Theres about five of them, being the following:
- Wright isles (discovered by default)
- Krakabola (discovered by default)
- Snowstone (Way up north)
- Sky Park "city" (south of Wright)
- and Maywar (east-southeast of Wright)
As in Lighthouse or Dark Blue?
For Lighthouse I use the F-15E because 6AAMs are great and plus it has the Garuda paint scheme
For Dark Blue I use the Rafale or FB/22 with LAAM, because I dont know if you know this, but LAAM, tied with SAAM, has the highest turn rate in the game.
But of course it depends on my mood.
But any F-15 is a good choice since they all have a good selection of weaponry and great base performance.
Huh. I thought the AF-09 would be harder. But then again your landing approach was quite fast.
(There were also drag chutes. Now that I think of it I dont know if that was in the instructions or not)
@Bogey Oh well I think the input was supposed be the input for turret traverse: i.e. VTOL, Trim, etc.
If not then try changing 90 to 270 cause sometimes it might be the wrong direction.
or try changing 360 to 0.
Who would win?
A state of the art, massive Trade Federation command ship loaded to the brim with military hardware and droid fighters while commanding an invasion force on the planets surface
or one shiny boi
well you cant bind guns to a function, they are only manually controlled, I think. But Ive seen people make "Weapon UAVs" which do pursue a target and remain a certain distance, but not one that shoots by itself.
Well, in theory maybe you can get a PID controller to control the FireGuns input, but that would trigger all the guns on the plane at once.
I dont know Im only starting to get into PIDs
I think this plane is really cool, with a nice cockpit function and some pretty cool detailing, but the only real problem I have with this is its tendency to pitch up in flight. My recommendation would be to add trim to the pitch surfaces. Other than that, it's really cool!
@Zaineman
1) With careful nudging of missiles, you can overlap the missile placement so you can fit any amount of missiles in the space of one
2) The "mimic maneuver" is a thing from Mimic Squadron's introductory cutscene in Ace Combat 7. It can be seen here: Link to a short clip
Although It does not have an official name, its just what I like to call it.
3) I'll definitely check it out
<< Listen up, Galm One. We've completed analysis of the enemy craft, codename "Morgan". This aircraft is protected by a powerful ECM system. It's only weakness is in the front air intakes. Go, Take down Morgan. Demon Lore of the Round Table, I pray for your success. >>
Theres a long and complicated function for that that I have yet to reverse-engineer.
I've seen a lot of builds with it but dont know any specifics off the top of my head.
(Also I like Ace Combat too)
@Johnnyynf I can see the reasoning behind the scale issue, and I would agree I would have liked it to be real size too.
As for the lack of suspension, This is actually my first time doing custom suspension lol
I'd say it just takes time to get to know all the little things about the game and get very familiar with it. Also look into Funky Trees functions, it's helpful.
@DragoransEscarti I'm sorry to disappoint, but Accilia's policy for aircraft is to almost exclusively use domestically produced aircraft.
I would still like to purchase some for evaluation purposes though
Miranda 2
Literally the F-47
I'm gonna have to go through all my old stuff to find something...
Wow you were right
As in custom gear? I use this meathod:
If you want to add steering to the gear, put a rotator between the hinge and the shock and assign the input and steering angle into the rotator.
I hope this helps!
Theres about five of them, being the following:
- Wright isles (discovered by default)
- Krakabola (discovered by default)
- Snowstone (Way up north)
- Sky Park "city" (south of Wright)
- and Maywar (east-southeast of Wright)
@RankStarfish201 Well its definitely a huge undertaking considering I'm doing this in my own spare time, but yeah I hope some cool stuff can be found
Umm upon review I'm not sure if this version has the backwards walking option. It is either controlled by throttle or pitch, not sure.
This p l e a s e s the drones
Someone should make a claw machine but with bombs.
Beautiful. Just beautiful.
As in Lighthouse or Dark Blue?
For Lighthouse I use the F-15E because 6AAMs are great and plus it has the Garuda paint scheme
For Dark Blue I use the Rafale or FB/22 with LAAM, because I dont know if you know this, but LAAM, tied with SAAM, has the highest turn rate in the game.
But of course it depends on my mood.
But any F-15 is a good choice since they all have a good selection of weaponry and great base performance.
I have a code I always use for the door hinges
It goes like this:
SelectedWeapon="(insert weapon name here)"?1:0
looks sick
ok but how many parts
How was I not aware of this
Huh. I thought the AF-09 would be harder. But then again your landing approach was quite fast.
(There were also drag chutes. Now that I think of it I dont know if that was in the instructions or not)
@Ahsp3en quality conversation
@Bogey
Sorry I couldnt help you out. I hope you do end up figuring this out in the end.
@Bogey I dont know I just tried to formulate it off the top of my head with no testing whatsoever
@Bogey Oh well I think the input was supposed be the input for turret traverse: i.e. VTOL, Trim, etc.
If not then try changing 90 to 270 cause sometimes it might be the wrong direction.
or try changing 360 to 0.
Who would win?
A state of the art, massive Trade Federation command ship loaded to the brim with military hardware and droid fighters while commanding an invasion force on the planets surface
or one shiny boi
well you cant bind guns to a function, they are only manually controlled, I think. But Ive seen people make "Weapon UAVs" which do pursue a target and remain a certain distance, but not one that shoots by itself.
Well, in theory maybe you can get a PID controller to control the FireGuns input, but that would trigger all the guns on the plane at once.
I dont know Im only starting to get into PIDs
Im sure with some Funky Trees sorcery its possible but Im far from qualified for that field.
image machine broke
I think this plane is really cool, with a nice cockpit function and some pretty cool detailing, but the only real problem I have with this is its tendency to pitch up in flight. My recommendation would be to add trim to the pitch surfaces. Other than that, it's really cool!
@Zaineman
1) With careful nudging of missiles, you can overlap the missile placement so you can fit any amount of missiles in the space of one
2) The "mimic maneuver" is a thing from Mimic Squadron's introductory cutscene in Ace Combat 7. It can be seen here:
Link to a short clip
Although It does not have an official name, its just what I like to call it.
3) I'll definitely check it out
HE DID IT HE DID THE MIMIC MANEUVER
@DragoransEscarti I suppose it could be subconscious lol
<< Listen up, Galm One. We've completed analysis of the enemy craft, codename "Morgan". This aircraft is protected by a powerful ECM system. It's only weakness is in the front air intakes. Go, Take down Morgan. Demon Lore of the Round Table, I pray for your success. >>
good games y'all. Everyone's cars are amazing!
Not as far as I know but it would have been pretty cool for particle effects.
Theres a long and complicated function for that that I have yet to reverse-engineer.
I've seen a lot of builds with it but dont know any specifics off the top of my head.
(Also I like Ace Combat too)
no problem. just holler if you need any more help
@Johnnyynf I can see the reasoning behind the scale issue, and I would agree I would have liked it to be real size too.
As for the lack of suspension, This is actually my first time doing custom suspension lol
ack it seems others are experiencing the missing image too
@Andrewster3325 indeed
aww hell yea
I havent seen one of these in a long time
I'd say it just takes time to get to know all the little things about the game and get very familiar with it. Also look into Funky Trees functions, it's helpful.
@DragoransEscarti I'm sorry to disappoint, but Accilia's policy for aircraft is to almost exclusively use domestically produced aircraft.
I would still like to purchase some for evaluation purposes though
so smol
@DragoransEscarti eww metric system
I mean I would but I'm absolutely terrible at the game.
I'd say go for it. It's honestly the only thing keeping me posting at this point
It's truly beautiful
ack those forward swept tail surfaces
Well this is something
I love it
I actually have one of these