198k SledDriver Comments

  • SR-71 Blackbird v04 6.4 years ago

    @AWESOMENESS360 Or if it's a Cessna that can go Mach 5 and obliterate everything in seconds...

  • I flew a Cessna-182! 6.4 years ago

    Did you do a ground speed check? Just kidding, that's very cool. (By the way, it's "reins" not "reigns".)

  • SR-71 Blackbird v04 6.4 years ago

    @AWESOMENESS360 That's great, I'm not knocking Cessnas. In real life, I'd be happy to fly a Cessna. But this is a game, where there are no limits to what we can conceive and build. So I'd rather build high-performance planes than light aircraft, that's all.

  • SR-71 Blackbird v04 6.4 years ago

    Thanks, @Mumpsy. I think this is the closest thing to a replica I've ever built. Went full blueprint on this one.

  • SR-71 Blackbird v04 6.4 years ago

    @LiamW Yeah, I've been thinking about the XB-70 for a while. Next up, maybe?

    +1
  • SR-71 Blackbird v04 6.4 years ago

    @AWESOMENESS360 Well, some of us aim higher than Cessnas... :)

    +2
  • SR-71 Blackbird v04 6.4 years ago

    @Spectre2520 Thanks, glad to hear that. Not busy, it's just that every once in a while I have an encounter with a certain kind of person here that puts me off the game for a while.

    +1
  • SR-71 Blackbird v04 6.4 years ago

    Thanks, @CRJ900Pilot

  • SR-71 Blackbird v04 6.4 years ago

    @ThomasRoderick Thanks. Can't go wrong with black, black, black, and red.

    +4
  • My Mechanical Biped Walker 6.4 years ago

    Outstanding.

  • SR-71 Blackbird v04 6.4 years ago

    @ACEPILOT109 Yeah, Steam is the way to go.

  • SR-71 Blackbird v04 6.4 years ago

    @ACEPILOT109 Thanks. If you have a PC, there's no reason you can't make whatever I make.

  • SR-71 Blackbird v04 6.4 years ago

    @ACEPILOT109 42. Why, does it bother you?

  • Vector 6.4 years ago

    @ChallengerHellcat So, what about that video you were going to make?

  • Brutus 6.4 years ago

    @Skyler717

    Why, thank you


    (I think so too)

  • Albatross (slow flight demonstrator) 6.4 years ago

    @ViciousTNT Sure, hi. No need to be formal, I only do that with people I don't like.

  • Tupolev Tu-22 Backfire 6.4 years ago

    @Al3jandro6304 Yes....

  • Tupolev Tu-22 Backfire 6.4 years ago

    @Bugamashoo Why not ask them here? I'm not on Discord, and am not inclined to be.

    +1
  • Tupolev Tu-22 Backfire 6.4 years ago

    Thanks, @ChickenMcNuggets007

    +1
  • Tupolev Tu-22 Backfire 6.4 years ago

    @Al3jandro6304 You don't see how the lines form the shape of the airplane?

    +1
  • Hypebeast 6.4 years ago

    Your builds just keep getting better and better. Oh, and happy birthday.

  • Tupolev Tu-22 Backfire 6.4 years ago

    @Mustang51 Yeah, playing SP on mobiles/tablets is like going on the highway on a unicycle. You're welcome.

    +1
  • Clentaminator 6.4 years ago

    @Spectre2520 Interesting design, but a little too basic. Also, you need to start using modded wings -- wings flexing through other parts when you pitch, roll, or yaw just look terrible. You can get the modded wing (along with other modded parts) here.

  • Tupolev Tu-22 Backfire 6.4 years ago

    @Mustang51

    The violent veer to the left when taking off is caused by the two wheels nudged together on the front landing gear. Removing one of them takes care of the veering. But there's still an auto-roll and auto-yaw problem in flight. The only quick way to make it go away was to set dragScale=0 on every single part on the aircraft.

    Asymmetric drag happens because of parts that are asymmetrical or angled. To avoid this in future, you have to make sure to only use parts with zero massScale and dragScale for anything that's asymmetric. Rotators and anything attached to them must always have dragScale set to 0.

  • Tupolev Tu-22 Backfire 6.4 years ago

    @Mustang51 Yeah, as far as I know.

  • Vector 6.4 years ago

    @ChallengerHellcat No problem. Remember to record it exactly how I described in my previous comment.

  • Tupolev Tu-22 Backfire 6.4 years ago

    @Mustang51 Thanks. Yeah, let's see how SR2 pans out. The lack of weapons pretty much kills the attraction for me.

  • Vector 6.4 years ago

    @ChallengerHellcat Hmm, no. I know my builds don't auto-roll. Anyone who wants to prove otherwise can post some video evidence. The one video I've seen so far seems... unconvincing, to say the least.

  • Vector 6.4 years ago

    @smaug That's the only thing to do with tablets: throw them out the window and get a Real Computer instead.

  • Vector 6.4 years ago

    @ChallengerHellcat I find that very hard to believe. I'm wondering why no one else has mentioned it so far. If you can record a video of yourself downloading some of my builds directly from this website, then taking off, engaging afterburner and autoroll occurring, I'd be interested. Otherwise...

  • Scripts? 6.4 years ago

    @RailfanEthan Well, I can't imagine why more people aren't using it. I was expecting at least a few people trying it out, but nothing so far.

  • Vector 6.4 years ago

    @ChallengerHellcat Does it happen on any other builds of mine?

  • Tupolev Tu-22 Backfire 6.4 years ago

    @Mustang51 How are things? You're coming back at a time when the game seems to be dying, but I'm sure there's still fun to be had.

    I'm only building replicas to test the capabilities of my scripts, I still find them as boring as I always did. But I have to admit, some of them turned out pretty good.

  • Tupolev Tu-22 Backfire 6.4 years ago

    Thanks much, @CRJ900Pilot

  • Tupolev Tu-22 Backfire 6.4 years ago

    @F104Deathtrap Efficiency is good, but it does have other things going for it...

    +1
  • Tupolev Tu-22 Backfire 6.4 years ago

    @grizzlitn Did you post it?

  • Panavia Tornado 6.4 years ago

    @ViciousTNT What's a NANI?

  • Scripts? 6.4 years ago

    @F104Deathtrap @RailfanEthan What's with the prejudice against machines? When you cut us, do we not bleed hydraulic fluid? And when we have to deal with retards, do we not get frustrated just as you do?

    On a somewhat more serious note, why do I have to be an AI? Are you saying humans can't be good with code?

    +1
  • Scripts? 6.4 years ago

    @ChiChiWerx It depends on how much fidelity you want. A straight-sided annular section with those radii is fairly straightforward to make. But if you want it tapering down like the real thing, you'll need to use at least around 10 annular sections, and each section would need at least 50 parts or so to appear relatively smooth. I'd recommend just using a regular inlet part and setting cornerTypes to 1,1,2,2,1,1,2,2 or 1,1,3,3,1,1,3,3. You'll get a small straight section between the curvy side and the straight side, but the taper would look a lot better.

  • Tupolev Tu-22 Backfire 6.4 years ago

    @grizzlitn OK. I'm signing off now, will look at it tomorrow.

  • Panavia Tornado 6.4 years ago

    Thanks, @ViciousTNT. Yup. Next-level Beast.

  • Tupolev Tu-22 Backfire 6.4 years ago

    @grizzlitn Спасибо. Sure, what do you need?

  • Tupolev Tu-22 Backfire 6.4 years ago

    Thanks, @ViciousTNT

  • Vector 6.4 years ago

    @Chancey21 thanks, Chancey-o

  • Scripts? 6.4 years ago

    @ChiChiWerx well, if you post an image of what you want to make, I could tell you whether it's doable.

    +1
  • Vector 6.4 years ago

    @randomusername Here's a video of my test run. From 00:22 to 01:21, there is no pitch, roll, or yaw input to the airplane; all I do is turn the afterburner off and on again. As you can see, it stays stable in any attitude (up to a point, of course -- if you roll too much it will start to slip in that direction).

    How can I agree when your one data point is the outlier? I have over 400 published builds at this point, and not once have I encountered an auto-roll problem in over 1000 hours of gameplay. No one else has ever reported one, either.

  • Vector 6.4 years ago

    Edit: Yup. As I thought... Wow.

    "As you thought, wow" what? So far your video is the exception. Do you understand a notion called "burden of proof?"

  • Vector 6.4 years ago

    @randomusername

    Or do you think that I have lied and I am always wrong?

    I've never called you a liar. As for wrong, my builds are well-known for being exceptionally stable -- they will go where you point them, and keep going in that direction until you provide further input or they hit something. So you can understand if I'm skeptical when you say it has auto-roll.

    Here are two older videos, the current one is still uploading:

    The Brute being aimed at a ship, then switching to orbit view, and hitting the ship with gunfire.

    The Atlantis II gaining a total of 2 feet after crossing the Beast fleet and before hitting Krakabloa.

    +1
  • Vector 6.4 years ago

    @randomusername Well, then the problem is with either your device, or the version of SimplePlanes that runs on your device, or your particular installation of SimplePlanes. I just tested on low, medium, and high physics settings, and there is no auto-roll, with or without afterburner; in level flight, or canted to either the left or right. I'm uploading a video of a test run right now, there are about 20 minutes to go until it's finished uploading, then I'll post a link.

  • Vector 6.4 years ago

    @AWESOMENESS360 I get that, don't worry. If I hadn't, would I have thanked you for your comment?