1,219 Novaxomix Comments

  • linear actuators: landing gear 2.2 years ago

    @V ok then

    +1
  • linear actuators: landing gear 2.2 years ago

    the fine tuning necessary for making something hover so smoothly, thats all that seems to impress me for some reason.

    +1
  • Tutorial Plane 2.2 years ago

    now all we need to do is strap a 7 stage HoverDrive engine to this thing....

    +3
  • Tutorial Plane 2.2 years ago

    @epicfard True, so true

    +1
  • Tutorial Plane 2.2 years ago

    YOOOO PLANE CRAZYYYYYYY

    +1
  • TutorialPlane 2.6 years ago

    basic tutorial plane, you need to replace them engines with som turboprops man

  • Missile control 2.6 years ago

    @AEGIS you have a few options, you can use a winch like the ones used in https://www.simpleplanes.com/a/56aL9q/Modern-Torpedoes-Pack, but they need to be started up, you need to increase their max range a LOT as well as their speed, just to make sure the winches don't break while in use, you will need to start them up a while before launching the missile. Another option is adding a cockpit(NOT MAIN), this will allow complete independent control if done right. For control, gyroscopes will force your missile to maintain a perfect nose up orientation, but you can use this to your advantage by using rotators to rotate the missile around the gyroscope., to make sure your missile stays in the air while it is flying, you need to add massive wings, you can make these weightless then scale them down, make sure that the wings are symmetrical airfoils, otherwise your missile will want to fly into oblivion and crash your game(had to learn that the hard way).

    +1
  • Missile control 2.6 years ago

    just put the engine as a cleaver missile then add a function to the missile called waterproof, and set it to true, if you need more info just reply, i will check daily.

  • Why do AI aircraft keep trying to kamikaze me? 2.6 years ago

    I can tell you the Actua exact reason, the aircraft you are using is at least easy to control for the AI and the Ai is programmed to try its best to point directly at its target, and will only miss if its plane is slightly unstable, and after that it will circle back to try to point at the target again. but i will admit i have never seen a tanker kamikaze anything, usually you set it on a vector and it flies that vector perfectly.

    +5
  • New tag for "simple" planes? 2.7 years ago

    i would like an artillery tag for siege cannons and other artillery

  • The Arsenalbird 2.8 years ago

    moves insanely well for such a large build

    +1
  • RAGING TOPAZ 2.8 years ago

    @V high physiscs, i guess it might just be the device because on my PC it does exactly that

  • RAGING TOPAZ 2.8 years ago

    bruh it just accellerates at an insane rate till 400mph then afer about 20 seconds decelerates to 80 mph then my builds outpace it

  • Ice Base Mortar 2.8 years ago

    @X99STRIKER wright runway basic spawn point

  • Blow up Ice Base From Wright Isles! 2.8 years ago

    slightly overshoots

    +1
  • RPG-7 that shoots 2.8 years ago

    rocket propelled grenade

  • Inifinite glider 2.8 years ago

    @Aosullivan799 there are several aircraft like that

  • Stupidity Challenge 2.8 years ago

    @skylaranitan the torpedo is actually originally designed by someone else, but i tweaked it and ended up completey defying logic

  • Advanced Jet Fighter 2.8 years ago

    https://www.simpleplanes.com/a/0YwEFL/V-17-Shrike-MK3
    that is m entry to the challenge, and unfourtunately it was able to outmanuver your jet pretty effectively. but the other opponent hijukithestukapilot's airlane lost it lateral stability and got itself into a flatspin, resulting in a crash that resulted in your victory

  • Advanced Jet Fighter 2.8 years ago

    Nice!

  • How do I lock JointRotators while they are spinning, so they stop spinning 2.8 years ago

    @MintLynx yes i have already found a solution to the problem, and this was it

  • Modern Torpedoes Pack 2.8 years ago

    @MintLynx it was my physics settings, thanks, but i have another issue, the mark 48 can fly now

    +1
  • How do i build an auto attack build, like the one in the droplet? 2.8 years ago

    @Griffon1 i do not expect it to fire on its own, but what i want is something that does a strafing run, flying away an around so as to be a difficult target to shoot at. but thanks for the help!!!

    +1
  • Modern Torpedoes Pack 2.8 years ago

    they barely can turn, and i have not successfully surfaced without attaching my cockpit directly to them, is this nomal?

  • Medium Bomber Challenge [CLOSED] 2.8 years ago

    @Walvis ok

  • Medium Bomber Challenge [CLOSED] 2.8 years ago

    @Walvis i scaled my engines with the scaling

  • Non XML Fighter Challenge [DISCONTINUED] 2.8 years ago

    @LieutenantSOT yes but finetuner has a more precise input than usual, and overload uses scaling as well, and you can turn off aircraft collisions

    +2
  • Medium Bomber Challenge [CLOSED] 2.8 years ago

    oh crap i hope you have the fine tuner mod

  • LimitlessSpin 2.8 years ago

    @WNP78 i a lot of us would really like to see this in the game

    +2
  • Island War 2.8 years ago

    @HijukiTheSTUKApilot Got a B-25 and it is stupidly overpowered

  • maxForwardThrustForce Base Values on missiles (except Cleaver) 2.8 years ago

    @ZeroWithSlashedO I know, but not all models of AIM-9 have a lens, the Aim-9A did not have a lens and was instead radar guided. th AIM-9B looks more like th guardian missile in my opinion to the AIM-9C.

    The Inferno is Accurate, the othername for the inferno is Hellfire, it is usually used as a helicopter attack TOW(Tube-launched, Optically tracked, Wire-guided) missile

  • camera/surveillance missiles 2.8 years ago

    ????? i have never seen this

  • Is it possible to make a "Glide Bomb"? 2.8 years ago

    i have sucessfully bult an unguided flyingbomb with the caplability to fly un assisted from the point of wright final approach to approx. 3 NM past the end of the wright runway, keep in mind that this is just the unassisted physics engine, there is no control surfaces or moving parts

  • maxForwardThrustForce Base Values on missiles (except Cleaver) 2.8 years ago

    i guessed that the guardian was a member of the AIM-9 family, it is so similar in appearance

  • b-36 fighting bomber 2.9 years ago

    No school, we Are on lockdown

  • SimpleLandia Roleplay Rules and Guidelines 2.9 years ago

    wait till he realises that the largest nuke is only 50 megatons, and that is overpowered

  • SimplePlanes 2.9 years ago

    @Zott this is an amazing build, it is a formidable opponent, even for a prop plane

    +1
  • j-67 swooper 2.9 years ago

    the swooper

  • J7W2 Shinden 2.9 years ago

    @HijukiTheSTUKApilot IS NOT

  • TIE fighter 2.9 years ago

    OH GOD DONT CRASH. I CRASHED ANDIT WASNT JUST THE PLANE THAT CRASHED, I SAW THE SPEDOMETR GO ABSURDLY HIGH

  • Droplet 2.9 years ago

    but somehow in a dogfight, with both on direct attack, my v-23 thunder wins every time

  • Droplet 2.9 years ago

    this thing is the most effective against ground targets wdym

  • Cursed 2.9 years ago

    @BarrowAircraft also i have a 32 engined edition coming soon

  • Cursed 2.9 years ago

    @BarrowAircraft yes

  • my projects 2.9 years ago

    use structure panels for a basic outline, otherwise use hollow fuselages

  • What should i build? 2.9 years ago

    J7W2 Shinden experimental Intercepror-fighter

  • Infinite Cockpits 2.9 years ago

    umm, it literally says 0 pieces, you should report this glitch

  • Inifinite glider 2.9 years ago

    yes it does, literally no drag

    +1
  • Gyro gunsight ? 2.9 years ago

    @ZeroWithSlashedO thats a predictor, here is an actual 1 part hud https://www.simpleplanes.com/a/0dH9ML/1Parts-HUD