
Those orthographic views on the thumbnails always looked weird to me I don't know why
@DanDaFreakinMan I based the weapons off of Ace Combat and it's weapons. Makes it easier for me to give planes loadouts if I know the general characteristics and uses for a given weapon, and how it should perform.
+1@DanDaFreakinMan
Well it's mostly fixed. There were some issues I couldn't remedy though.
@DanDaFreakinMan Oh wow this is an old post. I actually have a fixed version on my drive which fixes almost all of the problems, and adds PSMs, and it turns out to have good performance in that version. Might release that later.
But about this plane, yeah it's kinda bad; slow, heavy, and basically unarmed. I was mostly going for aesthetic anyways. If you'd like I could tag you if I post the fixed version.
Epic
Also holy shiesse Spirit of Accilia kicked ass!
+1We are now officially in the same universe.
unlock for $7.99 (or however much it costed I haven't played it in years)
+1This is epic
SNES moment
+1Duuuude nice!
+1Dope
L O N G
Epic
+1@Deadeye4827089057 I'm on board with a collaboration. I kinda wanna wait until the update comes out though. My Discord is:
"Zone of Endless F-15 S/MTD#8117"
this is actually really cool!
Ah yes now I can dedicate more of the parts to my camouflages...
+2<< That's the flames of hell! >>
mmm purble...
+1Mmmm looks awesome
Ack too bad I don't have a vr headset
Yep 2
Looks great!
+1@Nexy12 Yeah to be honest I'm not too confident in this plane's airbrakes either... Could make a killer interceptor if the right parts are swapped out.
+1Epic
(Still green)
But why is it green
(Besides that it looks epic)
+1Not a big anime fan but this is still very impressive
+1Lookin good
Real Wyvern Hours
@Deadeye4827089057 Bud I'd hate to break it to ya but there's a lot of backstory and meticulous planning that went into this and I'm not really looking to expand Phoenix Industries beyond myself. Nothing personal but I'm afraid you can't.
I mean if you come up with something of your own I'd be happy to make a business deal or something, and on top of that you'd have full autonomy in a company of your own.
Are the tail surfaces what controls the pitch? I had diagonal tail fins on some of my earlier planes and they had a similar problem. The solution is to either decrease the angle to around 0-20°, or add separate elevator fins
This is really nice! I like the clean lines and the way everything blends together so well!
+1@Deadeye4827089057 Alright. Thanks for the offer though
@Thunderhawk Hmmst, interesting...
@ShinyGemsBro true
+1Real cruise missile hours
+2@Thunderhawk the thing is, the fuselage shape is right angles...
@Deadeye4827089057 I mean... I've kinda been doing it solo...
@Deadeye4827089057 yeah it's been my go-to original company for 4-5 years now.
Kinda sad this only got 2 upvotes. Ah well it's not a big deal.
+2I am a simple man. I see A-4, I upvote.
But what's with the rear gear?
Truly beautiful
@Thunderhawk
The only issue against the F-35 would be stealth, which this plane doesn't have much of
@AtlasMilitaryIndustries I think it looks great!
Amogus
@787DreamlinerA350
This looks sick!
There is a simple Funky Trees expression for opening certain weapons bays when a weapon is selected.
+2I use the following:
SelectedWeapon="(insert weapon name here)"?1:0
What it does is it checks to see if the selected weapon's name matches the one that opens the bay, and if true, opens it (sets the input value to 1). If the name does not match, it remains at it's neutral (closed) state
Sick
@Souka whups. That was sa misspelling. Was supposed to be you. My apologies.
Gotta love the invasion stripes
+1On behalf of the Republic of Accilia, we do wish to receive the aircraft, but feel free to do whatever research is nessesary before delivery.
+1