5, though I have a strong feeling you will not respect the decision if it comes to that anyway. I have several reasons for my vote, but it is for the best that I do not publicly elaborate.
Happens all the time, it’s ruined a plane or two of mine before I found out about it. Now if I have to mirror I almost always just do it by individual parts, the whole plane mirroring is shoddy in other ways too if your plane is pretty detailed.
You might already know this but there is a bug that only puts players in the proper channel 0 the first time you connect. Try to do so again (like back out to change aircraft) and it will put players in their own random numbered channel until the game is restarted, separating them from everyone else.
@Feanor Yeah, I can't seem to find it. Do you know if it was removed? The closest thing I see is cyclicRPMFalloffExpo and I have no idea what that does but it doesn't help with overspeeding.
I tried this out, both just flying the plane around as well as dogfighting until it ran out of fuel, and could only come up with criticisms of the plane design. Despite being similar in size to most "1940s era jet fighters", it has over twice the weight of its real life contemporaries. This makes your plane handle extremely poorly and is probably why you can't get your guns on target after the enemy overshoots. In addition, the plane is very unstable at low speeds. Without constant correction (unfortunately there is no trim either) it will easily tumble into a flat spin. I would suggest redesigning the plane and trying again, you will definitely have better luck.
A month or two ago I would have had a very unorthodox answer. Now I just don’t know. Most everyone listed has great influence on the site for a different reason, and it’s very difficult to compare them, plus voting devs or mods is just soulless and unfair.
My first build to break the 40 (edit: 50) upvote mark in a very long time. Thank you to everyone who has upvoted, commented, and spotlighted. I’m not going to tag you all because I know how annoying that is.
@Chancey21 But it is listed under InputController, which is part of the rotator's XML as well. A strange thing that happens is when I set the value to true, it stays, but when I set it to false it disappears. Perhaps I misunderstand how it works.
@bjac0 I am glad you think so. In truth it could have been a lot better but I feel too much time has gone into this one already. I have too many unfinished projects, and didn't want this to end up as another. Also thank you for the spotlight.
@Tums x
+2make it urself
+2we don’t want your kind here
+2@temporaryaccount thank you charlie, very cool
+2clickable
+25, though I have a strong feeling you will not respect the decision if it comes to that anyway. I have several reasons for my vote, but it is for the best that I do not publicly elaborate.
+2hello achu
+2ducc
+2Hmm, knew about -LandingGear but didn't know that you could put the - in front of any input.
+2No buoyancy was added to the plane in the video.
+2Really beautiful, and flies well too. You have certainly outdone yourself on this one.
+2wingPhysicsEnabled = false
+2Happens all the time, it’s ruined a plane or two of mine before I found out about it. Now if I have to mirror I almost always just do it by individual parts, the whole plane mirroring is shoddy in other ways too if your plane is pretty detailed.
+2You might already know this but there is a bug that only puts players in the proper channel 0 the first time you connect. Try to do so again (like back out to change aircraft) and it will put players in their own random numbered channel until the game is restarted, separating them from everyone else.
+2@Feanor Yeah, I can't seem to find it. Do you know if it was removed? The closest thing I see is cyclicRPMFalloffExpo and I have no idea what that does but it doesn't help with overspeeding.
+2well there goes 1/2 of the playerbase
+2Here's a bunch I gathered together
+2+
+1sanctimonious and hypocritical
+1some more than others
+1it’s not worth it
+1me: mom can we have hound aviation?
+1mom: we have hound aviation at home
hound aviation at home:
The grammar on that page is about to be ruined.
+1@blink182 he'll yeah borther
+1gave up on the thumbnail huh
+1no he’s a being @Dllama4
+1am i the only one that can’t see it?
+1no man deserves to have their build stolen either
+1i don’t get it
+1I tried this out, both just flying the plane around as well as dogfighting until it ran out of fuel, and could only come up with criticisms of the plane design. Despite being similar in size to most "1940s era jet fighters", it has over twice the weight of its real life contemporaries. This makes your plane handle extremely poorly and is probably why you can't get your guns on target after the enemy overshoots. In addition, the plane is very unstable at low speeds. Without constant correction (unfortunately there is no trim either) it will easily tumble into a flat spin. I would suggest redesigning the plane and trying again, you will definitely have better luck.
+1no anime!
+1there was a shitshow in the comments before they were disabled
+1[text] (link)
without the space
+1@FreeRangedLemon you're probably right, though i'd wait for "trent" to post some more things before being so sure
+1i was about to say that this could be a chinese or north korean dinner plate but they would be too poor to even have the plate
+1wtf
+1and white is called “noob”
+1is posting the same thing twice and deleting one so it appears more in the jet stream something you do on purpose or?
+1for anyone curious, the title is russian for “armed and ready”
+1Don’t go above 850 mph? Well now I have to try it.
+1A month or two ago I would have had a very unorthodox answer. Now I just don’t know. Most everyone listed has great influence on the site for a different reason, and it’s very difficult to compare them, plus voting devs or mods is just soulless and unfair.
+1boimakes... tanks?
+1what absence? your last post was literally yesterday
+1My first build to break the 40 (edit: 50) upvote mark in a very long time. Thank you to everyone who has upvoted, commented, and spotlighted. I’m not going to tag you all because I know how annoying that is.
+1@Chancey21 So I did misunderstand how it works. Even set to true it still seemed to do nothing,
+1@Chancey21 But it is listed under InputController, which is part of the rotator's XML as well. A strange thing that happens is when I set the value to true, it stays, but when I set it to false it disappears. Perhaps I misunderstand how it works.
+1Большое спасибо @ThePilotDude
+1@F4f879 Thank you, though I am not quite sure what you mean. The cockpit is really the only thing that is paneled.
@asteroidbook345 Here come the War Thunder players!
+1@bjac0 I am glad you think so. In truth it could have been a lot better but I feel too much time has gone into this one already. I have too many unfinished projects, and didn't want this to end up as another. Also thank you for the spotlight.
+1It's been years since I've seen a post like this.
+1