@XEPOH they both serve different purposes. Sensitivity determines how fast the canard will respod while number determines how much the canard will deflect or try to correct the AOA.
Sensitivity is exactly what it sounds like. The higher the number, the slower the canard will react. number should be below 1. If the canard is oscillating violently, lower the number. if it's not reacting enough, put a higher number.
The faster you are, lower the number. The slower you are, higher the number. You will have to find the sweet spot were it works good enough through trial and error. Or, use FT to change the number depending on the airspeed.
Or drown yourself in PID, idk.
@SomeSPGuyWhoLikesLore >:[
+1Pax federation
Or something
Remove the radom, lil bro.
+1@foury2 ohh. That's strange. Are you logged in from any other device?
Yes. FT and a LOT of maths.
+4I have plans to make one and I have already figured out the first part.
@MolotokSP ohh
@foury2 you were gold right?
Is it possible that you got banned?
You could turn a gun into a Lazer
+1Guess who?
Try switching camera.
Sensitivity doesn't need to change with airspeed but the number does.
+1@XEPOH they both serve different purposes. Sensitivity determines how fast the canard will respod while number determines how much the canard will deflect or try to correct the AOA.
+1@dabestsock ye
@LunarEclipseSP thank you
+1@Graingy well, I am on my first step.
*sigh.... Let's do this one more time.
The basic input is
IAS > 1 ? AngleOfAttack /
sensitivity
* PitchRate *number
: 0
+1Sensitivity
is exactly what it sounds like. The higher the number, the slower the canard will react.number
should be below 1. If the canard is oscillating violently, lower the number. if it's not reacting enough, put a higher number.The faster you are, lower the number. The slower you are, higher the number. You will have to find the sweet spot were it works good enough through trial and error. Or, use FT to change the number depending on the airspeed.
Or drown yourself in PID, idk.
I just spend a good minute writing a comment explaining it only for the site to freak out before submitting it.
+1@RestlessGalaxies didn't test it
🐔
@Eagleman101SP do i look like an expert in maths😑?
+1You could retrieve it if you have a copy saved somewhere else or anything that's uploaded here. If not, no.
@Graingy an offer I can't refuse
@50CalChicken ohh
@RestlessGalaxies huh?
@Rb2h that was fast
+1It shows the most active players depending on the points they got in given time period.
+1Cool
+1@L1nus when you do
T
@L1nus you should be. Amazing work
It's been acting up for some time now.
Good communication
There is no way around it.
Even with FT guided ones, only one at a time.
You can only track one target at a time
Open blueprints button, it will give you options to chose from (files). Go there and chose your blueprint.
@StinkyRice 200 parts shouldn't be a problem. Weak device? mine is also weak
Anyway, like I said before, try scaling it up little by little.
@L1nus well yes but to think that it's made in a game were you start of by making planes out of blocks is crazy.
+1What is it though?
+1How do you even.....
Huh?
Try scaling it up little by little
What's the part count anyway?
@Graingy 🅱️ictory
@Graingy🅱️
@Graingy What in the actual fuc-
+1@Graingy o
@LunarEclipseSP there is. It's postimage, so....
+1<<Monarch>>
@RestlessGalaxies heheheh
What if I crashed a tank into it?
:3
@YarisSedan 🅱️
+1we need simpleplanes 2. The world needs it.
+3@Graingy agree