The original design was meant to be a successor to my Swan Gunship. This craft was made to be able to all that the Swan could without any major drawbacks. I am happy that you like it!
A third thing i recommend is allowing parts, weapons, gizmos and items in general to attach to the inside of the hollow fuselage. The hollow part made me very excited only to be immediately dashed when nothing can attach to the inside.
So what i have noticed is that even when the magnets are at full power, they are rather weak. i tested the magnets by attaching them to a simple truck and making it grab the USS Beast, and it was no match for the truck. So i used 4, same result, then 8, then 12, and finally 16 before they could actually hold back my truck which can only go about 120MPH. Also the winch is an amazing concept but it too is miserably weak. The moment they experience any stress, they snap whatever they are connected to.
The update is amazing and im so happy i can finally help with a beta, however the delayed camera rotation when you roll is rather disorienting. i recommend having some way to either minimalize the delay or turning it off
I just posted your craft with the suspension I have. It handle turns much better than before. It rarely flips or tilts. I tuned down the turn angles aswell
The original design was meant to be a successor to my Swan Gunship. This craft was made to be able to all that the Swan could without any major drawbacks. I am happy that you like it!
A third thing i recommend is allowing parts, weapons, gizmos and items in general to attach to the inside of the hollow fuselage. The hollow part made me very excited only to be immediately dashed when nothing can attach to the inside.
So what i have noticed is that even when the magnets are at full power, they are rather weak. i tested the magnets by attaching them to a simple truck and making it grab the USS Beast, and it was no match for the truck. So i used 4, same result, then 8, then 12, and finally 16 before they could actually hold back my truck which can only go about 120MPH. Also the winch is an amazing concept but it too is miserably weak. The moment they experience any stress, they snap whatever they are connected to.
Why yes sir they are! They are remote piloted bombs that can not be targeted by AI@MTakach
Thank you! I’m considering making more subassembies to make another set sometime soon @GeneralOliverVonBismarck
Haha sorry Grant, I posted this so I could transfer all my sub assemblies to my laptop but please feel free to ask questions on any of them!@Grant321
The update is amazing and im so happy i can finally help with a beta, however the delayed camera rotation when you roll is rather disorienting. i recommend having some way to either minimalize the delay or turning it off
Thank you so much! Feel free to tinker with her and repost her if you make something awesome!@TJRyan
Thanks for the support man!@CamoTitanic
It’s all good. I don’t worry about upvotes. I just want people to enjoy my creations@leafs444
Yeah that’s where I got my inspiration since I spend a lot of time near them@TMR9001
What does M.Corps stand for?
What’s the problem?
When should the update actually hit?
Ah well feel free to keep the suspension design@piecrazy
I just posted your craft with the suspension I have. It handle turns much better than before. It rarely flips or tilts. I tuned down the turn angles aswell
You're suspension is too loose. It cant take any level of turn beyond 25% power. I have a basic suspension design that should fit on it.
No I just named it Pelican because I felt like it fit@MechWARRIOR57 @MechWARRIOR57
Thanks man! It's kinda shaky as I said but I'm trying to tinker with it@MechWARRIOR57