@Ownedpilot unless there are parts that could build an Irregular continuous surface, i don't think i could make any replica with a limited count of parts.
@Ownedpilot anyway thanks for that. i think the turning angle wouldn't be a problem as i already tried almost 100 times, with some additional mechanics there would be enough downforce, and it will prevent flipping at least in the speed zone of 0-250. i feel the tires that SP offers have a strange performance, being too slippery.
@Ownedpilot Thanks a lot, I was just hoping to find some buildings in the background. I'd find some other maps, maybe re-upload later ? Will that be annoying to everybody?
@LunarEclipseSP sure that's what i have used for reference. but as i cannot remake it 100% realistic i would never call it a replica. besides, i don't want to ruin my favourite vehicle's image.
@TcrCustoms sure, this one based on the real life DB9.
you may also want to see the predecessor posts with logo in description pictures.
btw the word AML stands for Aston Martin Lagonda in fact
@MIGFOXHOUND31BSM26 it's a shame that i cannot find any more picture to match my requirement (y'shtola in yorha uniform). i don't like this one very much but i have not many choice. even ai cannot make such an image. maybe something else later.
@MIGFOXHOUND31BSM26 there's nothing foul the rules in this content. if you mean the avatar, i'll tell you this is just a fandom art of a certain NPC character in Final Fantasy XIV. at least this sort of thing is accept here in japan. unless mods are iranian morality police or something like that, i don't think this is wrong anyway.
initial cockpit heading 180° back
seems a rotate mode for launch weapons foward is needed
have no dedicated weapon system yet, but everything which have size withing15m x 0.8m x 0.8m could loaded inside
@teodor99 according to the story of novel its prototype completed in 06/1945 and shoot down curtiss lemay. later it was upgraded with early version of turbofan engine
@Bobobobob attach only the pylon to aircraft and launch only in group 3
i think you may draw the whole project to aircraft and some other parts attached to fuselage
just use the XYZ modifier (connected parts) to move pylon with the missile to aircraft and attach only the pylon by using attachment control (this two all included in rotate parts menu)
http://www.navweaps.com/Weapons/WNRussian51-50m1936.php
http://www.navweaps.com/Weapons/WNRussian_45mm-46.php
Tashkent have no 37mm AA gun, instead of 45mmx6
@PapaKernels armored bridge is same to bunkers at outside, as armor protecting its inner personnels and left a narrow observation window like concrete which used on bunkers, just different inside
@ThomasRoderick my previous RL69 Nemezida, which have a similiar characteristic with Vympel R-37
besides, even the normal 100kg missile have a maxHeadingAngleAdjustmentRate and maxVelocityAngleAdjustmentRate over 50 is unthinkable, that means the missiles must suffer over 50G, and explosion scale over 5 means a tactical nuclear warhead over 10t yield, or equal mass TNT normal warhead
@ThomasRoderick that possibly because of your missile was lightweighted, lighter than 100kg etc
at normal this sort of missiles requires 1/5 maxHeadingAngleAdjustmentRate and maxVelocityAngleAdjustmentRate
@ThomasRoderick while in sam evasion challenge, shut down false airspeed generator (in this case, turn throttle to 0) when you see the hint about reacquire, then re-activate them.
it;s clear that in the challenge the sams have maxHeadingAngleAdjustmentRate and maxVelocityAngleAdjustmentRate more than 5000 during reacquirement. if they had reacquired they will return to normal
only
proximityDetonationRangeMax>1000 and explosionScale>25
or
maxHeadingAngleAdjustmentRate>1000 and maxVelocityAngleAdjustmentRate>1000
will hit this one
the problem is this one could only able to engage one base, and never have a chance to fire a second time. even if you loaded so many on your aircraft they would still all fired at once
@Ownedpilot unless there are parts that could build an Irregular continuous surface, i don't think i could make any replica with a limited count of parts.
@Ownedpilot hey i don't want to build any replicas
@Ownedpilot anyway thanks for that. i think the turning angle wouldn't be a problem as i already tried almost 100 times, with some additional mechanics there would be enough downforce, and it will prevent flipping at least in the speed zone of 0-250. i feel the tires that SP offers have a strange performance, being too slippery.
@Ownedpilot Thanks a lot, I was just hoping to find some buildings in the background. I'd find some other maps, maybe re-upload later ? Will that be annoying to everybody?
@Ownedpilot i think that's true. would you tell me more about that?
@TcrCustoms do you want the pure version or a model with some spy gadgets?
@LunarEclipseSP sure that's what i have used for reference. but as i cannot remake it 100% realistic i would never call it a replica. besides, i don't want to ruin my favourite vehicle's image.
+1@TcrCustoms i hope so but i still wonder if i should simply use the previous car's dashboard set and seats
@TcrCustoms sure, this one based on the real life DB9.
you may also want to see the predecessor posts with logo in description pictures.
btw the word AML stands for Aston Martin Lagonda in fact
@MIGFOXHOUND31BSM26 it's a shame that i cannot find any more picture to match my requirement (y'shtola in yorha uniform). i don't like this one very much but i have not many choice. even ai cannot make such an image. maybe something else later.
@MIGFOXHOUND31BSM26 there's nothing foul the rules in this content. if you mean the avatar, i'll tell you this is just a fandom art of a certain NPC character in Final Fantasy XIV. at least this sort of thing is accept here in japan. unless mods are iranian morality police or something like that, i don't think this is wrong anyway.
@MIGFOXHOUND31BSM26 what's the problem
@MIGFOXHOUND31BSM26 why? what happened?
I got the trick. but it seems unable to hold any ordnances at all.
+3modification on going
step one: changed to 260/37R19&285/35R19 tires
你是潤黨?
+2平賀は確かに狂人で頭になんか問題ありそう
@Monarchii see my previous posts
@TupolevTU144Charger Iori Moe, a famous cosplayer in Japan
+1the missile, it cannot be evaded... but can be destroyed!
全动控制面是怎样做到在持续机动时不打滑的?
+1喔 用的是一個只在相應高度音速時會啟動的無推力引擎x100倍噴氣特效
+1@NerfGod1 anything which equipped a 9999999999 powermultiplier jet engine could do that
@hpgbproductions isn't these kuril islands?
could you make a mission which the enemy is USA
@11qazxc не серьезно, друг
upvote for fuseinput
@Ruskiwaffle1991 mushroom cloud required
initial cockpit heading 180° back
seems a rotate mode for launch weapons foward is needed
have no dedicated weapon system yet, but everything which have size withing15m x 0.8m x 0.8m could loaded inside
@teodor99 according to the story of novel its prototype completed in 06/1945 and shoot down curtiss lemay. later it was upgraded with early version of turbofan engine
@Bobobobob attach only the pylon to aircraft and launch only in group 3
i think you may draw the whole project to aircraft and some other parts attached to fuselage
just use the XYZ modifier (connected parts) to move pylon with the missile to aircraft and attach only the pylon by using attachment control (this two all included in rotate parts menu)
wing position a bit unsemmetric, please adjust them in Z axle to same
why so many upvotes to this rubbish joke?
how this bloody waste could attract such attention
i have a column of serious posts instead
ventiduct and launch boat cover plate added in a new update, also adjust rotate limit and part positions a bit. release new version later
http://www.navweaps.com/Weapons/WNRussian51-50m1936.php
+1http://www.navweaps.com/Weapons/WNRussian_45mm-46.php
Tashkent have no 37mm AA gun, instead of 45mmx6
@PapaKernels armored bridge is same to bunkers at outside, as armor protecting its inner personnels and left a narrow observation window like concrete which used on bunkers, just different inside
clamp((((TargetHeading - ((sign(Heading)<0)?(360+Heading):Heading)) + (rate(TargetHeading) * (TargetDistance / 【#projectile velocity】)))/ 180) * clamp01(TargetDistance < 【#projectile range】) * clamp01(TargetSelected), -0.8, 0.8)
clamp((atan(((sin(TargetElevation) * TargetDistance) + (rate(sin(TargetElevation) * TargetDistance) * (TargetDistance / 【#projectile velocity】) )) / ((cos(TargetElevation) * TargetDistance) + (rate(cos(TargetElevation) * TargetDistance) * (TargetDistance / 【#projectile velocity】) ))) / 90),0,1) * clamp01(TargetSelected) * clamp01(TargetDistance < 【#projectile range】)
japanese layout·deck and turrets, british bridge, italian bow and funnel, german masts, then dutch name...
+2which navy would have this one?
@ThomasRoderick oh, maybe it's simple for a nuke-armed initial weapon
+1@ThomasRoderick my previous RL69 Nemezida, which have a similiar characteristic with Vympel R-37
besides, even the normal 100kg missile have a maxHeadingAngleAdjustmentRate and maxVelocityAngleAdjustmentRate over 50 is unthinkable, that means the missiles must suffer over 50G, and explosion scale over 5 means a tactical nuclear warhead over 10t yield, or equal mass TNT normal warhead
+1@ThomasRoderick that possibly because of your missile was lightweighted, lighter than 100kg etc
+1at normal this sort of missiles requires 1/5 maxHeadingAngleAdjustmentRate and maxVelocityAngleAdjustmentRate
@ThomasRoderick the problem is the explosion scale, if its too large the explosion will also knock out the user in range
@ThomasRoderick while in sam evasion challenge, shut down false airspeed generator (in this case, turn throttle to 0) when you see the hint about reacquire, then re-activate them.
+1it;s clear that in the challenge the sams have maxHeadingAngleAdjustmentRate and maxVelocityAngleAdjustmentRate more than 5000 during reacquirement. if they had reacquired they will return to normal
@smolensk so what, isn’t that original very rustic?
guess what is Cathayan Soviet Federative Socialist Republic
only
+1proximityDetonationRangeMax>1000 and explosionScale>25
or
maxHeadingAngleAdjustmentRate>1000 and maxVelocityAngleAdjustmentRate>1000
will hit this one
@RYAviation but i haven't add any walking functions instead
@Altaccount080 ???
the problem is this one could only able to engage one base, and never have a chance to fire a second time. even if you loaded so many on your aircraft they would still all fired at once
@EliteArsenals24 it is because targets were too many to laser. i've tried a dozen of quick fire dumb bombs it was also ignored them
if needed i'll let her use another type of joystick which suitable for tactical aircraft later