Thanks for the description. I was confused when I first saw it cuz I thought you gave the plane a human name lol. I didn't realize you named it after the pilot...
Also, quick question for anyone downloading the plane, could you take a look at the gear bays and help me by explaining the timing for them? I don't get how to make landing gear bays time up perfectly, and can't find anything super useful.
@teodor99 Alright. I have a plane coming up based on the Ta-154, But I have to get the wings sorted out first. It's an older plane I made on mobile, so I have to redesign the wings a little
@teodor99 I was working on the realistic version last night, and after removing the rear fuel tank, I added the engine and was able to fit a somewhat realistic V-12
@teodor99 It would have been at the back if sp required engines. It would have been smaller, since it's liquid cooled, but to offset the weight difference I went with a fuel tank instead for more range
@HWconpany6 Honestly, most people, including myself, need to work on wings the most, but yours look incredible, and could probably focus a little more on the fuselage
Quick tip: If you don't add any special detailing, like cockpits or fuselage wings, you should probably add a "simple" in the title, just so people don't think you're a five year old. It might help you get more downloads. Overall it looks really good
@LucadaConcord1128 Yeah dude this is an exact copy of a different engine. stop begging for upvotes acting like you did something when you can go out and make your own build. It's not cool, it's called theft, and you could get banned for that
@ShiraMakesAircraft Could be weight distribution, one wing is slightly larger than the other, or prop torque, but I don't know if prop torque is modeled in the game
I was super confused when I saw this and the other corsair, and I thought maybe you stole the other guy's build, but nope- the power/weight is way different, and you have less parts
@GoldenAviationYT Np. The reason to use 0 drag is because the physics of simpleplanes is really weird, so it leads to a lot more drag than normal, and using 0 means less engine power leading to more realistic planes. the blueprints can be found by clicking on the eye on the sidebar and selecting what looks like a map. you can upload pictures from there
few tips-use fuselage blocks for pretty much everything, and make sure to set the drag of each fuselage block to 0, using xml. work on custom cockpits and landing gear, as they are pretty simple and help a lot. Finally, you can use blueprints if you want it to be as close to the plane as possible.
Also one tip for more realistic planes. When usijng fuselage blocks, set their drag to 0 in the xml file and only have the wings produce drag. This allows you to use a less powerful engine which gives a more realistic power/weight
Also, I will be updating it and adding different variants. I will try to make one with custom missiles, and a more detailed interior. That, and I think it would be cool to add a functioning nose cone as well as more guns. Will post more when available.
The arch is in Missouri though?
Thanks for the description. I was confused when I first saw it cuz I thought you gave the plane a human name lol. I didn't realize you named it after the pilot...
@Monarchii Exact copy. That's too bad
Also, quick question for anyone downloading the plane, could you take a look at the gear bays and help me by explaining the timing for them? I don't get how to make landing gear bays time up perfectly, and can't find anything super useful.
If it isn't yours then why are you reposting it? I mean, it's one of the most popular builds on this site
@teodor99 Alright. I have a plane coming up based on the Ta-154, But I have to get the wings sorted out first. It's an older plane I made on mobile, so I have to redesign the wings a little
@teodor99 I was working on the realistic version last night, and after removing the rear fuel tank, I added the engine and was able to fit a somewhat realistic V-12
I fixed it. It was just turning too hard but not hard enough to cause a flatspin. I added 1000 pounds to the front and shrunk the elevators a little
@teodor99 It would have been at the back if sp required engines. It would have been smaller, since it's liquid cooled, but to offset the weight difference I went with a fuel tank instead for more range
@SchweizerLuftCorporation are you saying the canopy lever?
Is anyone else having problems downloading this? Please let me know so hopefully I can get it fixed!
If you want to fix the issue of it not turning easily, just take the hinge rotators and limit them to 10-15 degrees of range
@HWconpany6 Honestly, most people, including myself, need to work on wings the most, but yours look incredible, and could probably focus a little more on the fuselage
Very Good job on the wings
Quick tip: If you don't add any special detailing, like cockpits or fuselage wings, you should probably add a "simple" in the title, just so people don't think you're a five year old. It might help you get more downloads. Overall it looks really good
@LucadaConcord1128 Yeah dude this is an exact copy of a different engine. stop begging for upvotes acting like you did something when you can go out and make your own build. It's not cool, it's called theft, and you could get banned for that
@SomeSPGuyWhoLikesLore Thank you!
@Hahahahaahahshs i meant like, what are the benefits
@Hahahahaahahshs what exactly does that do?
@Hahahahaahahshs how do u use magnets for engines? I haven't heard of it b4
@Hahahahaahahshs First off, thanks for upvoting, second, what would you like to see for changes?
@Doyoucares thanks for the upvote
@ShiraMakesAircraft make sure the prop torque is in the game. If so, it might be that
@TheAviator77 I think the only dude that would get offended by this is the man himself, Hitler
@ComradeInCommune Just report him the entire post is a copy paste of the original droplet
@ShiraMakesAircraft Could be weight distribution, one wing is slightly larger than the other, or prop torque, but I don't know if prop torque is modeled in the game
Also I will make a mod-free version for non-pc players
I was super confused when I saw this and the other corsair, and I thought maybe you stole the other guy's build, but nope- the power/weight is way different, and you have less parts
@BarnettAircraftCompany Don't worry I reported all of "his" builds
@TheCommentaryGuy I have F-22 blueprints. Just measurements, nothing crazy
Great Job, all I can say. It's... incredible
wow you added 5 parts to a build that isn't yours
I'm sorry I can't download this rn, but how the heck did you make it look so good WITH ONLY 104 PARTS?!?!? SORCERER!
@GoldenAviationYT Np. The reason to use 0 drag is because the physics of simpleplanes is really weird, so it leads to a lot more drag than normal, and using 0 means less engine power leading to more realistic planes. the blueprints can be found by clicking on the eye on the sidebar and selecting what looks like a map. you can upload pictures from there
few tips-use fuselage blocks for pretty much everything, and make sure to set the drag of each fuselage block to 0, using xml. work on custom cockpits and landing gear, as they are pretty simple and help a lot. Finally, you can use blueprints if you want it to be as close to the plane as possible.
Also one tip for more realistic planes. When usijng fuselage blocks, set their drag to 0 in the xml file and only have the wings produce drag. This allows you to use a less powerful engine which gives a more realistic power/weight
Looks like a decent plane. Can't download it now, but will try to if I remember later
Actually now that I look at it, there are prototypes with swept wings
Quick note, you know the Mig-21 was a delta wing, right? It didn't have swept wings
What phone are you on, my guy? my phone would explode if i had this many parts.
Thanks to @LuminoxBiotechCompany for the free HUD design
it looks really good. if the canopy moved forward a little, it might look better, but overall it's really good
Hey bro, just used one of these on my plane. You can check it out if you want.
Also, feel free to add any suggestions for future features on variations of this.
Also, I will be updating it and adding different variants. I will try to make one with custom missiles, and a more detailed interior. That, and I think it would be cool to add a functioning nose cone as well as more guns. Will post more when available.