@Bogey Oh well I think the input was supposed be the input for turret traverse: i.e. VTOL, Trim, etc.
If not then try changing 90 to 270 cause sometimes it might be the wrong direction.
or try changing 360 to 0.
oh boy complicated Funky Trees. I reckon it'd be like this:
(Input for turret)>(deadzone min negative angle in degrees)/360?((Input for turret)<(deadzone max angle in degrees)/360?1):0
Input that into the activation group field of the cannon and said cannon should disable when in the deadzone.
I don't know i'm not an expert and I haven't played SP in a while so take my advice with a grain of salt.
It works like this:
First it checks to see if the input is above the minimum angle, then checks to see if it's inside the maximum angle, and if both conditions are true, the cannon is activated. If it is not then it disables the cannon.
Who would win?
A state of the art, massive Trade Federation command ship loaded to the brim with military hardware and droid fighters while commanding an invasion force on the planets surface
or one shiny boi
Well im in a similar predicament, I'm trying to make a top-down, "Mini Map" type radar display to show the relative bearing and distance of the selected target, but no matter all the functions I try it doesnt work
well you cant bind guns to a function, they are only manually controlled, I think. But Ive seen people make "Weapon UAVs" which do pursue a target and remain a certain distance, but not one that shoots by itself.
Well, in theory maybe you can get a PID controller to control the FireGuns input, but that would trigger all the guns on the plane at once.
I dont know Im only starting to get into PIDs
I think this plane is really cool, with a nice cockpit function and some pretty cool detailing, but the only real problem I have with this is its tendency to pitch up in flight. My recommendation would be to add trim to the pitch surfaces. Other than that, it's really cool!
@Zaineman
1) With careful nudging of missiles, you can overlap the missile placement so you can fit any amount of missiles in the space of one
2) The "mimic maneuver" is a thing from Mimic Squadron's introductory cutscene in Ace Combat 7. It can be seen here: Link to a short clip
Although It does not have an official name, its just what I like to call it.
3) I'll definitely check it out
<< Listen up, Galm One. We've completed analysis of the enemy craft, codename "Morgan". This aircraft is protected by a powerful ECM system. It's only weakness is in the front air intakes. Go, Take down Morgan. Demon Lore of the Round Table, I pray for your success. >>
Theres a long and complicated function for that that I have yet to reverse-engineer.
I've seen a lot of builds with it but dont know any specifics off the top of my head.
(Also I like Ace Combat too)
Disclaimer: (I use the word "you" here as in a general sense not anyone in particular)
Ah yes. It happens way too often on the Internet. The only way to validate your own opinion is to discuss it, and there are one of two outcomes: You either validate your opinion further through further discussion, or have the flaws of your argument identified and maybe have a learning experience from it. On the other hand, if you are arrogant (I mean this with its actual definition) and shut out your adversary, you just make yourself and your argument seem weak and frail, and only reinforces the opinion of said adversary.
This is perhaps the scourge of modern society; people who resort to throwing insults rather than provide any sort of justification or reason for their actions or thoughts.
So yes, I absolutely hate when people do stuff like that, and it happens all the time. I've had many individuals try to blackmail other members of this community (Yeah it's happened, maybe because they want me to intervene in drama for some reason.), and when I would point it out or say "I have never met this person therefore I cannot pass judgement," it is followed shortly by name calling and accusations and finally a blocked status.
@Johnnyynf I can see the reasoning behind the scale issue, and I would agree I would have liked it to be real size too.
As for the lack of suspension, This is actually my first time doing custom suspension lol
I'd say it just takes time to get to know all the little things about the game and get very familiar with it. Also look into Funky Trees functions, it's helpful.
@DragoransEscarti I'm sorry to disappoint, but Accilia's policy for aircraft is to almost exclusively use domestically produced aircraft.
I would still like to purchase some for evaluation purposes though
@Xx24reminder understandable. I might make a special unlisted post just for you. or you could just change the input of the engine part (Under the rear door) to Throttle
@Bogey Oh well I think the input was supposed be the input for turret traverse: i.e. VTOL, Trim, etc.
If not then try changing 90 to 270 cause sometimes it might be the wrong direction.
or try changing 360 to 0.
oh boy complicated Funky Trees. I reckon it'd be like this:
Input that into the activation group field of the cannon and said cannon should disable when in the deadzone.
+2I don't know i'm not an expert and I haven't played SP in a while so take my advice with a grain of salt.
It works like this:
First it checks to see if the input is above the minimum angle, then checks to see if it's inside the maximum angle, and if both conditions are true, the cannon is activated. If it is not then it disables the cannon.
Who would win?
A state of the art, massive Trade Federation command ship loaded to the brim with military hardware and droid fighters while commanding an invasion force on the planets surface
or one shiny boi
Well im in a similar predicament, I'm trying to make a top-down, "Mini Map" type radar display to show the relative bearing and distance of the selected target, but no matter all the functions I try it doesnt work
+3@X99STRIKER Taiwan is indeed a country. Problem, China?
+4well you cant bind guns to a function, they are only manually controlled, I think. But Ive seen people make "Weapon UAVs" which do pursue a target and remain a certain distance, but not one that shoots by itself.
Well, in theory maybe you can get a PID controller to control the FireGuns input, but that would trigger all the guns on the plane at once.
I dont know Im only starting to get into PIDs
Im sure with some Funky Trees sorcery its possible but Im far from qualified for that field.
image machine broke
I think this plane is really cool, with a nice cockpit function and some pretty cool detailing, but the only real problem I have with this is its tendency to pitch up in flight. My recommendation would be to add trim to the pitch surfaces. Other than that, it's really cool!
@Zaineman
1) With careful nudging of missiles, you can overlap the missile placement so you can fit any amount of missiles in the space of one
2) The "mimic maneuver" is a thing from Mimic Squadron's introductory cutscene in Ace Combat 7. It can be seen here:
Link to a short clip
Although It does not have an official name, its just what I like to call it.
3) I'll definitely check it out
HE DID IT HE DID THE MIMIC MANEUVER
@DragoransEscarti I suppose it could be subconscious lol
<< Listen up, Galm One. We've completed analysis of the enemy craft, codename "Morgan". This aircraft is protected by a powerful ECM system. It's only weakness is in the front air intakes. Go, Take down Morgan. Demon Lore of the Round Table, I pray for your success. >>
Oh wow 5k already? Keep it up bro!
+2good games y'all. Everyone's cars are amazing!
MP machine broke
+2too bad I don't have a vr set..
+1Not as far as I know but it would have been pretty cool for particle effects.
Theres a long and complicated function for that that I have yet to reverse-engineer.
I've seen a lot of builds with it but dont know any specifics off the top of my head.
(Also I like Ace Combat too)
Yeah Ive had to deal with it for a long time and it is very tedious to make sure everything is centerline.
+1no problem. just holler if you need any more help
Through the designer, no.
+1But A function that does this would go something like this:
smooth((insert input),(Insert rate per second))
Disclaimer: (I use the word "you" here as in a general sense not anyone in particular)
+2Ah yes. It happens way too often on the Internet. The only way to validate your own opinion is to discuss it, and there are one of two outcomes: You either validate your opinion further through further discussion, or have the flaws of your argument identified and maybe have a learning experience from it. On the other hand, if you are arrogant (I mean this with its actual definition) and shut out your adversary, you just make yourself and your argument seem weak and frail, and only reinforces the opinion of said adversary.
This is perhaps the scourge of modern society; people who resort to throwing insults rather than provide any sort of justification or reason for their actions or thoughts.
So yes, I absolutely hate when people do stuff like that, and it happens all the time. I've had many individuals try to blackmail other members of this community (Yeah it's happened, maybe because they want me to intervene in drama for some reason.), and when I would point it out or say "I have never met this person therefore I cannot pass judgement," it is followed shortly by name calling and accusations and finally a blocked status.
@Johnnyynf I can see the reasoning behind the scale issue, and I would agree I would have liked it to be real size too.
As for the lack of suspension, This is actually my first time doing custom suspension lol
ack it seems others are experiencing the missing image too
@Andrewster3325 indeed
aww hell yea
I havent seen one of these in a long time
Real Su-75 Hours
+1Space Elevator intensifies
+4I'd say it just takes time to get to know all the little things about the game and get very familiar with it. Also look into Funky Trees functions, it's helpful.
@DragoransEscarti I'm sorry to disappoint, but Accilia's policy for aircraft is to almost exclusively use domestically produced aircraft.
I would still like to purchase some for evaluation purposes though
so smol
@DragoransEscarti eww metric system
I mean I would but I'm absolutely terrible at the game.
I'd say go for it. It's honestly the only thing keeping me posting at this point
I am a simple man. I see [P-39] Airacobra, I updoot.
+1It's truly beautiful
ack those forward swept tail surfaces
Well this is something
I love it
I actually have one of these
this is awesome
+1oh well I guess I'm disqualified since I used the spring part
(I only found this just now)
s q u a r e
@Formula350 hell yea
fastest updoot in the west
I use Mph with TAS because it is the True Airspeed
@Xx24reminder understandable. I might make a special unlisted post just for you. or you could just change the input of the engine part (Under the rear door) to Throttle
@Xx24reminder I don't know. It should be pitch simply bacause that allows for reverse