This map is actually a really fun map for rally driving, with a multitude of challenging sections and scenic places alongside some straights to open up in.
Simple fix for scale: use fine tuner's scale tool, uncheck "Scale Only Selected Parts" and in length, width, and height put .44888888888888886 (or however much of that fits). Click scale, and Bam it's to proper dimensions!
As long as it doesn't spark any political fires I don't think there will be any problems with people using this as a monument to the Moskva. Be hilarious if it did spark a fire though given I uploaded this two years ago.
An electric car is always a neat thing, this one is pretty fast once it gets up to speed, and when it does it can be pretty easy to spin it out. Interior details are quite nice as well, especially the integrated gauges.
@FRIGGLES Also the winch is to ensure the cannons can be fired, since the torps use cannons with 0 lifetime on the shells in order to provide a means of detonation. The winch keeps the torpedo connected to the sub so those cannons can be fired.
@AtomicCyclone Based on my own attempts, I think it might be better to just remove the piston steering and set the floppy rotator to steer it, mechanically increasing the steering causes one side to droop for some reason, which would likely cause problems.
@AtomicCyclone I suspect it might be possible, you could look up diagrams of real life angle kits. The piston steering is based on rack and pinion systems so perhaps emulating the designs of angle kits might help.
@PriyanshuGM The VTOL engine lets you put thrusters where the propellers would be, without being disabled. As for how heavy the bottom block is, mess with raising the ‘massScale’ till COM is well below the waterline.
@ZWLenning Thank you! ^^ I learned a lot from taking apart Toscio and Willy's sub in the past so I'm plenty welcome to people dissecting my builds to learn from them!
@FerretAeronautics Crap I forgot to change the name! It's the cannon bomb for one of the torpedoes that I reused from a previous build. I thought I had remembered to change them all!
@Roadtrainbuilder Go ahead, the auto credit should do the crediting, though if it doesn't do please give credit. Cool that you took the time to get it working again!
Aaaah yes this I know, just using throttle will cause it to reset to 0 when throttle is at zero, causing it to spin back. I would suggest trying "sum(Throttle)" without quotes as this might work better. If it doesn't I might link you to an unlisted version of my Alfa with a more intricate code developed by TheLegitPilot.
@Novaxomix It must be your physics settings because from my tests they have worked fine. If you've attached them to a build that's ultra heavy that would explain any issues with turning though.
@RolandTelmsFrossag I would strongly suggest you cease your arguing, because Dorian will likely have his crosshairs on you soon if he doesn't already. This website has precedent to not really heed any feelings of being 'offended' by symbols unless they're truly pushing a political message. This allowance of symbols even applies to fictional Nazi craft having their symbols.
.
If the mods remove this they're only going to look like they're taking sides, which will just cause an uproar anyway. So their only practical solution is to allow it to remain and punish any political posturing. Just because the flag is there doesn't mean a political message is intended, and by continuing on your tirade you can't expect the mods will take your side.
.
Furthermore, I must also point to this build which has arguably a much stronger political message via its description yet has remained despite a political backlash which got its comments removed. This website can't bend to political demands, so you're gonna have to simply block and move on or risk getting booted off the site.
@epicnaem
@Hazerz
@Aviator01
@PapaKernels
Apologies for the delay, it's coming. Just been a delay in the screenshots.
@LotusCarsSub I might do a Delta Integrale at some point. Next though I’m thinking I’ll build the Alpine A110.
This map is actually a really fun map for rally driving, with a multitude of challenging sections and scenic places alongside some straights to open up in.
Simple fix for scale: use fine tuner's scale tool, uncheck "Scale Only Selected Parts" and in length, width, and height put .44888888888888886 (or however much of that fits). Click scale, and Bam it's to proper dimensions!
People can sometimes make the most entertainingly insane successors.
@Numbers2 I know, it's quite the surprise!
As long as it doesn't spark any political fires I don't think there will be any problems with people using this as a monument to the Moskva. Be hilarious if it did spark a fire though given I uploaded this two years ago.
Tags were requested.
@Noob2020 You should read descriptions.
Beautifully customized, I love s13’s so to see yet another custom build from one makes me quite happy!
This is impressively low in part count by your usual standards, and a nicely constructed plane!
An electric car is always a neat thing, this one is pretty fast once it gets up to speed, and when it does it can be pretty easy to spin it out. Interior details are quite nice as well, especially the integrated gauges.
Fast and grippy, but just capable enough of sliding to allow a quick turn at high speed to prevent understeer.
@FRIGGLES Also the winch is to ensure the cannons can be fired, since the torps use cannons with 0 lifetime on the shells in order to provide a means of detonation. The winch keeps the torpedo connected to the sub so those cannons can be fired.
@AtomicCyclone Based on my own attempts, I think it might be better to just remove the piston steering and set the floppy rotator to steer it, mechanically increasing the steering causes one side to droop for some reason, which would likely cause problems.
@AtomicCyclone I suspect it might be possible, you could look up diagrams of real life angle kits. The piston steering is based on rack and pinion systems so perhaps emulating the designs of angle kits might help.
@TheTrainMakerBois987 Try medium physics, it should work fine with that.
@Whycantimakeagoodplane66 Up your physics quality.
All tags were requested
@TheTrainMakerBois987
@BMilan
As a last minute delay until I can get the profile completed, it will come out tomorrow.
@Bellcat Good thing I'll be uploading a target version without oars because half the over 1200 part count is the oars!
It requires some trickery that involves having an Air to Air missile with the same name as the cannons.
@X99STRIKER No
Type "Salamis" If you want tags, if you have already done so in the last teaser no need to again.
The missile should have 1 in massScale and DragScale, while every part of the custom body should have zero in both those attributes.
@PriyanshuGM The VTOL engine lets you put thrusters where the propellers would be, without being disabled. As for how heavy the bottom block is, mess with raising the ‘massScale’ till COM is well below the waterline.
@Polska They’re the same thing as the YU fuse, but I forgot to rename them.
@JeskoGoesVROOM that’s what happens when you have have 340 rotators with FT.
@Biasunrussian Oh yea, given they use VTOL engines and wings, they're functionally deployable planes in a sense.
@Hellfire3627 Try removing the torpedoes, upping your physics settings, and/or using the lowest part version.
@Hellfire3627 It appears to have issues without ocean mod, especially on mobile, sorry about that.
@ZWLenning Thank you! ^^ I learned a lot from taking apart Toscio and Willy's sub in the past so I'm plenty welcome to people dissecting my builds to learn from them!
@Marine Glad you think so! I try to make them easy to operate.
Always great to see a free-diver! And an impressively big one too.
@TheKugelblitz After further tests I've noticed it seems to overall work best with the Ocean Mod active
@FerretAeronautics Crap I forgot to change the name! It's the cannon bomb for one of the torpedoes that I reused from a previous build. I thought I had remembered to change them all!
@TheKugelblitz I can only assume physics settings, or you’re trying to use it while at full speed.
@Roadtrainbuilder
@Iaffey
@AWESOMENESS360
@ArkRoyalTheDDhunter
@Karmen
@TheKugelblitz
@Bobyo
Tags have been requested
@Roadtrainbuilder Go ahead, the auto credit should do the crediting, though if it doesn't do please give credit. Cool that you took the time to get it working again!
@Novaxomix Excellent, glad it worked!
Aaaah yes this I know, just using throttle will cause it to reset to 0 when throttle is at zero, causing it to spin back. I would suggest trying "sum(Throttle)" without quotes as this might work better. If it doesn't I might link you to an unlisted version of my Alfa with a more intricate code developed by TheLegitPilot.
@Novaxomix It must be your physics settings because from my tests they have worked fine. If you've attached them to a build that's ultra heavy that would explain any issues with turning though.
@RolandTelmsFrossag I would strongly suggest you cease your arguing, because Dorian will likely have his crosshairs on you soon if he doesn't already. This website has precedent to not really heed any feelings of being 'offended' by symbols unless they're truly pushing a political message. This allowance of symbols even applies to fictional Nazi craft having their symbols.
.
If the mods remove this they're only going to look like they're taking sides, which will just cause an uproar anyway. So their only practical solution is to allow it to remain and punish any political posturing. Just because the flag is there doesn't mean a political message is intended, and by continuing on your tirade you can't expect the mods will take your side.
.
Furthermore, I must also point to this build which has arguably a much stronger political message via its description yet has remained despite a political backlash which got its comments removed. This website can't bend to political demands, so you're gonna have to simply block and move on or risk getting booted off the site.
@FloridianTrainMan Ah, well yes that definitely makes operation of this a bit more difficult.