How do I make a fully functional FMC? What trigometric code do I need to use to calculate my VNAV descend/climb requirements to reach the target altitude by the waypoint?
@OrderlyHippo It's a little difficult to fully explain, so here are some points
- The autopilot works by itself, you can input parameters such as heading and altitude, and it will try to fly to those targets using some pre-written code
- The waypoint system interacts with the autopilot by basically calculating a target heading to go to a waypoint, and then inputting that heading into the autopilot
- Everything is fully vanilla. The SWL-120 does use mods, but those are just 3D models to reduce part count. I don't even know how to write mods with code, only 3D models.
- It is one thing, but it does require a lot of effort. It only really makes sense when you sit down and try to code it.
@Kendog84 On your first comment, I am planning that. Really, I'm half stealing half developing it from a friend. It will be a nightmare to code though, I'm just putting it off by doing every other thing I can think of for the SWL-120.
@JwpsAviation I think I was going on a bot reporting rampage and followed the tree of bots (find a comment bot, then on one of its other comments there will be other bot profiles) to this post
Well my report yeeted the post to botland, but..
@IceCraftGaming Yeah most of the bots fail at that, it must be because their auto markup is designed for other sites.
Please note I am in no way a moderator, and cannot give any 100% accurate statements, but I can make fairly accurate assumptions
The two reasons your posts get removed are you bypass the autocredit system, and the liveries are also not enough modifications. Additionally, FoxtrotCharlieCharlieX has a policy against using his aircraft for any reason other than to download and fly.
About the moderators removing your crafts, there is a function of the website called "automod". It is not a moderator, but can remove crafts, when, for example, there are a number of reports created. The moderators always (or mostly always, again I am not a moderator) write a comment to briefly explain why they remove a craft. If there is no such comment on the removed craft in question, then it is safe to assume automod removed it due to a large number of reports.
SimplePlanes. I literally own like five games.
SimplePlanes (VR too), Beat Saber, Transport Fever 2, SimpleRockets 2, and Minecraft (no particular order).
@TimsonAviation No, I have no idea how to even do that. Everything's on this website anyway, it makes more sense to put everything on this website instead.
Download mods and planes from the site, and click on the downloaded file and it will automatically import the mod/download the plane. In reponse to @Tanner0501, the steam workshop is basically never used for mods in this game, the website is where most of the content is.
@Zaineman I think rickrolling is a gray/green area. If you intentially trick a mod into clicking a link, then that would be gray, but if you are actually "funny" with it (i.e. a link to a 40 part version of a 500 part aircraft) than it's green. I actually have no idea what the official guidelines are, that's just my thoughts.
@DydroriumGalacticc Thanks! About a label, I'm not quite sure what you mean. You can simply type text into a label and change settings, and then you are done. There are a lot of more advanced things you can do, however.
@VibesGamer Estimated release date is Feburary 2023.
+2@ThatRandomCouchPotato 2000
+1@IceCraftGaming Meanwhile us FT coders using trigometric ratios and logarithms all the time.
+3@sus232 I'd say I've spent a few weeks on just the FMC so far. I've been working on the SWL-120 for over a year.
+3@JosephT So you would like to be added to the tag list for the SWL-120?
+1@JosephT I was joking lol, I'm literally developing this myself.
How do I make a fully functional FMC? What trigometric code do I need to use to calculate my VNAV descend/climb requirements to reach the target altitude by the waypoint?
ComplexPlanes
+2@Bryan5 Discord can be used in website form.
+1"Perfectly cut for a cockpit"
Not sure what you mean, there are many options for a cockpit.
@HazerzIsBack No, still a while off.
@OrderlyHippo It's a little difficult to fully explain, so here are some points
+1- The autopilot works by itself, you can input parameters such as heading and altitude, and it will try to fly to those targets using some pre-written code
- The waypoint system interacts with the autopilot by basically calculating a target heading to go to a waypoint, and then inputting that heading into the autopilot
- Everything is fully vanilla. The SWL-120 does use mods, but those are just 3D models to reduce part count. I don't even know how to write mods with code, only 3D models.
- It is one thing, but it does require a lot of effort. It only really makes sense when you sit down and try to code it.
@11qazxc Sorry to disappoint you, but I'd prefer to not be tagged on this anymore. I just commented once to comment my thoughts relating to my idea.
+2@Kendog84 On your first comment, I am planning that. Really, I'm half stealing half developing it from a friend. It will be a nightmare to code though, I'm just putting it off by doing every other thing I can think of for the SWL-120.
@CaptFoxworth19 It's the same concept.
@CaptFoxworth19 I have made that tutorial. It is here.
You've basically described the functions of the SWL-120's waypoint system. It's not actually coded, but I know how it will work.
@lastcentury Thanks!
Also fun fact, I completely redesigned the final engines for the SWL-120. You can see them in some of my recent posts.
@JwpsAviation I think I was going on a bot reporting rampage and followed the tree of bots (find a comment bot, then on one of its other comments there will be other bot profiles) to this post
Posting actual planes? Once a month? Us platinum players make a post, period, once a month (like a forum or video).
+1Well my report yeeted the post to botland, but..
+1@IceCraftGaming Yeah most of the bots fail at that, it must be because their auto markup is designed for other sites.
I actually found a hole in the wing.
+8Until I found the piece of dirt on my monitor.
@ThatRandomCarrot About the bios, it really depends on the motherboard you chose.
SimplePlanes has a lot of random errors here and there, just ignore it.
+1Oh look, another mod to add to my -- WAIT WHAT HOL' UP
+3@JJsimple I think it's because the changes weren't enough to consider a modification.
@CanadianAircraftBuilder It seems very suspicious how that can happen for almost all of the builds.
+3Please note I am in no way a moderator, and cannot give any 100% accurate statements, but I can make fairly accurate assumptions
+4The two reasons your posts get removed are you bypass the autocredit system, and the liveries are also not enough modifications. Additionally, FoxtrotCharlieCharlieX has a policy against using his aircraft for any reason other than to download and fly.
About the moderators removing your crafts, there is a function of the website called "automod". It is not a moderator, but can remove crafts, when, for example, there are a number of reports created. The moderators always (or mostly always, again I am not a moderator) write a comment to briefly explain why they remove a craft. If there is no such comment on the removed craft in question, then it is safe to assume automod removed it due to a large number of reports.
Please give credit to the original plane on all of these variants.
+1@TheCommentaryGuy I literally made a video about this.
+1SimplePlanes. I literally own like five games.
SimplePlanes (VR too), Beat Saber, Transport Fever 2, SimpleRockets 2, and Minecraft (no particular order).
@IceCraftGaming But I'm using it to do schoolwork, I need it now!
+1@IceCraftGaming Why did all my computer fans suddenly go into turbine mode?
+1@JwpsAviation I don't know now lol
I think my SWL-10 is one of the best, and my upcoming SWL-120 will be the best.
+3@TimsonAviation No, I have no idea how to even do that. Everything's on this website anyway, it makes more sense to put everything on this website instead.
@JwpsAviation It's one of those stupid comment bots. But yeah, how and why did it pick a random two year old post?
This is coming along nicely.
+1Download mods and planes from the site, and click on the downloaded file and it will automatically import the mod/download the plane. In reponse to @Tanner0501, the steam workshop is basically never used for mods in this game, the website is where most of the content is.
+1@CanadianAircraftBuilder You're half correct. 800 for body (lots of rotators and rivets), and 1500 for the cockpit (lots of buttons and switches).
@CR929thenewSPplayer Yeah just a few, the layout is quite simple and it's a lot of repetition to store lots of different numbers.
+1I have 2,800 hours currently. And that's just on PC. I was using SP on iOS when I first started.
@KingHandspider Thanks!
@MRFOXY09 If you read the forum post, you would have noticed the heading "different versions" at the bottom.
@Zaineman I think rickrolling is a gray/green area. If you intentially trick a mod into clicking a link, then that would be gray, but if you are actually "funny" with it (i.e. a link to a 40 part version of a 500 part aircraft) than it's green. I actually have no idea what the official guidelines are, that's just my thoughts.
Ah yes, the Airbus 747
NO.747
AVIATION
@Bigdogkgh Thanks!
@ThatRandomCouchPotato Late 2022 or early 2023. I only have one plane in development, the SWL-120, so I'm not sure what you mean by planes.
@DydroriumGalacticc Thanks! About a label, I'm not quite sure what you mean. You can simply type text into a label and change settings, and then you are done. There are a lot of more advanced things you can do, however.
1 Already a mod
+14 Already a mod