@Texasfam04 Thanks, Tex. This is a by-product of me building a manual elevation/traverse wheel for an artillery piece, without using rotators. I thought, hey, what if I... and this is the result :)
@Diloph Wait... let me get this straight. You saw this build... that has a bunch of hollow fuselages highly visible... and you thought I used a custom ring because I didn't know about or hadn't considered using hollow fuselage blocks?
I don't do this often, but allow me to say: bahahahaha.
Did you also think I used airbrakes because I'm not aware or, or don't know how to use rotators?
I don't know what scares me more, the fact that you thought it, or that your comment has 3 upvotes :)
@AWESOMENESS360 Yeah, I think we can agree that no one can reasonably expect the developers to cover that scenario. Plus, the outcome is pretty cool, so it's a feature, not a bug.
@AWESOMENESS360 It wasn't intentional... I think it's because when the airbrakes are open, their hitbox changes, and the developers simply didn't handle the case of an airplane made entirely out of airbrakes.
@FCparis Well then, use structural wings. Before you get into building complex aircraft, I recommend figuring out the basics of flight with a minimal build (one block for the airframe, wings, engine, fuel tank) and working with that until you have it right.
@FCparis Wing flutter happens when the mass of the aircraft is too low for the size of the wings. You can adjust mass up, or use the "structural wing" part. By default it can't have control surfaces, but you can override that by setting allowControlSurfaces="true". Several people have created XML modding guides, reading those will help.
@FCparis Well, if you're building on mobile, it's fair for a new player. Problems I see at a glance include reversed lettering on the stabilizers, wing flutter at ~800 mph, a frame outside the control surfaces, flat wings, oversized insignia, surfaces that flicker over and under each other, and an odd color scheme. Also, changing trim causes it to roll.
@Thefuriouschicken Yeah if you lose parts, that happens. But at certain angles it can take missile hits without a problem. Sometime I'll post a build that's completely invulnerable to missiles.
@Love0police Yeah, if I move the cockpit back, it can take collisions at any speed with no damage. It can also survive missile hits as well, as long as they're not too close to the cockpit.
@Werboithescientist Yeah, I can make something like that. In the meantime, if you're playing on a computer, you can edit this build yourself. Let me know if you want to try, I'll tell you how.
@ThomasRoderick Well, I believe in incremental progression. Every time you iterate over the same thing, it gets a little better. If you compare my first Blackbird to my last, I think you'll agree that it works. Anyway, only about 2.6% of my builds are Blackbirds.
@Gameboi14 It's not about serious vs. fun, it's about smart vs. dumb. Memes, "FIRST!", etc. are dumb. The whole point of sharing builds is so other people can have fun with them. Anyway, thanks, I'm glad you like it.
And this is the problem: because you posted a meme instead of something unambiguous, there are a total of two comments about the build itself, and nine comments about memes. That's the reason I'm deleting the entire thread.
Acknowledge when you've read this, so I can delete these comments as well.
@Diloph Yes, I know it works on these builds, that's why I posted them :) But think of something else you might want to build that you wanted to animate, without affecting drag of the overall build. Like digital gauges, dials, bar graphs, etc. You don't want your airplane to veer to a side when a needle on a gauge moves, do you?
Thanks, @Treadmill103. I built this to show the kind of thing that would be possible if the materials themselves could take an input. Along with glowing materials, that would enable some really entrancing builds.
@ChallengerHellcat Well, some of them, anyway. Thanks.
@DeathStalker627 Now there's an idea, a spinning space station that can fly.
@Strucker Thanks. My last few builds are even more so :)
@Texasfam04 Thanks, Tex. This is a by-product of me building a manual elevation/traverse wheel for an artillery piece, without using rotators. I thought, hey, what if I... and this is the result :)
+1@DeathStalker627 Hmm I don't get it.... why energy shields?
@Diloph Wait... let me get this straight. You saw this build... that has a bunch of hollow fuselages highly visible... and you thought I used a custom ring because I didn't know about or hadn't considered using hollow fuselage blocks?
I don't do this often, but allow me to say: bahahahaha.
Did you also think I used airbrakes because I'm not aware or, or don't know how to use rotators?
I don't know what scares me more, the fact that you thought it, or that your comment has 3 upvotes :)
+1@AWESOMENESS360 Yeah, I think we can agree that no one can reasonably expect the developers to cover that scenario. Plus, the outcome is pretty cool, so it's a feature, not a bug.
+1Thanks, @BsetFan2020
@DeathStalker627 Yep. No rotators at all :)
@enzoBoeing757 Try to figure it out.
@Treadmill103 Thanks :)
@Diloph I'm aware of circular hollow blocks... not sure what you mean by "the looks of effort."
+1@AWESOMENESS360 It wasn't intentional... I think it's because when the airbrakes are open, their hitbox changes, and the developers simply didn't handle the case of an airplane made entirely out of airbrakes.
+1@FCparis Well then, use structural wings. Before you get into building complex aircraft, I recommend figuring out the basics of flight with a minimal build (one block for the airframe, wings, engine, fuel tank) and working with that until you have it right.
@FCparis By a frame outside the control surfaces, I mean that when the control surface moves, there's a "frame" (beam, whatever) there.
@FCparis Wing flutter happens when the mass of the aircraft is too low for the size of the wings. You can adjust mass up, or use the "structural wing" part. By default it can't have control surfaces, but you can override that by setting allowControlSurfaces="true". Several people have created XML modding guides, reading those will help.
@FCparis Well, if you're building on mobile, it's fair for a new player. Problems I see at a glance include reversed lettering on the stabilizers, wing flutter at ~800 mph, a frame outside the control surfaces, flat wings, oversized insignia, surfaces that flicker over and under each other, and an odd color scheme. Also, changing trim causes it to roll.
+1@FCparis Just build quality stuff.
@Danieldiaz Whaaaaaaa?
@FCparis Appreciation is nice, but that's not the reason I build. I build things because I like to build things.
@Werboithescientist Well, I never plan ahead as to what I will make. I have made a flying pig, though, search for "Porcus."
@FCparis What attention?
@FCparis She's a beauty, isn't she...
@Thefuriouschicken Yeah if you lose parts, that happens. But at certain angles it can take missile hits without a problem. Sometime I'll post a build that's completely invulnerable to missiles.
@Love0police Yeah, if I move the cockpit back, it can take collisions at any speed with no damage. It can also survive missile hits as well, as long as they're not too close to the cockpit.
@Texasfam04 Thanks, Tex. Aren't they though :)
@ChisP Really? I thought it's quite soothing.
@Werboithescientist Yeah, I can make something like that. In the meantime, if you're playing on a computer, you can edit this build yourself. Let me know if you want to try, I'll tell you how.
@ThomasRoderick Well, I believe in incremental progression. Every time you iterate over the same thing, it gets a little better. If you compare my first Blackbird to my last, I think you'll agree that it works. Anyway, only about 2.6% of my builds are Blackbirds.
+1@SovietBun Well thanks.
+1@ThomasRoderick Not quite sure what you're trying to say there..
+1@DeathStalker627 Why, what's the problem? Look up "negative feedback loops".
@Treadmill103 There are so many other gradients that are also interesting. Wish there was a way to program them in to change over time.
+1@CRJ900Pilot It is fun, isn't it? Especially in VTOL mode.
@DeathStalker627 Yeah, amazing what you can do with simple trigonometric functions, isn't it?
@Gameboi14 Assuming you live in the Western world, there's so much choice out there that I'm sure you can find something even better.
+2@Gameboi14 It's not about serious vs. fun, it's about smart vs. dumb. Memes, "FIRST!", etc. are dumb. The whole point of sharing builds is so other people can have fun with them. Anyway, thanks, I'm glad you like it.
Glad you like it, @randomusername
+1A stupendous achievement, @12705129
@SovietBun So... all the benefits of alcohol, without the liver problems?
+2@Zanedavid No it didn't... this is way too smooth to trigger epilepsy.
@ArcturusAerospace MATH
@Trijets Yup, I can totally see the resemblance.
Welcome back, Tex.
@ThomasRoderick Holy psychedelic insects?
+1Thanks, @JohnnyBoythePilot @asteroidbook345 @Vidal99977
+1@Gameboi14 I said:
And this is the problem: because you posted a meme instead of something unambiguous, there are a total of two comments about the build itself, and nine comments about memes. That's the reason I'm deleting the entire thread.
Acknowledge when you've read this, so I can delete these comments as well.
+2@Treadmill103 And you are absolutely right, during the 05:00 - 06:00 period the colors are really something.
@Diloph Yes, I know it works on these builds, that's why I posted them :) But think of something else you might want to build that you wanted to animate, without affecting drag of the overall build. Like digital gauges, dials, bar graphs, etc. You don't want your airplane to veer to a side when a needle on a gauge moves, do you?
Thanks, @Treadmill103. I built this to show the kind of thing that would be possible if the materials themselves could take an input. Along with glowing materials, that would enable some really entrancing builds.