@WalrusAircraft It really is gratifying beyond words that our little game has been such a good experience for you and your family. Our community is likewise very lucky to have you all as participants...the time and effort you put into your designs is inspirational!
We have some pretty cool things in the pipeline that I hope you'll all enjoy.
@WalrusAircraft Regarding the "first featured plane" thing...I hope you know that doesn't mean we don't see every design you post...we typically just don't feature stuff if it is likely to make it to the front page w/o our "help"...it doesn't mean we don't think it is awesome, just that it seems a bit pointless to feature a design that is already on the front page.
Maybe we should change the name from "Feature" to something like "In case you missed it..." b/c that is really what it is...designs that are pretty cool that people may not see otherwise.
That wouldn't fit nicely in a banner across the aircraft like "Featured" though :)
I think we agreed they shouldn't, not that they are not currently. Just something that hasn't been addressed yet...lots of stuff going on! Thanks for reminding us though.
@LjSpike I don't think so. XML modding can only go so far if I understand what you're trying to do. You'd need to add a thrust to each engine, something like: engine.transform.up * ((-Physics.gravity * AircraftMass) / numberOfEngines) to accomplish this.
@JMicah4 You mean when you hit the key on your keyboard? It copies it to the clipboard...go into MS Paint or something and paste it (Ctrl+V) and then save it.
I'm not sure how this would be possible w/o a proper mod with code to calculate how much thrust the propeller(s) should produce to overcome gravity, yet also not producing so much that you gain altitude.
Someone could pretty easily do this with a code-based mod though.
@isod89 The image seemed to view perfectly fine for me in anything other than Chrome on PC (Fine on Mobile, PC on Firefox, IE, etc...guess Chrome is just letting me down).
The updated link works fine on Chrome though, thanks :)
Also, not sure if it is just me, but use: http://imgur.com/mdazNNY (just remove the extension, and then click on it to zoom in) if the image shows up huge and is hard to see.
@KingDeadshot Regardless of what has been said, there are no "official" promises for the next update regarding Weapons/AI (maybe some wishful thoughts, though)...so try not to get your hopes up. We don't want another multiplayer incident where something is talked about/shown off while in preliminary stages yet for one reason or another won't happen/or happen when expected.
At any rate, we'll have some great stuff in the next update. :)
From what I've seen, it is not going straight b/c the engines are way behind the center of mass, so any small deviation caused by wheel slippage will cause it to lose control. I moved the engines forward and also made the vertical stabilizers bigger and it went down the runway fine...although not perfect.
@DragonKing Ok, your father's account is probably an administrator then...he could make the changes. If you could make an account on reddit and post on https://www.reddit.com/r/simpleplanes I'll help you as much as I can. I'll likely delete these messages once that happens so I can clear out the comments for this plane which are not relevant. Hope I can help you :)
@DragonKing Are you the only user of the laptop? Also, is there any way for you to make a Reddit account? Talking on here for support issues is pretty inefficient and kinda distracting to everyone else.
Thanks @Rohan. @nassassin let me know this is likely what you meant, so that is ok. We're looking into a more structured way to have contests like these which reward participants w/o dolling out upvotes on the winner's planes. But until then, have fun :)
Also, given all of us devs (who are programmers) are former Boeing employees...that is one nice logo.
@Rohan "7 five star ratings for first. 5 five star ratings for second and 3 five star ratings for 3rd." I understand this is all for fun, but how do you plan on ensuring these ratings to the winners? Using alt accounts for rating an aircraft multiple times isn't allowed.
Your planes defy logic as far as performance...I couldn't make one like yours if I tried for a very...very long time. I know why they perform so well, but making one is really, really hard.
@BrainyDJ I really like how you can land this with a massive angle of attack just like the real shuttle and still maintain roll authority (no doubt b/c of the RCNs, but still)...pretty fun to try and land this thing.
It looks great. The only reason I gave it 4 stars is b/c you absolutely must use the VTOL controls to control pitch reasonably in many situations...but I had a lot of fun flying it around anyway, and was able to land it pretty easily when I used VTOL in addition to pitch....and it looks great while doing so.
I was conflicted even taking off a star for that b/c the real shuttle would be unflyable w/o computer assistance anyway and you setup the VTOL pretty well to mitigate that issue...actually, I'm giving it 5 stars now that I've thought it through :)
I love how you can fold/unfold while flying and it doesn't break apart...sweet.
Wow, it handles very well...which amazing for helicopters. Looks great too.
@WalrusAircraft It really is gratifying beyond words that our little game has been such a good experience for you and your family. Our community is likewise very lucky to have you all as participants...the time and effort you put into your designs is inspirational!
We have some pretty cool things in the pipeline that I hope you'll all enjoy.
@WalrusAircraft Regarding the "first featured plane" thing...I hope you know that doesn't mean we don't see every design you post...we typically just don't feature stuff if it is likely to make it to the front page w/o our "help"...it doesn't mean we don't think it is awesome, just that it seems a bit pointless to feature a design that is already on the front page.
Maybe we should change the name from "Feature" to something like "In case you missed it..." b/c that is really what it is...designs that are pretty cool that people may not see otherwise.
That wouldn't fit nicely in a banner across the aircraft like "Featured" though :)
@Geebers That is a good idea :)
Oh...my...gosh...
Wow man, this is so cool. Incredible detail.
Holy cow, I wish we could guild things on here b/c I would totally guild this...it is amazing.
Great suggestions.
Ha! Very good job!
Holy cow, that thing is maneuverable.
Really cool. They both fly great.
Mr Seamus, this is amazing! Of course I'd seen you working on it in the office, but I feel a shout-out is necessary :)
I think we agreed they shouldn't, not that they are not currently. Just something that hasn't been addressed yet...lots of stuff going on! Thanks for reminding us though.
@LjSpike I don't think so. XML modding can only go so far if I understand what you're trying to do. You'd need to add a thrust to each engine, something like: engine.transform.up * ((-Physics.gravity * AircraftMass) / numberOfEngines) to accomplish this.
@LjSpike No, this can't be done via XML, it must be done via a code-based mod.
You could also turn off gravity for each rigidbody: rigidbody.useGravity = false;
@LjSpike For each rigidbody, the easiest way would be (Note the ForceMode:Acceleration):
rigidbody.AddForce(-Physics.gravity, ForceMode.Acceleration);
The total force for the entire aircraft is:
-Physics.gravity * AircraftMass
@Spikerya We really don't know for sure.
@JMicah4 You mean when you hit the key on your keyboard? It copies it to the clipboard...go into MS Paint or something and paste it (Ctrl+V) and then save it.
I'm not sure how this would be possible w/o a proper mod with code to calculate how much thrust the propeller(s) should produce to overcome gravity, yet also not producing so much that you gain altitude.
Someone could pretty easily do this with a code-based mod though.
@isod89 The image seemed to view perfectly fine for me in anything other than Chrome on PC (Fine on Mobile, PC on Firefox, IE, etc...guess Chrome is just letting me down).
The updated link works fine on Chrome though, thanks :)
Also, not sure if it is just me, but use: http://imgur.com/mdazNNY (just remove the extension, and then click on it to zoom in) if the image shows up huge and is hard to see.
@isod89
That looks awesome. Keep the mods coming :)
@KingDeadshot I understand, this thread has sent the message loud and clear...people want weapons, so of course we are seriously looking into it. :)
@KingDeadshot Regardless of what has been said, there are no "official" promises for the next update regarding Weapons/AI (maybe some wishful thoughts, though)...so try not to get your hopes up. We don't want another multiplayer incident where something is talked about/shown off while in preliminary stages yet for one reason or another won't happen/or happen when expected.
At any rate, we'll have some great stuff in the next update. :)
From what I've seen, it is not going straight b/c the engines are way behind the center of mass, so any small deviation caused by wheel slippage will cause it to lose control. I moved the engines forward and also made the vertical stabilizers bigger and it went down the runway fine...although not perfect.
+1lol, that engine exhaust! :) Looks awesome.
@AgDynamics No, don't sweat it at all, I was just curious. You have evidence to back it up...now we have too! :)
@AgDynamics I have a bad memory, where was this confirmed? Not saying I/we have not alluded to it, just curious if you can recall where you saw it.
@Chipperfield @UltimatePilot This plane has been modified, and the successor linkage is right there...so there is nothing wrong with him uploading it.
+1@AeroEngineering No, I didn't see that, what is it?
Been flying this since you released it...felt bad that I had not upvoted it yet. Truly great job Authros...you are a real asset to the community.
Really does fly amazingly, looks really sweet too, using pusher props.
@DragonKing Ok, your father's account is probably an administrator then...he could make the changes. If you could make an account on reddit and post on https://www.reddit.com/r/simpleplanes I'll help you as much as I can. I'll likely delete these messages once that happens so I can clear out the comments for this plane which are not relevant. Hope I can help you :)
@DragonKing Are you the only user of the laptop? Also, is there any way for you to make a Reddit account? Talking on here for support issues is pretty inefficient and kinda distracting to everyone else.
@Rohan We worked in St. Louis, but as software engineers, not on the shop floor in the factory.
Amazing job...a lot of people are going to enjoy this :)
Thanks @Rohan. @nassassin let me know this is likely what you meant, so that is ok. We're looking into a more structured way to have contests like these which reward participants w/o dolling out upvotes on the winner's planes. But until then, have fun :) Also, given all of us devs (who are programmers) are former Boeing employees...that is one nice logo.
@Rohan "7 five star ratings for first. 5 five star ratings for second and 3 five star ratings for 3rd." I understand this is all for fun, but how do you plan on ensuring these ratings to the winners? Using alt accounts for rating an aircraft multiple times isn't allowed.
@DragonKing Ok, I'm assuming you are not an administrator on that machine then. You'll probably need someone with administrative access to do it.
I forgot to rate this, but played with it quite a bid @ the office and showed it to others... Very creative :)
@WalrusAircraft It has none if the pitch bobbing that plagues many aircraft...it flies so smoothly. Amazing job guys. It looks so good too!
Your planes defy logic as far as performance...I couldn't make one like yours if I tried for a very...very long time. I know why they perform so well, but making one is really, really hard.
Beautiful, and flies great...not much more you can ask for.
Very simple, but flies pretty well, like it :)
@BrainyDJ I really like how you can land this with a massive angle of attack just like the real shuttle and still maintain roll authority (no doubt b/c of the RCNs, but still)...pretty fun to try and land this thing.
It looks great. The only reason I gave it 4 stars is b/c you absolutely must use the VTOL controls to control pitch reasonably in many situations...but I had a lot of fun flying it around anyway, and was able to land it pretty easily when I used VTOL in addition to pitch....and it looks great while doing so. I was conflicted even taking off a star for that b/c the real shuttle would be unflyable w/o computer assistance anyway and you setup the VTOL pretty well to mitigate that issue...actually, I'm giving it 5 stars now that I've thought it through :)
This aircraft flies really well, was using it today to test a "top secret" feature in the next update.
Very nice
@t8erh8er Head South (straight ahead) and a bit-East (right) from the Murphy Airport takeoff location...you should see it pretty soon.