Old War Thunder player here. The absolute most important thing to do is to know your aircraft (at least in Realistic and Simulator Battles, doesn't matter too much in Arcade). This includes learning how well they climb, turn, how fast they can go, their armament, etc so you can play each to its strengths. It also helps to know your enemy's planes so you can plan accordingly and exploit their weaknesses. The best thing to do in general is to climb so you won't get picked off easily by AAA or fighters that climbed. To get an enemy off your tail, slow down while maneuvering so you get them to overshoot, giving you a chance to quickly fire on them.
This one is small enough to put on a plane too, in fact I'm working on building a P1Y3 bomber to carry it, as it would if the Model 22 were used operationally. @Ctracerx2
Here you go! I had to do a bit of technical changes as well, because the decals make the plane a lot slower. I replaced the engine with one of 1.5x the thrust, and hid inlets in the nose because it guzzles more air. Still not quite as fast, but looks great. @DeezDucks
Given that mine has flaws of its own, I still think it looks more realistic for a couple reasons. Yours looks a bit too small to get a good amount of detail on, and it makes the cockpit more disproportional. In addition, the wings on yours are skinnier and more squared than the original. The way I build mine includes uploading them as unlisted, taking the top-down view image, and putting it on top of a blueprint of the plane to ensure that at least the shape resembles it. @DeezDucks
Exactly as advertised, a great trainer.
Ignored again, fuck this I'm done.
You can add the tags afterwards on the website
Move the camera so you're inside the engine, then put it behind the fuselage block it's attached to @Spread
Really? That's weird, maybe it is just the placement, but on mobile I get blown up no matter what. @HellFireKoder
Does it smell like sushi? @ElGatoVolador
Can't stump the Trump
Old War Thunder player here. The absolute most important thing to do is to know your aircraft (at least in Realistic and Simulator Battles, doesn't matter too much in Arcade). This includes learning how well they climb, turn, how fast they can go, their armament, etc so you can play each to its strengths. It also helps to know your enemy's planes so you can plan accordingly and exploit their weaknesses. The best thing to do in general is to climb so you won't get picked off easily by AAA or fighters that climbed. To get an enemy off your tail, slow down while maneuvering so you get them to overshoot, giving you a chance to quickly fire on them.
Thank you!
I can't check right now, but if I recall correctly, the T-1000 here has either 99 or 100 blades.
You can still get the passenger from an older build and save it as a sub-assembly. I have it in my "Sub-assemblies!" post if you're interested.
What did you create? Definitely not this.
Yours
It's not supposed to be at the center. I balanced the weight so it flies perfectly too. @tominator
Yeah I'm Ayy Lmao @tominator
I'm not too good with bombs in general @tominator
Like this?
16
Clickable link
It's all good, it's a very common mistake. @CraftmasterPilot
Vive*
This one is small enough to put on a plane too, in fact I'm working on building a P1Y3 bomber to carry it, as it would if the Model 22 were used operationally. @Ctracerx2
That's pretty hard to do, especially the landing gear. Might do an Ohka though @WWIIPlaneBuilder
Wow, that was incredibly fast! Thanks! @swat132
Got lots of uploads planned, so be prepared! @Spread
I made one but it was screwed by a glitch before I could upload it. I'll try it again.
"THIS DOESN'T MEAN GAME FEATURES, I'M TALKING ABOUT FEATURED PLANES" @Wahoo12
Here you go! I had to do a bit of technical changes as well, because the decals make the plane a lot slower. I replaced the engine with one of 1.5x the thrust, and hid inlets in the nose because it guzzles more air. Still not quite as fast, but looks great. @DeezDucks
Is there a certain way you want it decorated? @DeezDucks
This and War Thunder are my favorite games.
Damn that was fast. Thanks for the upvote! @goboygo1
Can't change controls on an iPotato @mattmck
You won!
Thanks @DeezDucks
Where? @DeezDucks
Soon
Replica and Stability, and if they included a feature, I make sure that works too.
^
It is @DeezDucks
Ayy lmao @Spread
If you fly straight it should appear to your right after a while. You'll need a really fast plane to get there quickly though.
Given that mine has flaws of its own, I still think it looks more realistic for a couple reasons. Yours looks a bit too small to get a good amount of detail on, and it makes the cockpit more disproportional. In addition, the wings on yours are skinnier and more squared than the original. The way I build mine includes uploading them as unlisted, taking the top-down view image, and putting it on top of a blueprint of the plane to ensure that at least the shape resembles it. @DeezDucks
Wikipedia @rifqigamers1
If that's the case, I'd like to enter my Ju 187 @Jettison
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Amazing! I have tried thrust vectoring experiments myself but never have gone 3D.
Sounds like a good idea, but could you elaborate a bit on the "joining together" part? @SeriousFlipper4
Unfortunately it is a replica and cannot be entered. You can still submit an original design however.
Nice! I tried making this once but couldn't get it right.
How about a vote for modded roundels?