28.6k HuskyDynamics01 Comments

  • Husky HX-4 Firebird Mk.V 3.6 years ago

    All tags were requested.
    @AlmostADev
    @X99STRIKER
    @Kthepersonorguy

    +1
  • MAZ537 3.6 years ago

    Okay, the suspension on this is really cool, and the body is amazing as well! Nice work!

    +1
  • Reading "Romeo and Juliet" in English be like: 3.6 years ago

    Forsooth, thy speaketh admirably, and well.

    +1
  • How not to explode in WW2 3.6 years ago

    The WW2 Destroyers are rather overpowered for what they're intended to be, but I find this to be somewhat reasonable as it puts them on an equal level with the regular destroyers.

    Regarding the not-getting-blown-up bit, if you can get past their flak you should be okay (their close-range guns are the same as the regular Destroyers). Getting past the flak is essentially done best by rapid unpredictable evasive maneuvers. Takes some practice, and a lot of aircraft (including things you might reasonably consider for a WW2-era anti-ship mission, like an SBD-3) may not be agile enough to make it through intact.


    Given the pretty basic damage systems in the game (if you get hit by a missile or flak, you go boom), there's not all that much else to do, unless you feel like experimenting with part health values via XML or something.

    +1
  • WOOMBA 3.6 years ago

    T

    +1
  • I'm making a bus 3.6 years ago

    Looks amazing! Definitely T

    +1
  • I need feedback 3.6 years ago

    Feels very light despite weighing over 25,000 pounds. The roll and pitch rates are rather different from each other, so I'd suggest either reducing the roll rate or increasing the pitch rate, depending on how maneuverable you want the plane to be. It can be a bit difficult to fly effectively if the roll rate is too much faster than the pitch rate. Also, it's slightly unstable with regards to yaw (it wobbles back and forth for quite a bit after the rudder is returned to center), but this is most likely due to the positions of the engines on the wingtips, and a tad more area on the vertical stabilizers might help.


    Overall, flies very well. Nice work so far!

    +1
  • Is this rare? 3.6 years ago

    There are only 5 music tracks by default (though they do all sound pretty similar), so it was probably a mod.

    +1
  • The mod 3.6 years ago

    I had a bunch but I cleared most of them out while in the 1.11/1.12 betas, so now I'm down to mainly the essentials with the exception of the underwater camera (it was causing a lot of lag in the 1.11 beta, haven't gotten around to adding it back yet).

    +1
  • A classic rally car, now in VR! 3.6 years ago

    lancia iTalia

    +1
  • The Apprentice lives. 3.6 years ago

    Ooh

    T

    +1
  • Maybe I should stop downloading planes in the web 3.6 years ago

    Excluding the AI, I've got about 500 saved, and it's like 147MB or something.

    +1
  • Something has a problem again? 3.6 years ago

    Planes with high part counts are always more difficult to run without lag. However, finding the exact part count that your device is able to run is pretty much down to trial and error.

    +1
  • Silver 3.6 years ago

    Ooh hey I can update XMLs now, can't I?

    Nice.

    +1
  • AF-55B 'Adelaide' (16 Parts) 3.6 years ago

    @X99STRIKER Ah yes, gold.

    +1
  • Spitfire with camo [TEASER] 3.6 years ago

    T

    +1
  • Skyfall: Delta wing of yore 3.6 years ago

    T

    +1
  • An Old Italian Rally Legend. 3.6 years ago

    Lancia-Italia

    +1
  • Question about Air-to-air combat 3.6 years ago

    @FoxDynamicsWeapons Well, there's a way to do it if you're not airborne yet. For example, if you want to do an intercept mission where you fly from Bandit Airport to shoot down a jet taking off from Avalanche, you could spawn at Avalanche (or somewhere else on Snowstone), spawn in the enemy plane, and then change locations to Bandit, before taking off as normal.

    +1
  • Fps select 3.6 years ago

    @DeveloperKorzalerke Actually, it can affect performance, but for the creation rather than the device. I recall seeing something a while back that said that the physics runs relative to the framerate, which is also why some creations can suddenly behave unpredictably when switching to fast-forward (or occasionally slow-motion), since the rate at which the physics are calculated is suddenly different relative to the distance the creation has moved.

    +1
  • [Teaser] The Falcon soars! 3.6 years ago

    Looking great!

    +1
  • Is there a way to simulate damage? 3.6 years ago

    Well, sort of. You can stick parts on detachers, have parts set to different activation groups (e.g. so you can disable one engine at a time, or something), or just have a gun somewhere that points at the part you want to break.

    +1
  • CedCo - LiAs R17 Venom II Revamp 3.6 years ago

    Epic!

    +1
  • Orca III Landing Gear testing 3.6 years ago

    Ooh, it has landing gear now! Nice!

    +1
  • Bell P-39Q-5 Airacobra 3.7 years ago

    Ooh, I like those wings

    +1
  • [Not a Teaser] Screenshots data warning 3.7 years ago

    Awesome!

    Definitely T

    +1
  • Ejection seat 3.7 years ago

    Try smooth(Activate7,1/x), where X is the number of seconds you want the delay to be.

    +1
  • I want your opinion 3.7 years ago

    Looks good, maybe try nudging the USAF emblems a bit further down so they're almost flush with the wings.

    +1
  • How to enlarge Text! 3.7 years ago

    Nice

    +1
  • What?? 3.7 years ago

    Try reducing the size of the wing.

    +1
  • Is there any renewable fuels for a supersonic plane 3.7 years ago

    @DeveloperKorzalerke Not a problem if you simply carry the magma with you

    +1
  • These planes might end up being my LAST EVER POSTS. ~~TEASER + NEWS~~ 3.7 years ago

    Congrats! Now instead of making planes in a videogame, you can help make planes in real life. That's really cool!

    Also T on the low part version (and a low-part Miromiro if you happen to make one)

    +1
  • Minecraft Wolves (Tamed) 3.7 years ago

    @PPLLAANNEE Ah yes, that was fun

    +1
  • New maps please 3.7 years ago

    @Dathcha Debatable, some of the tundra/glacier areas around Snowstone could count as larger, depending on how loosely you define "flat".

    +1
  • Jundroo 10th Anniversary Wallpaper 3.7 years ago

    Thanks!

    +1
  • [Teaser] A Veteran Reborn 3.7 years ago

    The minimum to have images directly in descriptions/forum posts is 200 points, correct?

    +1
  • Appearance 3.7 years ago

    T

    +1
  • [Teaser] A Veteran Reborn 3.7 years ago

    Picture has been updated

    +1
  • SP2 | Blimps & Rails 8 days ago

    i like trains

  • Data leaks 10 days ago

    Streisand effect moment

  • It's December 1 11 days ago

    Fish!

  • Bad news 12 days ago

    F

  • SEPAH1IRANIAN Investigation one month ago

    @nwa That doesn't help. Let the moderators handle it.

  • how do i make an “if” with funky trees one month ago

    @satgat Yes, but you should use parenthesis.
    Throttle>0 ? (VTOL>0.5 ? Throttle : 0) : 0

  • UNSC D20 Heron (MKII Avionics) one month ago

    yoooo it's the thing I nearly ran into while Linus was recording

  • Perfect song one month ago

    how did I forget about that song when making my CAS playlist lol

  • I hereby call the SimplePlanes.com council of non-girls one month ago

    The pillow fort has fallen.