32.2k Ownedpilot Comments

  • Venom AML James Bond 9 months ago

    @JA311M I think I have a better way to put it. The lines of the cars you built do not flow well. It is especially evident when looking at the side view. Your mid-engined car is the prime example of such problem. This car is no different in that regard. In my opinion, you should probably bite the bullet and use the designer suite to recreate the Aston Martin DBS using vector drawings. You do not need to buy the drawing, just right click to save so that you have something to work with. By doing accurate replicas, I think it will help you grasp the line flow of cars and hopefully help you with creating better looking original cars.

  • Venom AML James Bond 9 months ago

    @JA311M In my honest opinion, I felt that some of the lines of your build just look weird especially the part right behind the headlight. I am currently thinking about fixing it myself and uploading an unlisted version so you can use it as a reference. Also, your car is turning too sharply which is unrealistic, and is flipping over. I am considering tuning the suspension to fix it. Your stuffs have a lot of potential but there are just some minor problems that are keeping it from perfection.

  • Venom AML James Bond 9 months ago

    Since your car is dark-colored, you need a bright map to bring contrast. It is especially true for your first screenshot since that is what people will first see. I make that mistake a lot when I screenshot for planes. In addition, I found that lowering the FOV to 30 really helps the car pop. I employed these two techniques for my Lancia Stratos and they do wonders. Custom shader is good but I think it is unnecessary. Cranking the graphics to max is already really beautiful.

  • Venom AML James Bond 9 months ago

    You seriously need to improve your screenshotting skills so that you can attract more upvotes.

  • Vario 150 OLD 9 months ago

    Bike in your profile pic when?

  • (APAP) Lancia Stratos HF Group 4 9 months ago

    @32 This car is also one of my favorites in the class since the tail is rather agile. An agile tail in Rally is important because I love to use trail braking to steer the car.

  • PLEASE HELP - W-1 Condor 9 months ago

    @CDwagner But the details are completely different. Also, for this type of configuration, you need to push the aerodynamic center as forward as possible. If needed, you may need to invest in Funky Tree fly-by-wire to get an unstable plane to fly.

  • PLEASE HELP - W-1 Condor 9 months ago

    This plane is broken on so many levels. I suggest you check out my XP-79 to see how I approach this type of wing.

  • SEPECAT Jaguar GR.1A 9 months ago

    It is so cursed, I love it.

  • (APAP) Lancia Stratos HF Group 4 9 months ago

    @windshifter1 You don't say. Every car I built have been test driven to death. The issue is the lack of dedicated rally track in SP.

  • MiG-25 (US Intelligence) 9 months ago

    @Alternation Or just CIA being CIA. You know their track record is not always the best.

  • (APAP) Lancia Stratos HF Stradale Remodel 9 months ago

    @dussts Thanks!

  • (APAP) Lancia Stratos HF Stradale Remodel 9 months ago

    @Graingy Wedge

  • (APAP) Lancia Stratos HF Stradale Remodel 9 months ago

    @dussts I would like to challenge you to build a Lamborghini Countach LP400. I am still curious to see how you would build a wedge car.

  • (APAP) Lancia Stratos HF Stradale Remodel 9 months ago

    I will get the Group 4 version ready soon after this remodel.

  • (APAP) Lancia Stratos HF Stradale 9 months ago

    @dussts Not sure how you would approach this car. Perhaps you can do a better job potatoing this car.

  • (potato) Mazda MX5 Miata 1989 9 months ago

    @dussts I just realized I can no longer spotlight you. Congratulations.

  • UAV-10 Raven 1.0 10 months ago

    @Zaineman Thanks.

  • Aquila CR1 Crinale Edition 10 months ago

    This is exactly what I was expecting.

  • Help 10 months ago

    @GrandPrix Upon reading my original comments, I realized I forgot to mention some points of suspension design. I apologize in advance.

    You mentioned your suspension is very bouncy, which means there is not enough damping. Add damping always helps.

    Another issue I found that can cause issues (but not necessarily) is small hinges and rotators. Simpleplanes seems to dislike those small parts especially when calculating the damping and constraint between two parts connected via hinges. This will make your suspension surprisingly weak because those swing arms are flopping. To remedy this issue, one of the dimensions must be close to 1. I learn this the hard way when making suspension for Allundra F5 Evo.

    Also, remember to adjust the weight of your car with overload.

  • Help 10 months ago

    I think your suspension design also played a role here. The rear is unreasonably stiff so when there is any body roll, the rear wheel will catch air and lose grip. Because the spring in the editor is not compressed, you need to leave room for the spring to compress when it spawns in. One good example of this measure is the Lancia 037 I built. The suspension is very floppy so I left a lot of space for it to compress. I also integrated anti-roll designs to make the car handle better. Your car may not need that amount of travel but some amount is necessary.

    Another thing. You can use funky trees to simulate the caster angle through angle of slip feedback. Again, the Lancia I built has the exact algorithm I use. It may be hard to read so I suggest you paste it to a notebook to read it.

  • Should i do this? 10 months ago

    Honestly, everything thing you do is magic. Since we are no magicians ourselves, we cannot say anything other than yes. I am always curious about how you research vehicle interiors. Do you use some other games or do you just rely on photos?

  • (APAP) Martini Lancia Rally 037 10 months ago

    @Luky44 I might try the entire Quattro S1 lineage including the original Sport Quattro to the ugly RS 002. I may have to see what @dussts wish to build. If he wishes to focus more on JDM then these cars will probably come out of my hands. But I think more likely, I will try Stratos since that car has much more interesting shapes than the blocky Quattro.

  • (potato) Toyota Supra MK4 1998 10 months ago

    I have a car in the works for you.

  • UEA ACV Taihou FIX 1/2 SCALE 10 months ago

    More, MOOOREEEE! (Full size please)

  • (potato) Simple Prototype Car 10 months ago

    @dussts Dangit, I did not caught it until you pointed out. Thank you though. Not sure if I should post an updated version.

  • (potato) Simple Prototype Car 10 months ago

    @dussts Do you approve the potato title?

  • Gloster Meteor F.8 1.3 years ago

    @Erc90F4RU Damn, by comparison, I spent half a week on my XP-79. And what's worse is that since that was an X plane, it did not receive as many upvote as you did.

  • VF-1A[96PartsChallenge] 1.5 years ago

    God, how quick time flies. It has been 6 years since I made my own take on VF-1A.

  • Aquila CR1 Livery Challenge (Updated) 1.5 years ago

    @Rocketguy2079 I think I have explained very well in the community post.

  • F-15E Strike Eagle 1.6 years ago

    Just a curious question, since F-15E has very limited dogfighting capability, would you consider doing a S/MTD modification to the F-15E so it can have better mobility? I have already done a version I wonder how you would approach it.

  • J25S 2 16.8 1.6 years ago

    得把重心后移,然后编写一个线传操纵系统,再加个矢量推力就完美了。最终版发出来的时候找人拍点好看的截图。

  • Aquila CR1 Livery Challenge Results 1.6 years ago

    @KSB24 @FoxtrotCharlieCharlieX @SoraShirasagi @L3FT2R1GHT @YoboyTrimix @Rocketguy2079

  • Rivelta Crinale 1.6 years ago

    I think it is about time for you to try out designer suite. I have found some good 3D model of this car online. So if you can obtain screenshots of its isometric view, you can create more accurate recreation of this car.

    Or maybe I should try myself?

  • Aquila CR1 challenge livery!! My entry by YoboyTrimix 1.7 years ago

    I do not know why this livery feels cheap. Maybe it is because the sponsor stickers did not distribute around the places where they should be. Also, the coloring could use more work.

  • Aquila CR1 Livery Challenge (Updated) 1.7 years ago

    @YoboyTrimix I was away for a while. Sorry for the suspension.

  • Aquila CR1 Entry 1.7 years ago

    @L3FT2R1GHT This is exactly what I expect. Simple stuff is certainly acceptable.

  • MM Eclipse FR1 GTR 1.7 years ago

    @MichaelMotors232 I think blocky may not be the right word. Choppy is the better description. The sections of the car do not flow together which made the car looks like a Frankenstein. But it is a start. I would still insist that drawing a side profile of the car you are trying to build will greatly help with improving the design.

  • Soldat Raggio (Fixed Model) 1.7 years ago

    Looks like somebody sat on it. Also, This is my attempt 7 years ago.

  • Allundra F5 EVO Laps Nordschleife in 4:54.26 1.8 years ago

    @Rocketguy2079 Thanks, I think I need to build something to push myself to plat after 7 years of playing this game

  • Allundra F5 EVO 1.8 years ago

    @KSB24 I think you can feel the pain when you see the proportions of FluffyWaffle's original design.

  • Aquila CR1 Livery Challenge (Updated) 1.8 years ago

    @KSB24 What is the symptom? Did you checked the collision?

  • Aquila CR-13 1.8 years ago

    Would you like a second chance since I had just posted the scoring metric?

    Also, expect me to judge harshly since I also played Ridge Racers before and I know the car you are trying to build.

  • Aquila CR1 Livery Challenge (Updated) 1.8 years ago

    @Rocketguy2079 I think so??? There are some difference between this version and the older version which may impact the performance of the vehicle. But since it is a livery challenge, I think I can let it slide. You may need to add a wing piece to the front if you wish to keep the performance consistent. The wing is hidden in the big wedge that defines the slope of the front intake channel. I think the modification on this car is easy enough for you to implement into your own build.

  • Improved Porsche 911 GT3 on Nordschleife 1.8 years ago

    @MTindustries Just check my profile.

  • can anyone help me with this? 1.8 years ago

    @LUPIN Well, I guess I can use that for you and give you the XML file then

  • can anyone help me with this? 1.8 years ago

    https://www.simpleplanes.com/Forums/View/1454422/So-Jundroo-accidentally-added-1-part-custom-images-to-the-game

  • Improved Porsche 911 GT3 on Nordschleife 1.8 years ago

    @Tingly06822 I am indeed a simracing guy, but I spend most of my time playing BeamNG and Automation. The reason why the mouse control works is that I programmed speed sensitive steering. The steering input reduce with speed. In addition, I also implemented automatic counter steering for added stability. In this way, the car is easy to drive while behaving realistically. The lap is far from perfect but I am not risking it with Simpleplanes physics. Maybe for your next project, I can potentially collaborate with vehicle dynamics tuning.

  • Improved Porsche 911 GT3 on Nordschleife 1.8 years ago

    @Tingly06822 Lap time is 6:21 if you wish to skip the video.