67.3k SnoWFLakE0s Comments

  • IzzyIA Pong 3.7 years ago

    @GuyFolk
    .
    Yeah! I first saw it on the Doom game that came up some months ago. It's useful but seems kinda gimmicky for moving components.

    Still, this seems very well done.

    +1
  • Digital Pong Teaser 3.7 years ago

    Whoa! Interested in how you would've done the bouncing algorithm. Got a headache and gave up the last time I tried.

    +1
  • Object 3.8 years ago

    I object.

    +1
  • Graphing Calculator JI-84 3.8 years ago

    @Topgun757
    .
    Oh hey! Good for you bud.

  • Digital Screen Input Sneak Peak 3.8 years ago

    Neat.

  • 99A2 Main Battle Tank 3.8 years ago

    @girlsandpanzer
    .
    Probably because you may need to deal with Euler angles for fully accurate correction. Try PitchAngle/cos(RollAngle), it's the system used on my tank here.

  • 99A2 Main Battle Tank 3.8 years ago

    Weird, because in my testing a rotator with PitchAngle/cos(RollAngle) seems to work. Although again, this also seems to be limited to small angles of deviation.

  • PzKpfw PANTHER ausf. G 3.8 years ago

    @WAR122
    .
    What obligation does he have to care about mobile users?

  • MisterT 3.8 years ago

    bomb sight goes brrr

  • What has the SimplePlanes Community Taught you? 3.8 years ago

    Probably mostly how to teach. Trying to teach concepts to a wide variety of people is something I haven't had the opportunity to really get otherwise, and it's also forced me to learn some new skills to supplement that.

  • kthnxbye privileges revoked 3.8 years ago

    kthnxbye

    +1
  • Wasp Enhanced Armament 3.8 years ago

    takes real life physics into account

    For all practical purposes, yes.

    +3
  • M1A2 Abrams 3.8 years ago

    @ChrisPy
    .
    Like to use FT Yaw for rotation and trim for elevation. Check how I did my Challenger 2.

  • M1A2 Abrams 3.8 years ago

    @ChrisPy
    .
    Personally disagree, I like to use WASD for movement controls. Throttle really doesn't make sense at all to me.

    +2
  • SP Extra 3.8 years ago

    @AzureCorp
    .
    Existing

  • Graphing Calculator JI-84 3.8 years ago

    @skullshredder
    .
    Only took around a week from idea to product! Maybe 10 man-hours.

    +2
  • Graphing Calculator JI-84 3.8 years ago

    @Giantwhale
    .
    Yep! Just enter your desired equation in the equation display screen and press graph.

  • Graphing Calculator JI-84 3.8 years ago

    @Dathcha
    .
    Maybe! I'll see what I can do to make a barebones computer.

    +1
  • IRL v. SP 3.8 years ago

    @FeiWu @K2K
    .
    Incorrect. If you'd download it you can find out! Actually are airbrakes with code in them.

  • Graphing Calculator JI-84 3.8 years ago

    @Vukasin123king
    .
    For any inquiries regarding our product please contact support@jundrooinstruments.com.

  • IRL v. SP 3.8 years ago

    @asteroidbook345
    .
    Ti-Nspire.

  • Graphing Calculator JI-84 3.8 years ago

    @Hyperloop
    .
    Oh wow hello!

  • Graphing Calculator JI-84 3.8 years ago

    @WNP78
    .
    Yeah, good point. Maybe I could create a color edition and have it graph that separately. Although, it really isn't good enough until i can figure out either how to increase resolution efficiently or fix antialiasing.

  • Graphing Calculator JI-84 3.8 years ago

    @asteroidbook345
    .
    Perhaps. IDK about how I would implement it though.

  • Graphing Calculator JI-84 3.8 years ago

    @HosmiAurus
    .
    Unfortunately, not yet. Maybe later.

  • Graphing Calculator JI-84 3.8 years ago

    @NightmareCorporation
    .
    Someone stole it while I wasn't looking in math class.

    +5
  • Graphing Calculator JI-84 3.8 years ago

    @PioThePioneer
    .
    Don't be. Just do it.

  • Graphing Calculator JI-84 3.8 years ago

    @Sadboye12
    .
    Yeahhhhh!!

    +1
  • Graphing Calculator JI-84 3.8 years ago

    @ZWLenning
    .
    Thank you! It really isn't that difficult conceptually. I just happened to think of actually making it.

  • Graphing Calculator JI-84 3.8 years ago

    @ZWLenning
    .
    It graphs equations.

  • Graphing Calculator JI-84 3.8 years ago

    @JaeBeansS
    .
    Rip. Well, I'll see what I can do. Maybe.

    +2
  • Graphing Calculator JI-84 3.8 years ago

    @JaeBeansS
    .
    It's been aggressively optimized so should run fine on modern devices.

    +7
  • Funky Trees Addendum - OR logic operator behavior 3.8 years ago

    @AN2Felllla
    .
    Check your brackets. FT tries to auto-complete if possible, sounds like that might be the case. Are you using implicit multiplication as well?

    +1
  • Vector Aircraft 3.8 years ago

    Ok this is actually good
    How about scalars

    +2
  • Jundroo Instruments JI-84 3.8 years ago

    @klm747klm747
    .
    Wait for release to see ;)

  • Jundroo Instruments JI-84 3.8 years ago

    @klm747klm747
    .
    Completely incorrect! Ding dong!
    No rotators, no pistons. All fully digital, pixel based display.

  • Jundroo Instruments JI-84 3.8 years ago

    @RC1138Boss
    .
    Quite literally a graphing calculator.

    +1
  • Functional Bombsight - All-Altitude, All-Weather 3.8 years ago

    @MrShenanigans
    .
    It's not 100% accurate. I haven't included drag force calculations when this was made.
    You also might be using custom bombs, which don't have the same trajectory as simply bombs.

  • Regular Dodecahedron 3.9 years ago

    @Blaze77gunYT
    .
    Go ahead.

  • Regular Sphere 3.9 years ago

    Amazing job. Simply perfect shape.

  • Regular Cube 3.9 years ago

    Excellent. Have I created a copypasta?

  • Regular Dodecahedron 3.9 years ago

    @Vincent_
    .
    Oh no! What am I gonna do now???

    +1
  • Brough Superior SS100 3.9 years ago

    Kino's Journey!

    +1
  • Embraer EMB-121 Xingu 3.9 years ago

    Illegal, DeezDucks uploading

  • Regular Icosahedron 3.9 years ago

    @spefyjerbf
    .
    Indeed entertaining. I think I've provided a lot of people with decent popcorn.

    +4
  • Regular Icosahedron 3.9 years ago

    @AN2Felllla
    .
    Please, I challenge you, point out where I have been needlessly verbose. If you can simplify my words without changing the meaning or making it too long, I'll gladly accept the proposition that I'm doing this verbose thing intentionally.
    .
    I forgot to mention, please drop the openly mocking attitude. It helps no-one.

    +1
  • Regular Icosahedron 3.9 years ago

    @AN2Felllla
    .
    Ah, also spefy and Bacon are far better mathematicians than I am. If I have somehow presented myself as otherwise, I apologize. I am nowhere near as qualified to talk about mathematics on a higher degree than basic calculus.

    +3
  • Regular Icosahedron 3.9 years ago

    @11qazxc
    .
    Unfortunately, my paneling skills aren't as good enough, or neither is brute forcing minute increments of rotations and positions well worth my time. By performing calculations, I can ensure that the shape is accurate and no errors are incurred in the process. Besides I can practice some unique geometry I don't really get to touch otherwise, and I also get a kick out of having everything planned out and watching it all click into place. The rod rotation method was attempted actually, but I was quite dissatisfied with the eventual result and resorted to calculation.
    Hope that clarifies the reasoning behind my methodology. My aim was to create a perfect (almost) shape. Something as good as a render.

    +6