@Strikefighter04 Oh, part count wasn't the primary reason I removed the gear -- the main gear are only 25 parts each. I removed them because they have rotators, which make heavy builds wobbly in flight. Also, if you tested the original, you might have noticed that the gear clips through the body during hard turns. That kind of thing really annoys me.
Well thank you, @Spectre2520. I think it shows that if the basic shape is good enough, you can drop a lot of detail and have your build still look good.
Thanks, @Strikefighter04. Well, I already made the original with the cool three-axis landing gear. This one is purely for performance. I wanted to keep it under 400 parts as some people complained they couldn't run the original.
Your criticism about "one construction" method is about as valid as criticizing an architect for building all his skyscrapers out of concrete. If I've developed a better construction method, why would I not use it for everything?
no moving parts, no landing gear
Not true.
no scale in mind
I've explained many times why I build big. If you can't understand it, that's your problem.
even though I was already aware of what an insufferable douchebag you are
If you were so aware, why did you use my work? Where's your integrity?
whilst depending entirely on my ONE pathetic gimmick
I have at least a dozen innovations in SimplePlanes, thus far unmatched. I have over 400 largely unique designs, that perform their functions exceedingly well. What do you have? A few cockpits, and a few mediocre planes. If my work counts as one gimmick, yours counts for about... 0.05?
I could get insane points if I JUST built cockpits,
That's what it comes down to for you and your buddies, doesn't it? It's all about points. Forget fun, forget creativity, it's all about points. Well then, if points are so important to you, then build cockpits. Let's see you build 400 unique cockpits.
You done yet? You should be.
I'm just getting started, boyo. Meanwhile, you feeling dumb yet? You should be. :)
@Stingray Heavy-pitch mode is only meant to be used up to 1000 mph, for high-G turns, landings, and slow flight. Enabling afterburner (AG1) and AG2 together will result in very violent turns.
I'm not sure why handling should be different on mobiles than on desktops -- with a keyboard, every control input is either 1, 0, or -1. On mobiles, I believe it can be any number in that range, but the range is still -1 to 1. So max pitch input on desktop should have the same effect as it does on mobile.
Another thing, have you ever noticed auto-roll on any of my builds?
@Stingray Thanks for the feedback, every bit helps. To increase pitch authority, you need to activate AG2 -- or do you mean you'd like the pitch to be even stronger than that?
@Texasfam04 Exactly! I'd build the "intended" model once, but then I'd build whatever I could come up with, and that was way more fun, and that's what gave Lego its lasting value for me. I actually find it worrying that a community of mostly teenagers -- for a building game -- is so chock-full of kids who just can't think beyond replicas. It's almost like a cult -- not only do they build nothing but replicas themselves, they pester and sometimes actually try to bully everyone else into doing the same.* It's a good example of "invented here" syndrome -- if "someone else" designed something, like a Star Wars spaceship, making a replica of that is fine; but heaven forbid that one of us dares to come up with something original.
* Note: I'm not referring to anyone who's posted in this thread, but to past encounters I've had.
@CCCP That's ok, I don't need anyone to agree with me. And by "copy" I didn't mean copy and paste, but to manually copy an entire book, like scribes used to do before the printing press. Manually copying books went out of fashion pretty quickly as soon as the printing press came along, and most people today would consider it a waste of time.
How difficult something is to do is not a measure of its value. It's very difficult to create a photorealistic painting, so if that's what created value, everyone would be doing photorealistic paintings. But they don't. The point of being human is to let machines do all the repetitive, tedious work, and use our time to be creative instead.
@CCCP Well, I find building replicas very boring. I've been building a few lately, and they just killed the fun for me. (Now I know why people burn out of this game.)
Imagine a creative writing site where all people did was copy existing books.
@CCCP Also, the ugly-good looks are kind of the point. Earlier today I was looking at the Sukhoi T-4, and thought "way to take a beautiful plane like the XB-70 and make it ugly." Then I thought, what if the Soviets had tried to make their own Blackbird?
@Mustang51 Da, comrade. This airplane shoots communist bullets in front, expels communist exhaust in back. Is true marvel of peasant engineering, even though actual engineering was done by despised intelligentsia in gulags, only because peasants too busy with honest labour.
@CCCP Americans are cheeky, comrade, overflying our airspace and taking photographs of our beautiful Russian women. Also you are cheeky, for not upvoting superior technology. Is disrespectful.
@Texasfam04 Thanks, glad to hear that. I really can't imagine how it could happen, unless their devices have dodgy inputs (mis-calibrated joystick/mouse, or something like that).
@ChallengerHellcat Well, I can only say the same thing I said earlier -- if there is in fact auto-roll, it's not because of a problem with my builds -- they're mathematically perfectly symmetrical, everything is perfectly aligned -- but because there's something wrong with your device, or the game engine is doing something weird on your device. Maybe when builds are computationally demanding and the device is low-powered, the game engine calculates physics differently. I can only speculate. In any case, I cannot debug a problem I cannot reproduce, so if you do experience auto-roll on my builds, you'll just have to live with it.
@ChallengerHellcat I didn't say it was a prank, I said I suspect it's a prank. And you haven't proved anything apart from the fact that a build of mine that may or may not have been modified appears to very gently roll to the right when afterburner is engaged. I have tested for auto-roll over and over again, with multiple builds, under all possible conditions, and it just -- does -- not -- happen for me.
The other thing that makes me doubt you is that when I asked you whether you had noticed auto-roll on any other builds of mine, you immediately came back with "yes, auto-roll occurs on all [your] builds." Unless you somehow managed to test all 400+ of my builds in the minute or two it took you to answer, you couldn't possibly have been telling the truth.
@Spectre2520 You'll have to ask the developers, as that just doesn't happen for me, on this build or any other, on any physics settings. Unless, as I suspect, this alleged "auto-roll" is a prank.
You could just copy and paste the story of how, on the morning Yeager made his historic flight, he had two broken ribs from a horseriding accident the day before. Now, to close the cockpit door on the X-1, you had to pull really hard with the right hand, and with his broken ribs Yeager couldn't do that. The cockpit was too cramped to be able to get enough leverage to close the door with the left hand.
Yeager didn't want to lose his shot at being the first supersonic man, so he didn't tell anyone except the flight engineer, who sawed off a broom handle that Yeager could use to close the door with his left hand. And that is how the world's first supersonic flight was made, with a sawed-off broom handle in the cockpit.
@ChallengerHellcat Performance is fine, it goes up hills like a gecko. But you need to work on the body. I'd recommend you build the body separately, out of low-mass blocks, and add a great deal more detail. Once it's finished, save it as a subassembly, then attach it to the chassis.
@ThePrototype Hmm I don't get it, but I guess without a flow visualization experiment we'll never know.
@ThePrototype I'm assuming the roll happens because the wingtip that's drooped causes the wing on that side to have less lift?
@ThePrototype Cool. Does your Avion also roll when you droop a wingtip?
@Strikefighter04 Oh, part count wasn't the primary reason I removed the gear -- the main gear are only 25 parts each. I removed them because they have rotators, which make heavy builds wobbly in flight. Also, if you tested the original, you might have noticed that the gear clips through the body during hard turns. That kind of thing really annoys me.
+1Well thank you, @Spectre2520. I think it shows that if the basic shape is good enough, you can drop a lot of detail and have your build still look good.
+2@ThePrototype Look forward to seeing the more advanced version.
Thanks, @Strikefighter04. Well, I already made the original with the cool three-axis landing gear. This one is purely for performance. I wanted to keep it under 400 parts as some people complained they couldn't run the original.
+1@ThePrototype No problem. Interesting steering arrangement.
+1@Stingray I can recommend it. PCs make the best gadgets.
@Stingray I'm very glad to hear that. I suppose it's somewhat realistic that flying with the gear partially down affects handling :)
Ideal landing speed is about 150 mph, it lands quite well at that speed.
That's a lot of devices... you like your gadgets, huh?
@Sarpanitu Scripts like mine don't come out of ignorance... Keep telling yourself whatever helps you sleep at night.
And that's about as much time as I have to waste on lowlifes like you. You are now blocked. Have a nice life :)
@Akali I find the colours in SP to be too bland and muddy, so I wrote some custom shaders to make them more vivid and increase the contrast a bit.
@Sarpanitu
Your criticism about "one construction" method is about as valid as criticizing an architect for building all his skyscrapers out of concrete. If I've developed a better construction method, why would I not use it for everything?
Not true.
I've explained many times why I build big. If you can't understand it, that's your problem.
If you were so aware, why did you use my work? Where's your integrity?
I have at least a dozen innovations in SimplePlanes, thus far unmatched. I have over 400 largely unique designs, that perform their functions exceedingly well. What do you have? A few cockpits, and a few mediocre planes. If my work counts as one gimmick, yours counts for about... 0.05?
That's what it comes down to for you and your buddies, doesn't it? It's all about points. Forget fun, forget creativity, it's all about points. Well then, if points are so important to you, then build cockpits. Let's see you build 400 unique cockpits.
I'm just getting started, boyo. Meanwhile, you feeling dumb yet? You should be. :)
Very punny, @CruzerBlade
+1@Stingray OK, which device(s) does auto-roll happen on?
@Stingray Heavy-pitch mode is only meant to be used up to 1000 mph, for high-G turns, landings, and slow flight. Enabling afterburner (AG1) and AG2 together will result in very violent turns.
I'm not sure why handling should be different on mobiles than on desktops -- with a keyboard, every control input is either 1, 0, or -1. On mobiles, I believe it can be any number in that range, but the range is still -1 to 1. So max pitch input on desktop should have the same effect as it does on mobile.
Another thing, have you ever noticed auto-roll on any of my builds?
@Stingray Thanks for the feedback, every bit helps. To increase pitch authority, you need to activate AG2 -- or do you mean you'd like the pitch to be even stronger than that?
@huaishushu2333333 It means "damn" in Russian, more or less.
@AWESOMENESS360 Da, comrade. Strong like bull, clever like tractor.
@Yeagerskibbiers No, why?
Thanks, @ThePilotDude @UnitedStankCrafts @QuickNils
@Texasfam04 Exactly! I'd build the "intended" model once, but then I'd build whatever I could come up with, and that was way more fun, and that's what gave Lego its lasting value for me. I actually find it worrying that a community of mostly teenagers -- for a building game -- is so chock-full of kids who just can't think beyond replicas. It's almost like a cult -- not only do they build nothing but replicas themselves, they pester and sometimes actually try to bully everyone else into doing the same.* It's a good example of "invented here" syndrome -- if "someone else" designed something, like a Star Wars spaceship, making a replica of that is fine; but heaven forbid that one of us dares to come up with something original.
* Note: I'm not referring to anyone who's posted in this thread, but to past encounters I've had.
+4@Stingray glad to hear that. Do you get lag on either device with this build?
@CCCP That's ok, I don't need anyone to agree with me. And by "copy" I didn't mean copy and paste, but to manually copy an entire book, like scribes used to do before the printing press. Manually copying books went out of fashion pretty quickly as soon as the printing press came along, and most people today would consider it a waste of time.
How difficult something is to do is not a measure of its value. It's very difficult to create a photorealistic painting, so if that's what created value, everyone would be doing photorealistic paintings. But they don't. The point of being human is to let machines do all the repetitive, tedious work, and use our time to be creative instead.
Anyway, to each his own.
+2@CCCP Well, I find building replicas very boring. I've been building a few lately, and they just killed the fun for me. (Now I know why people burn out of this game.)
Imagine a creative writing site where all people did was copy existing books.
+2@CCCP In Soviet Union we have saying, "don't use bicycle to do tractor's job." Same way, you can't use a phone or tablet to do a real computer's job.
@CCCP Also, the ugly-good looks are kind of the point. Earlier today I was looking at the Sukhoi T-4, and thought "way to take a beautiful plane like the XB-70 and make it ugly." Then I thought, what if the Soviets had tried to make their own Blackbird?
@CCCP Looks are subjective, but this build doesn't have a part count? That's odd, I can see it...
@CCCP Angliskis use 'cheeky' to mean 'offensively bold,' 'not showing respect.'
@CCCP Is ok, proletariat will still win. Is historical inevitability.
@Mustang51 Da, comrade. This airplane shoots communist bullets in front, expels communist exhaust in back. Is true marvel of peasant engineering, even though actual engineering was done by despised intelligentsia in gulags, only because peasants too busy with honest labour.
+1@CCCP Americans are cheeky, comrade, overflying our airspace and taking photographs of our beautiful Russian women. Also you are cheeky, for not upvoting superior technology. Is disrespectful.
+1@CCCP Da, this post is very serious, as anyone can tell.
@Treadmill103 Is capitalist LIES!
@Treadmill103 Thanks. I've tested on low, medium, and high, and never once experienced auto-roll. Good to have confirmation.
@Texasfam04 Thanks, glad to hear that. I really can't imagine how it could happen, unless their devices have dodgy inputs (mis-calibrated joystick/mouse, or something like that).
@Treadmill103 Quick question, have you ever experienced auto-roll on any of my builds, with or without afterburner on?
@Treadmill103 You think is funny, comrade? Is pride and joy of Soviet Union, proof of superior technology. Please to show respect.
@ChallengerHellcat Well, I can only say the same thing I said earlier -- if there is in fact auto-roll, it's not because of a problem with my builds -- they're mathematically perfectly symmetrical, everything is perfectly aligned -- but because there's something wrong with your device, or the game engine is doing something weird on your device. Maybe when builds are computationally demanding and the device is low-powered, the game engine calculates physics differently. I can only speculate. In any case, I cannot debug a problem I cannot reproduce, so if you do experience auto-roll on my builds, you'll just have to live with it.
@ColonelStriker What meme? This is history, tavarisch.
@ChallengerHellcat I didn't say it was a prank, I said I suspect it's a prank. And you haven't proved anything apart from the fact that a build of mine that may or may not have been modified appears to very gently roll to the right when afterburner is engaged. I have tested for auto-roll over and over again, with multiple builds, under all possible conditions, and it just -- does -- not -- happen for me.
The other thing that makes me doubt you is that when I asked you whether you had noticed auto-roll on any other builds of mine, you immediately came back with "yes, auto-roll occurs on all [your] builds." Unless you somehow managed to test all 400+ of my builds in the minute or two it took you to answer, you couldn't possibly have been telling the truth.
+1@Texasfam04 Thanks, I'd appreciate that.
@Texasfam04 Have you flight-tested this build? If yes, did you notice any auto-roll, with or without afterburner?
@Spectre2520 You'll have to ask the developers, as that just doesn't happen for me, on this build or any other, on any physics settings. Unless, as I suspect, this alleged "auto-roll" is a prank.
+4@Texasfam04 Not bad, huh comrade? I make joke, glad you like. As to your question, I've used that technique plenty of times:
Although it's understandable why you think this is the first, as the curves are really exaggerated on this one.
+3@WarHawk95 Correct.
You could just copy and paste the story of how, on the morning Yeager made his historic flight, he had two broken ribs from a horseriding accident the day before. Now, to close the cockpit door on the X-1, you had to pull really hard with the right hand, and with his broken ribs Yeager couldn't do that. The cockpit was too cramped to be able to get enough leverage to close the door with the left hand.
Yeager didn't want to lose his shot at being the first supersonic man, so he didn't tell anyone except the flight engineer, who sawed off a broom handle that Yeager could use to close the door with his left hand. And that is how the world's first supersonic flight was made, with a sawed-off broom handle in the cockpit.
+6@ChallengerHellcat Performance is fine, it goes up hills like a gecko. But you need to work on the body. I'd recommend you build the body separately, out of low-mass blocks, and add a great deal more detail. Once it's finished, save it as a subassembly, then attach it to the chassis.
@ChallengerHellcat Getting there.
@JettStorm And this is why consistent branding is so important...
+2