49.3k PlaneFlightX Comments

  • Question about funky trees for engines and rotators 2.3 years ago

    1. sum(clamp01(Activate8)). Try experimenting with the rotator speed and change a multiplier for the clamp01(Activate8). (Put something like 2* at the beginning)

    2. clamp01(rate(Altitude) < some number)

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  • how do i download planes on laptop? 2.4 years ago

    Click download, and then click on the .splane file you just downloaded.

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  • I have learned how to make custom wings. 2.4 years ago

    @Sakorsky Yes, anything with wings will work.

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  • A Message To The New Mods! 2.4 years ago

    I even went to the trouble of placing my headset on my head...

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  • I have learned how to make custom wings. 2.4 years ago

    @AnOmalOcaris A rounded tip is a simple idea, it just takes a lot of trial and error with the height of the end pieces, as that determines how much trailing flat piece there is.

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  • Basic Wing With Flaps 2.4 years ago

    @CaptFoxworth19 I just realized I never responded. You know that tutorial? Well, it's out! Part 1 at least, Part 2 is coming in a few days. I also finished making the wings for the SWL-120, a forum post is here.

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  • Website server was down. 2.4 years ago

    Same

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  • DO NOT USE Aircraft Instructions!!! 2.4 years ago

    @FujiwaraAutoShop All good, I'm glad you got it working.

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  • Commission 2.4 years ago

    @BeastHunter Sure, go ahead. Just don't expect the 4.5 billion dollars lol.

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  • Commission 2.4 years ago

    @BeastHunter @SPAircraftOfficial Ya know this is likely a bot, right?

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  • DO NOT USE Aircraft Instructions!!! 2.4 years ago

    I'm assuming you are on pc, because you said you alt f4d out. Go to C:/Users/yourname/AppData/LocalLow/Jundroo/SimplePlanes/AircraftDesigns and copy editor.xml somewhere. Maybe upload it and give me a link so I can see if it is recoverable. Also give me the aircraft file, maybe I can see if I can change something in the xml.

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  • Subsystems and Customizable Engines 2.4 years ago

    Meh just write another 5423554 pages of FT.

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  • Aircraft Seats 2.4 years ago

    @ChamDel7 I guess it is. I only play on PC, but I remember being annoyed when I couldn't download mods back when I used to play on iOS (literally 6 years ago).

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  • Aircraft Seats 2.4 years ago

    @ChamDel7 No.

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  • All of my ideas are completely original 2.4 years ago

    And at least this one won't be released in 2050.

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  • How to make more activation groups 2.4 years ago

    Aha! This is why I make variables tutorial videos. The first part of the video is making "extra activation groups".

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  • SWL-10 2.4 years ago

    @shipfinder568 You must be doing something wrong. I recommend you either watch the how to fly video (linked in the description), or use the easy mode version (linked in the description).

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  • SP Is GPU Bound Now... 2.4 years ago

    @Hazerz meh too lazy. I might in the future.

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  • Aircraft Seats 2.4 years ago

    @PacificWesternAirlines I'm using reshade with quite a few effects.

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  • King Air 350i 2.4 years ago

    The mixture is at full under 3000 feet, and slowly goes to one quarter at 13000 feet. This is similar to irl.

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  • Aircraft Seats 2.4 years ago

    @klm747klm747 Yes it is, I think he was also talking about the in-game cameras.

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  • Aircraft Seats 2.4 years ago

    @50CalChicken An idea we (klm and me) have for a plane is to make 3D modelled parts which all fit together to make a 50 part highly detailed aircraft. Most parts would be custom made for the plane and would only fit on that plane, and the SWL-120 (latest forum here) will also use a hybrid of a similar idea. About your landing gear, it's important to use the default SP wheels due to their special properties, but a set of highly detailed 3D modelled landing gear would be cool. It would be some 3D parts you attach rotators and wheels to.

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  • Aircraft Seats 2.4 years ago

    @50CalChicken We only know how to make basic 3D modelled mod parts. Anything beyond this, while learnable, would likely not be done. It's a cool idea, and I was also thinking about having screens in the back of the seat which could actually play a video, but it's just a little too advanced for us as of now. Sorry. In the future it could happen, but right now, I don't think so. Still a cool idea.

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  • SP Is GPU Bound Now... 2.4 years ago

    @HuskyDynamics01 That's what I'm thinking of. 1 part for each whole body. A basic plane would be like 50 parts, because of rotators and each 3D model, not including the cockpit switches, physics wings, landing gear, etc. But yeah, it would make SP a gpu dependant game.

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  • Who has a wiki database of their own aircraft? 2.4 years ago

    I sort of have this. It's a list of my "good" planes, the ones with months of work.

    Even better, this. It's an attempt to organize and list all the planes I ever made.

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  • Just Like A Flight Simulator - SWL-120 Progress Update 2 2.4 years ago

    @BruhMomenthmgfbvbukjgv I think you're on the wrong post, this is part 2 and part 3 is here. Anyway, the current part count for the most recent version is 2125.

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  • How to double input? 2.4 years ago

    For something like a control surface you want clamp(Pitch + Roll, -1, 1). It allows both to function normally but stops combinations from exceeding -1 or 1.

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  • current status 2.4 years ago

    Making SP in SP would be cool. Imagine making SP in SP in SP...

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  • The alt question 2.4 years ago

    oof I got it three times because I opened all three up in new tabs to look at them argghhh

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  • Should Jundr00 make the min age start at 10 2.4 years ago

    @SheriffHackdogMCPE Or you could just browse the site without an account, which is the intention of banning underage users.

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  • Working ILS In SimplePlanes! 2.5 years ago

    @OPaiTaOn If you mean adjust the base throttle input, you can't. The default inputs like roll, pitch, yaw, brake, throttle, vtol, trim (and some others I forgot) can only be modified by directly connecting those to a variable (Sliders go with levers, throttles, and yokes, and activation groups go with switches and buttons). What I'd recommend is making a variable which references throttle and also can switch to taking inputs from other sources like a button.

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  • We Need New Outputs!!! 2.5 years ago

    I just simulate fuel using a lot of FT.Don't ask me to explain.

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  • Navy 2.5 years ago

    @WolfHunter9111 Ask me 3 years ago. Here's another mod with agro ships.

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  • Bug thread for v1.12.128 (current version) 2.5 years ago

    Let's say you have a part outputting to a variable. This part is the only source of that variable. If that part is destroyed, every single line of code using ANY variable breaks. A constant nullreferenceexception is also in the debug console.

    For example, if that type of part breaks, then I have an engine stuck at full power even if I turn off AG 1, which should stop the engine.

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  • Controlling AI Vehicles 2.5 years ago

    @L3FTxR1GHT There is a link to the build at the top of the post. In giant text.

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  • M1A2 Abrams v4.0 2.5 years ago

    @SpiritusRaptor It means they want you to tag them on the creation when you post it.

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  • Free to use MovingMapDisplay [Non Functional] 2.5 years ago

    Now make it work
    meh if you have yes free time it's possible. Possible, not easy.

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  • Rotator 2.5 years ago

    @JayAr not at all.

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  • Rotator 2.5 years ago

    What you do is scale the wing down, not resize it. Change the scale to like 0.1,0.1,0.1. @Phoebe @JayAr

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  • Question regarding interactionType variables. 2.5 years ago

    @topfuel300 Maybe send me the file so I can see for myself what is happening.

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  • A.59 Regional Air 2.5 years ago

    I've added the code to the landing gear, which can be found here. Please note only the right gear has the codes, and the support braces need the inputs changed or something.

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  • A.59 Regional Air 2.5 years ago

    The landing gear coding is relatively easy. If I have time over the next few days I'll add the landing gear codes for you (it's pretty easy for me, plus the codes are already written).

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  • A.59 Regional Air 2.5 years ago

    This looks pretty good! I have a few recommendations which could make it even better. The slats could go with the flaps, as is on a real plane. Adding some funky trees code to the landing gear would also make it function a little better, especially on extension.

    If you're not sure about how to make the slats extend with VTOL down, then click the button next to the "invert" label on the settings for the flap rotators, to make both the flaps and slats work with VTOL up.

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  • Problems Mapping Throttle On T-Flight HOTAS One 2.5 years ago

    Please remember to use the reply function, I didn't realise you wrote a message.

    I'm glad it works!

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  • [OFF TOPIC] My storage....... 2.5 years ago

    I have 6 planes in my list (the rest are archived).
    And 800GB of free storage.

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  • How do I unfollow someone if their account was deleted? 2.5 years ago

    I have the same problem with banned accounts.

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  • NVIDIA GeForce GTX 690 2.5 years ago

    @X99STRIKER T, huh?

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  • Question about FTs 2.6 years ago

    @Titaninfernal1 Thanks! I'm not sure why I am... I just am.

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  • Test forum plz ignore 2.6 years ago

    Tags be like

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