I was coming up with this update idea in a discord server when I was talking to my friends, I came upon my mind that all the weapons should be updated in some way so they can be more realistic as possible without the complexity of XML modding. This is only my idea for an update so don't take this as like actual information about it. Some of these ideas on this list may be removed of they are too complex for the game to handle.
Missiles
Only for Air-to-Air missiles
Max-LockRange (1-100 miles)
G-Tolerance (1-100 G)
Max-Velocity (1-1500 Mp/s)
Airburst (True or False)
Airburst-Distance ((0-10 meters from target)only if Airburst=True)
Off-BoreSight (1-90 Degrees)
Fin customizer (similar to wing sizing)
ThrustVectoring ((True or False)/degrees per second)
Cluster (0-20 sub-munitions) AltitudeControlMotors (((True or False)/degrees per second)there like RCN's for missiles)
Bombs
FiringDelay (0.1-10 seconds)
Guided (True or False)
Guided-LockRange (1-10 miles)
Cluster (True or False)
Cluster-Amount (2-20)
MaxTargetingAngle (only if Guided = True)
ManualGuidance (steerable via joystick or TFGV keys)
Nuclear (True or False)
AirBurst (only if Nuclear=False or Nuclear=True)
AirBurst-Distance((0-10 meters from target)only if Airbust=True)
Guns
Limited-Ammo (True or False)
Limited-AmmoCount ((100-10000)only if Limited-Ammo=True)
Gun-Velocity (100-1500 mps)
Rounds-PerMinute (100-10000)
Ballistic drop like the cannon over range
Rockets
Function (same as missiles)
MaxSpeed
MaxRange
MaxFuelTime
Ammo (for rocket pods)
Airburst (True or False
Airburst-Distance ((0-10 meters from target)only if Airburst=True)
Cluster (0-20 aub-munitions)
Fin customizer
ManualGuidance (steerable via joystick or TFGV keys)
Torpedoes
MaxSpeed
MaxRange
MaxDepth
MaxFuelTime
PropulsionType
Cluster (0-20 sub-munitions)
Guided
MaxTargetingAngle (only if Guided = True)
ManualGuidance (steerable via joystick or TFGV keys)
@KnightOfRen did you see the desc he said at least 3 years !!!!! A semester takes 4 years he will be back soon
+7@MysteryTimeTraveler pls release this air craft
+4@AndrewGarrison please add a if locked ft input like automatic flares
+3Is this for me
+2@ImANewbie minigun one and edit the put the recoil force to 110%
+2@KnightOfRen the thing i noticed that at the end his grammar starts to deteriorate
+2Sorry now i get it i thought that view was wire
+2@2008abdupro hey what for surgery is it
+2@Kennneth @SuckMint 10000 upvotes
+2you god dam freaks
First how did you make this on android?
+2Second even my android device can't run this?
Plus how did this even work?
@50CalChicken ga jet soon i promise
+1As first it can be better
+1@PakHansKrebs oh thx for translating
+1Not a fan of bicraft but cool
+1I like fried rice
+1@Suubk27 im on v1.10.106 build 85 SR2 v0.9.509 build 45 before v0.9.506 build 42 so upgrade
+1@Suubk27 ohhhhh
+1@Plane777x you can that will be 0.0000000000000000$
+1@Yooiiyzz its ok but the rocket is nice
+1@Yooiiyzz do you know what you're missing in the desc grammar
+1@Plane777x cool
+1@Plane777x the one that you are willing to build with @imANewbie
+1@ImANewbie yeah because i had put the firingdelay is -9999
+1@ImANewbie look below
+1@ImANewbie go test out my other one
+1@ImANewbie good
+1@Plane777x i can weaponize youre delta plane and add thrust vector
+1@ImANewbie put recoil force to 110%
+1@ImANewbie ok then : \
+1@ImANewbie hey do you have discord by any chance
+1@ImANewbie no problem
+1@ImANewbie not shoots but shots
+1@ImANewbie ok
+1@ImANewbie can i mod1fy 1t please
+1@Bluenose hey desc is is weird and for
+1Trim:🗿
Its just funny
@KnightOfRen why you do this
+1@Bluenose hey next idea having Thrust Vector on a ww2 plane but having jets
+1Re-edited version:
Intro
I was coming up with this update idea in a discord server when I was talking to my friends, I came upon my mind that all the weapons should be updated in some way so they can be more realistic as possible without the complexity of XML modding. This is only my idea for an update so don't take this as like actual information about it. Some of these ideas on this list may be removed of they are too complex for the game to handle.
Missiles
Only for Air-to-Air missiles
Max-LockRange (1-100 miles)
G-Tolerance (1-100 G)
Max-Velocity (1-1500 Mp/s)
Airburst (True or False)
Airburst-Distance ((0-10 meters from target)only if Airburst=True)
Off-BoreSight (1-90 Degrees)
Fin customizer (similar to wing sizing)
ThrustVectoring ((True or False)/degrees per second)
Cluster (0-20 sub-munitions)
AltitudeControlMotors (((True or False)/degrees per second)there like RCN's for missiles)
Bombs
FiringDelay (0.1-10 seconds)
Guided (True or False)
Guided-LockRange (1-10 miles)
Cluster (True or False)
Cluster-Amount (2-20)
MaxTargetingAngle (only if Guided = True)
ManualGuidance (steerable via joystick or TFGV keys)
Nuclear (True or False)
AirBurst (only if Nuclear=False or Nuclear=True)
AirBurst-Distance((0-10 meters from target)only if Airbust=True)
Guns
Limited-Ammo (True or False)
Limited-AmmoCount ((100-10000)only if Limited-Ammo=True)
Gun-Velocity (100-1500 mps)
Rounds-PerMinute (100-10000)
Ballistic drop like the cannon over range
Rockets
Function (same as missiles)
MaxSpeed
MaxRange
MaxFuelTime
Ammo (for rocket pods)
Airburst (True or False
Airburst-Distance ((0-10 meters from target)only if Airburst=True)
Cluster (0-20 aub-munitions)
Fin customizer
ManualGuidance (steerable via joystick or TFGV keys)
Torpedoes
MaxSpeed
+1MaxRange
MaxDepth
MaxFuelTime
PropulsionType
Cluster (0-20 sub-munitions)
Guided
MaxTargetingAngle (only if Guided = True)
ManualGuidance (steerable via joystick or TFGV keys)
Missile is POG
+1@DwiAngkasaAeronautics i made a forum about that
+1@scratch umm it doesn't even work in low physics a bit unstable in medium
+1@SonicManiaOVA hey I'm working on a prototype using this sort of concept . But the only thing changed is that its a missile
+1Not so awesome as it looks
+1@scratch k
+1Nice cool
+1@2008abdupro daammnnnn
+1@2008abdupro hey what for surgery is it
+1Almoast the same
+1@SparkySparkyTheFiretruck i know its sad that we live in this dimension that this happens that the mod supp went away from android
+1@Hira629 hey next time add the sum()code in the elevation and traverse rotator
+1