This is simply amazing. Aesthetically and efficiently speaking. Everything from the inputs needed to operate the turrets allowing for extremely accurate targeting, to the syncing of all turrets, to the way the cannons switch which one fires simply based on which way you aim. The whole system you have going on with this ship is perfect and I hope you incorporate it on all future ships
SUGGESTION!! Please make flak or variable timed exploding shells. This way when shells get close to enemies they will explode, meaning we can effectively make AA guns and cannons will be viable against planes
What would really be cool is if they made AI At we can change inputs for. Like if i want to spawn a tank I input what each control is for the AI to read so it can actual preform the tank functions
It would be really cool if there where different muzzle break options as well. Like german 75mm and russian 122mm or evening American 90mm. But I guess I’m being picky now aren’t I? @EternalDarkness
The impostor is actually an alien
Not a broomstick please
I’ll be the first to admit that I’m simply to stupid for simple rockets.
Being a kite with the wind turned to 90 is fun
An air to ground one would be amazing
Looking forward to it @TheBritishAviator
If you like that then you’ll love these https://www.simpleplanes.com/a/Rlv46p/77mm-AA-and-Artillery-Configurations @TheBritishAviator
I hope to see more ships from you using this system
It’s def gonna need a hover system and those quad guns in the front center should be cannons and be able to rotate like a turret
No@Flash0of0green
All I’m asking is Tank treads, Proximity and smoke shells for the cannon
Also I can’t make proper treads for the life of me if anyone could put wheels on that work properly that would be great
https://www.simpleplanes.com/a/5i8EH6/Oerlikon-SS-20mm-AA-Gun @CalebRepublic
Yes, yes I did. But the cannons are multi role so they work great on ground targets @Flash0of0green
With crafts like the SMS Dutchland and this, we have truly entered a new age of quality builds
The low powered guns make dog fighting and bomber hunting really fun cause you don’t just immediately shred targets
Why is it that only the 120mm can move horizontally
This is simply amazing. Aesthetically and efficiently speaking. Everything from the inputs needed to operate the turrets allowing for extremely accurate targeting, to the syncing of all turrets, to the way the cannons switch which one fires simply based on which way you aim. The whole system you have going on with this ship is perfect and I hope you incorporate it on all future ships
They just need to add tracks into the game script. I mean, they did it with the overload and fine tuner.
Wait are these actual proximity fuse?
God this scene was disgusting
So um....what is it
All ive wanted since getting this game two year ago is actual tank tracks
The turret looks like a mix of an American M8 and a Chaffe
Complicated or not this method of custom cannon is going to have the same effect as the old mg recoil gun system @Bladeguy57
It would be a whole lot easier if they added a flak shells
SUGGESTION!! Please make flak or variable timed exploding shells. This way when shells get close to enemies they will explode, meaning we can effectively make AA guns and cannons will be viable against planes
What would really be cool is if they made AI At we can change inputs for. Like if i want to spawn a tank I input what each control is for the AI to read so it can actual preform the tank functions
Are they proximity fuse or set time detonation
iIOS never even got those...
You have to get it activation code to be able to play the beta through TestFlight on mobile @Minecraftpoweer
Welcome to the IOS experience, we’ve been relying on modified wheels since they’ve been invented @asteroidbook345
It would be really cool if there where different muzzle break options as well. Like german 75mm and russian 122mm or evening American 90mm. But I guess I’m being picky now aren’t I? @EternalDarkness
No @Mercyaircraftcorporation
Why did you change the gun?
Don’t like how it dosen’t have breaks or reverse gear. Makes things really hard
Using damage less guns to make recoiled guns @LEOPARDtec
Looks great, but the weapons are disappointing
This one has the best gun
Be nice if IOS actually accepted mods
Nice adding in the little lore piece there
True, but it’s buggy, it fails, it’s impossible to implement without a god level of skill and time....@SnoWFLakE0s
It would be real nice if SP just gave us the large caliber guns we’ve been asking for years
It dosen’t even have the shield
Do a Shaft- Mammoth
Cries in IOS user
It’s.... it’s just a spitfire
What does it do
IT has the maneuverability of a drunk rhino.... just like the real one
Can’t wait to see what you make with these