@FeatherWing
I don't know the specific position. However, if you have a text editor with bulk replace (for example, Windows default Notepad), you can replace Altitude and AltitudeAgl with any expression.
@Amirabadi
HudDistance needs to be set correctly according to the distance from the camera.
If you change the scale of the HUD, you need to set it to reflect the change.
Maybe you are copying the default value of 2?
@Amirabadi
Due to the specifications of the parts, it is impossible to change the behavior by changing the scale. Also, we have confirmed that changing the scale works many times during the production process.
Have you copied the TGTPOS_Local variable and set the HudDistance yet?
@Amirabadi
It is possible, or rather recommended to reduce the default size as it is too large.
If you change the scale, please reflect the effect of the scale in HudDistance as noted in the overview.
@CalculatorBoi
I'm not going to change the speed display, but it's certainly a problem that the display disappears when the speed is completely 0, so I'll fix it as soon as I find the cause.
@CalebRepublic
Rich Text Format in Unity's TextMesh Pro. However, a little unusual, you can include FT in a format similar to C # but slightly different. FT (Funky Tree) is an in-game format, and I personally feel that Excel has similar functions.
Link(use Mod parts)
From "PATOLABOR The movie"
I made this on the spur of the moment at midnight high.
Production time: 5~6 hours.
.
This is just a joke video, not a teaser for AV-X0 or any other HOS-related work.
@MAHADI
Change the value of the "opacity" item in the Transparency section.
Depending on this value, two different flashes can be made.
.
The first is to increase the value of the opacity (more than 2).
By setting the color Metallic to less than 10%, the glass will emit light.
In this case, the glass will be opaque.
.
The second method is to set the opacity value to a negative value (-200 or less).
Select a color that is the opposite of the color you want, and reduce the brightness of the color to make it glow.
You can change the transparency of the color Metallic.
The glass will emit light while maintaining transparency. (Like a hologram in a sf movie, for example.)
However, please note that this method may not display well on mobile devices.
The server is down (or in the middle of maintenance.
Everyone can't join.)
or capacity over (occurs when there are many players.
Newcomers can't join.)
There may also be a problem with the player's PC or network.
@ThatKindaWeeb
Probably due to the number of FT and physics calculations per second.
It may be possible to suppress this by making adjustments such as lowering the thrust power.
Addendum
傀儡(Kairai(or kugutu)) is an japanese old word for Marionette in English.
.
(I can't display multiple languages in the description, so I'll put it in the comment section.)
@WalrusAircraft
On the technical side, there aren't many obstacles, except that the rest of the work is too much work.
The problem is number of characters has increased so much that it cannot be edited from overload (when the length exceeds a certain level, it cannot be added)(Hip X-axis and ankle X-axis. Probably more if I keep working).
Also, when I was doing other work for a change of mood, I felt that this was a big shackle. So I felt the need to end this (even if it was close to discarding).
@AWESOMENESS360
>>it was made by someone else a while ago, but their account got deleted and the Steve creation got deleted along with it.
.
The post disappeared, but the account is still here.
I've been criticized by name before for the inequality of getting a vote on a trivial piece of work.
At that time, I removed all items with a production time of five days or less.
@JwpAviation
The works in this video does not use mods.
(Communication is performed using a function that indicates the direction in which the FunkyTree target is located.)
@FujiwaraAutoShop
The experiment was generally successful, so I'm currently thinking about standards for signals and connection methods.
I will release it when it is put into practical use, so please wait.
Previous
Development for the next work.
Since the viewpoint shakes violently when turning, it has not yet been decided whether it will actually be installed in the work.
@TheNightmareCompany
ok.
One more thing I would like to ask, is there anything in the list below that you want to change the Control axis or that you don't need?
.
Move (Forward) : Throttle
Move (Back) : Brake
Move (Side) : Yaw
Turn : Roll
Jump : LandgGear
Tilt Angle : Trim
Slope/stair switch (ankle angle) : AG7
Upright -> Crouch : VTOL(0~-1)
Walk -> Run : VTOL(0~1)
.
As you can see, when used at full capacity, all but one control axis is used, making it difficult to add weapon operations.
@TheNightmareCompany
Well, that is, things that are difficult to handle and things that have a lot of precautions (some errors may not be known yet).
They made in-kind requests without even listening to me, And they post works with mistakes (or don't work properly)
.
So let me incorporate and adjust it into your work
@TheNightmareCompany
I understood approximately.
You will be able to do it.
You may need to have auxiliary jet for reaction rate and stability (can be done without jet, but it takes time to accelerate)
@Inuyasha8215
I feel like I was released such things,
But, many of them are the same as those already commonly used.
And some of the mechanisms of some multifunctional things can also be downloaded. (in short, just removing the outside from the published doll)
So I think it is not necessary to release it again.
.
Well, if you have work hardware and control information, I may get on consultation.
@An2k
It wasn't intentional, but the structure of the joints is the same.
It's simpler than other methods when controlling.
(Perhaps real humanoid robots, including ASIMO, have such a structure for the same reason.)
@Homemade1
Thanks.
just in case, the limits are the technical limits, not the mood.
I just like a little murderous surreal, but if you care, should I change the icon?
@Mobileplayer1029
It may be because the physical settings are low or the version of unity is different between when it was created and now.
This old model is already two generations old and is no longer supported.
@FeatherWing
I don't know the specific position. However, if you have a text editor with bulk replace (for example, Windows default Notepad), you can replace Altitude and AltitudeAgl with any expression.
@ShinyGemsBro
Please read the explanation. Did you forget the existence of variables? I'm tired of writing this word
@Amirabadi
HudDistance needs to be set correctly according to the distance from the camera.
If you change the scale of the HUD, you need to set it to reflect the change.
Maybe you are copying the default value of 2?
@Amirabadi
Due to the specifications of the parts, it is impossible to change the behavior by changing the scale. Also, we have confirmed that changing the scale works many times during the production process.
Have you copied the
TGTPOS_Local
variable and set theHudDistance
yet?@OtakuNekoToT
The part shown in your image is actually this part.
And I'll send it to you because it was surprisingly easy to do when I tried it.
Here
@Amirabadi
It is possible, or rather recommended to reduce the default size as it is too large.
If you change the scale, please reflect the effect of the scale in HudDistance as noted in the overview.
@AtlasSP
I'm not sure of the current situation, can you send me a build of the problem?
@AtlasSP
Make sure the variables are copied / set correctly.
@CalculatorBoi
I'm not going to change the speed display, but it's certainly a problem that the display disappears when the speed is completely 0, so I'll fix it as soon as I find the cause.
@Kronkcrete
I made it this size to make it easier to calculate the coordinates, but if necessary, use overload to change the scale.
@AtlasSP
If you have a pc, open xml with Notepad and use the replace all function TAS → GS
@edensk
Oops. I'll upload the fixed one later unlisted and put a link in the overview
@CalebRepublic
Rich Text Format in Unity's TextMesh Pro. However, a little unusual, you can include FT in a format similar to C # but slightly different.
FT (Funky Tree) is an in-game format, and I personally feel that Excel has similar functions.
@TheVexedVortex
actual map.
Excellent modeling!
I can't wait to see it in action.
Link(use Mod parts)
From "PATOLABOR The movie"
I made this on the spur of the moment at midnight high.
Production time: 5~6 hours.
.
This is just a joke video, not a teaser for AV-X0 or any other HOS-related work.
KarlovyVary, Ceska, Ian_Yashima and Suica.
@MAHADI
Change the value of the "opacity" item in the Transparency section.
Depending on this value, two different flashes can be made.
.
The first is to increase the value of the opacity (more than 2).
By setting the color Metallic to less than 10%, the glass will emit light.
In this case, the glass will be opaque.
.
The second method is to set the opacity value to a negative value (-200 or less).
Select a color that is the opposite of the color you want, and reduce the brightness of the color to make it glow.
You can change the transparency of the color Metallic.
The glass will emit light while maintaining transparency. (Like a hologram in a sf movie, for example.)
However, please note that this method may not display well on mobile devices.
@Ian_Yashima
I see, thanks
@Flash0of0green
Sorry but it is not my taste.
The server is down (or in the middle of maintenance.
Everyone can't join.)
or capacity over (occurs when there are many players.
Newcomers can't join.)
There may also be a problem with the player's PC or network.
@Chaka
I checked if I can connect, server #2 seems to be working fine now.
Are you sure you're using the right version and settings?
@asteroidbook345
There is a link to the file in this post, but sorry if it's hard to find. I changed the notation a little.
Well organized, especially the part about target locator is interesting. Nice work.
@ThatKindaWeeb
Probably due to the number of FT and physics calculations per second.
It may be possible to suppress this by making adjustments such as lowering the thrust power.
Addendum
傀儡(Kairai(or kugutu)) is an japanese old word for Marionette in English.
.
(I can't display multiple languages in the description, so I'll put it in the comment section.)
If I get a good idea, I might continue (or start over), but I'm going to college this spring, so I'm not sure if I have time.
@WalrusAircraft
On the technical side, there aren't many obstacles, except that the rest of the work is too much work.
The problem is number of characters has increased so much that it cannot be edited from overload (when the length exceeds a certain level, it cannot be added)(Hip X-axis and ankle X-axis. Probably more if I keep working).
Also, when I was doing other work for a change of mood, I felt that this was a big shackle. So I felt the need to end this (even if it was close to discarding).
@UsualPiooneer
Use it as you wish.
Originally, these were intended to help make it easier to create multifunctional humans.
@UsualPiooneer @WarHawk95 @GreenFrog
I published it.
@WarHawk95
OK, thanks.
I've also put a Mention on the Discord server he belongs to, so I'll wait for his reply for now.
@AWESOMENESS360
>>it was made by someone else a while ago, but their account got deleted and the Steve creation got deleted along with it.
.
The post disappeared, but the account is still here.
I've been criticized by name before for the inequality of getting a vote on a trivial piece of work.
At that time, I removed all items with a production time of five days or less.
@Lanc
thanks.
(Sorry for the late reply.)
@JwpAviation
The works in this video does not use mods.
(Communication is performed using a function that indicates the direction in which the FunkyTree target is located.)
@FujiwaraAutoShop
The experiment was generally successful, so I'm currently thinking about standards for signals and connection methods.
I will release it when it is put into practical use, so please wait.
Previous
Development for the next work.
Since the viewpoint shakes violently when turning, it has not yet been decided whether it will actually be installed in the work.
@TheNightmareCompany
ok.
@TheNightmareCompany
ok.
One more thing I would like to ask, is there anything in the list below that you want to change the Control axis or that you don't need?
.
Move (Forward) : Throttle
Move (Back) : Brake
Move (Side) : Yaw
Turn : Roll
Jump : LandgGear
Tilt Angle : Trim
Slope/stair switch (ankle angle) : AG7
Upright -> Crouch : VTOL(0~-1)
Walk -> Run : VTOL(0~1)
.
As you can see, when used at full capacity, all but one control axis is used, making it difficult to add weapon operations.
@TheNightmareCompany
Well, that is, things that are difficult to handle and things that have a lot of precautions (some errors may not be known yet).
They made in-kind requests without even listening to me, And they post works with mistakes (or don't work properly)
.
So let me incorporate and adjust it into your work
@TheNightmareCompany
Not uploaded. I can't go through the problematic ones, I've done it in the past with disastrous consequences.
@TheNightmareCompany
I understood approximately.
You will be able to do it.
You may need to have auxiliary jet for reaction rate and stability (can be done without jet, but it takes time to accelerate)
@TheNightmareCompany
How much is the height?
@Inuyasha8215
I feel like I was released such things,
But, many of them are the same as those already commonly used.
And some of the mechanisms of some multifunctional things can also be downloaded. (in short, just removing the outside from the published doll)
So I think it is not necessary to release it again.
.
Well, if you have work hardware and control information, I may get on consultation.
@An2k
It wasn't intentional, but the structure of the joints is the same.
It's simpler than other methods when controlling.
(Perhaps real humanoid robots, including ASIMO, have such a structure for the same reason.)
@Homemade1
Thanks.
just in case, the limits are the technical limits, not the mood.
I just like a little murderous surreal, but if you care, should I change the icon?
@Mobileplayer1029
It may be because the physical settings are low or the version of unity is different between when it was created and now.
This old model is already two generations old and is no longer supported.
@Juanfly154
Thanks!!
@Shimomizuki
Thanks!
@SimplyPlain
I think so too. I wish I could make it ...
This work will be deleted around 1/2/0:00(UTC+9)