@NavySealion
.
Good point, come to think of it mouse joystick does exist. Thanks for pointing that out (although it holds true when using keyboard controls).
@ChisP
.
This doesn't go beyond basic trigonometry and algebra. This doesn't fundamentally change anything- it just makes life easier for more advanced builders.
@EternalDarkness
Hey, maybe a mod will get this out to the devs faster- can I hear about why the Cannon's projectileVelocity attribute isn't in SI units? Confused from a consistency standpoint.
@WNP78 Sorry you ping you again, but just haven't heard about this yet- the cannon part's projectileVelocity attribute is not in SI units while all other similar ingame XML traits are. I'd just like to know about this.
@DeathStalker627 Perhaps, if you utilize the ignitionDelay attribute. It'll require 2 missiles, but I can see it working. One to just move the missile in the general direction, the second to guide it in.
@MrPorg137
.
For Android, there should be a beta testing option in the Google Play Store. Take a good read through that first paragraph of the beta announcement post.
@MrPorg137
.
If you're using iOS, then you need to sign up for the beta test to access it now. For a final, official release of version 1.9, I expect we'll get it in a month and a half-ish.
@Mattangi2
The cannon part can be edited to set a fuze time, which combined with the projectile velocity you can easily figure out a fuze distance. So, a bit of maths and XML.
You may not alter the gift boxes themselves, although you may create attachments to the gift boxes to deliver them safely.
Regarding the delivery, you must be able to have 5 drops total (5 airports). Be creative- you don't need to have 5 activation groups to be able to drop a payload 5 times.
@PredatorTN
Use the unlisted post function for testing on the website. Stop the spam. Alternatively, delete the post after you've achieved your testing purposes.
If you needed a link to the predecessor, you could have done the same with an unlisted post. Or delete the post after you "found the link". Keeping this post up is unnecessary spam.
@Vidal99977
I don't know what's up with you, but please get some help. I'm going to assume you're serious, please don't anything rash.
If you want a break from the game, just calmly request an account hold.
If you want to "take advice" as per the assumed purpose of this post, I suggest that what you may think is an interesting addition may not necessarily appeal to the general public. Just a comment.
From what I've seen, I recall quite a few designs from Leehopard (usually the ones with 100+ upvotes), a few from your end, and also some that I cannot confirm the owners of. However, I think the most prominently affected was most definitely Leehopard.
Possibly? Wait until 1.10. I don't expect more "new" parts to be added this patch.
+1@Minecraftpoweer
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Are other aircrafts unaffected by cannon shells?
@NavySealion
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Good point, come to think of it mouse joystick does exist. Thanks for pointing that out (although it holds true when using keyboard controls).
@jamesPLANESii
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Thanks, I think it should've answered most if not all questions here. Glad to be of a help!
Placed here for visibility
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What you've requested. Sorry for the repeated posts folks, I just felt the need to get this out to whoever needs it.
@ChisP
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IRL? Dunno, I always do math whenever I make stuff in SP. Plus, sinusoidal curves are super relevant in any scenario.
@Pilotmario
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SimplePlanes just got brainier, and I love it.
@ChisP
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This doesn't go beyond basic trigonometry and algebra. This doesn't fundamentally change anything- it just makes life easier for more advanced builders.
@CruzerBlade
+1When they delete the designer and you can only use XML to build
@EternalDarkness
Hey, maybe a mod will get this out to the devs faster- can I hear about why the Cannon's projectileVelocity attribute isn't in SI units? Confused from a consistency standpoint.
@WNP78 Sorry you ping you again, but just haven't heard about this yet- the cannon part's projectileVelocity attribute is not in SI units while all other similar ingame XML traits are. I'd just like to know about this.
@CRJ900Pilot There already is one.
To all people confused, here's a guide.
@DeathStalker627 Perhaps, if you utilize the ignitionDelay attribute. It'll require 2 missiles, but I can see it working. One to just move the missile in the general direction, the second to guide it in.
Super long explanation in written form here.
I strongly recommend you give a read through that document, there's been updated and more throughly explained information in that post.
@yellow8041
Nope, but you can edit that manually utilizing the location saves XML file.
@MrPorg137 I'm not sure how I can help you then.
@D0M1N420R
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I can't verify that for you as I'm not on iOS, but I assume you get a code sent to you by Jundroo to the email linked to your account.
@jamesPLANESii
+1.
Yep, I think what most people were confused about was how to enter them into the actual XML system. Just some syntax! Glad I helped.
@MrPorg137
.
For Android, there should be a beta testing option in the Google Play Store. Take a good read through that first paragraph of the beta announcement post.
@MrPorg137
.
If you're using iOS, then you need to sign up for the beta test to access it now. For a final, official release of version 1.9, I expect we'll get it in a month and a half-ish.
Although this is just a bit more basic than what some users might want, I should be good enough to get you guys started on using the new inputs.
@Minecraftpoweer @BlackhattAircraft @jamesPLANESii
+1.
Hey folks, just thought you guys might like to have this. Sorry if I bothered you!
@PositivePlanes
Addressed your question.
@Mattangi2
The cannon part can be edited to set a fuze time, which combined with the projectile velocity you can easily figure out a fuze distance. So, a bit of maths and XML.
@Minecraftpoweer Thanks!
+1@RejsDen Yes, just don't alter the gifts themselves.
@Armyguy1534 @UltimatePlayer123
Regarding the delivery, you must be able to have 5 drops total (5 airports). Be creative- you don't need to have 5 activation groups to be able to drop a payload 5 times.
@Zanedavid No limit, really.
@Armyguy1534
@Zanedavid
Low effort?
Something I've wanted to work on for a while. Hopefully I'll be back to a more active status as I work on this.
+1What the hell happened here
@PredatorTN
Use the unlisted post function for testing on the website. Stop the spam. Alternatively, delete the post after you've achieved your testing purposes.
If you needed a link to the predecessor, you could have done the same with an unlisted post. Or delete the post after you "found the link". Keeping this post up is unnecessary spam.
I'm being a nitpick, but the height of the vehicle is far too tall. Did you use blueprints?
@Homemade
Perhaps if you've made erroneous XML edits, that can happen. Otherwise, you may have not installed it properly.
@Randomdoggo
Since when was 1200 parts mobile friendly?
+2@Vidal99977
I don't know what's up with you, but please get some help. I'm going to assume you're serious, please don't anything rash.
If you want a break from the game, just calmly request an account hold.
@Armyguy1534
If you want to "take advice" as per the assumed purpose of this post, I suggest that what you may think is an interesting addition may not necessarily appeal to the general public. Just a comment.
@Armyguy1534
Just another thing... Why is the end of the barrel tapered?
The barrel looks far too thick.
@jamesPLANESii
From what I've seen, I recall quite a few designs from Leehopard (usually the ones with 100+ upvotes), a few from your end, and also some that I cannot confirm the owners of. However, I think the most prominently affected was most definitely Leehopard.
@Chancey21
My experience with iMovie wasn't that great... I'd rather take other programs like Screenflow any day of the week.
@Gestour
Sounds like something you would do.
@dawson123 Nudge.
@Natedog120705
Please do go ahead! I'd like to see how you did!
+1@DarDragon
I do recommend adding slanted mini-wings to the shell itself to give it the rifling effect and improve accuracy / stability.
+1Good Work!