11.3k ThomasRoderick Comments

  • AST-104 ''Cerberus'' 4.3 years ago

    @AvalonIndustries The thing is that when the main turret turns, the flak turret turns with it - and that angle is added to the traverse angle of the flak turret. So when the turret is not pointing straight forward the flak cannon points to the wrong direction.

    +1
  • AST-104 ''Cerberus'' 4.3 years ago

    Battleship on land, eh?
    .
    .
    ... Unleash 19 barrels of hell!
    .
    .
    ... the flak cannon on top of the turret needs some rework, though...

  • FV-OM 01 Shimmer 4.3 years ago

    @Sadboye12
    So... here's some random guesstimation:
    The Aethereal Reactor have a particle reaction of some kind (my bet is on some means to siphon zero-point radiation, using methods similar to the Iskandarian Mechanism, if the name "Aether" means "the Dirac Sea" instead of "the inventor have delusions of grandeur plus a fetish for archaic vocabulary") contained in an energy field and powers various systems of the vehicle, including the both the antigrav coils and primary (probably worked on the same principle as the antigrav ones, only pointed rearwards instead of down) drive coils, plus the avionics of the craft and whatever AI node it used (its tendency to perform better in formations is a stereotypical behavior for networked self-reasoning AI systems, each additional node to the network allows the calculation/reasoning process to more precise and more efficient by a large amount, some times exponentially so, both from the increased FC sensor precision due to triangulation and from increased synaptic capacity).
    The "Telion Charge" system is one of the many expressions of the energy released from the Aethereal Core, where some of the energy is encased in a separate containment field and ejected from the reactor core (whether the field is self-sustaining is largely dependent on what type of particles are used and what reaction it is), whereas the Harmonic Glitter is more about adding an outer layer to the containment fields, fill both layers with enough energy (probably by partially lowering/collapsing the inner layer), then suddenly collapsing the outer layer while simultaneously maintaining full strength on the inner layer to create a devastating particle "pulse" that fries everything around the focus, aka the reactor. So basically a weaponized (and slight more controllable) form of the dreaded "reactor/field overload" event.
    .
    .
    .
    ... Okay, how many of you consider me insane, crazy, drunk, high, or a combination of the above after this post? Comment down below.
    ... in case anyone's wondering it's just a side effect of the covid vac-
    Tom! Is it so hard for you to admit that you're just autistic that you need to spin up some bullshit like that so that more people can get the f#cking virus and die in some of the most agonizing way possible you little $hit?! Admit it. NOW!
    .
    ... that came from nowhere.
    .
    ... yeah I'm autistic and for some reason I'm unreasonably attracted to all those fictional technology in speculative fiction, both sci-fi and magitek...
    .
    ... and I'm sorry for hogging the channel.

  • FV-OM 01 Shimmer 4.3 years ago

    @Grob0s0VBRa
    DAT IZ DA ROIGHT AN' PROPA ORKY WOI OV DA MEKBOYZ! WAAAAAAAAGGGHHH!!!
    Silliness aside, that sounds pretty dangerous... to both friends and foes alike. The system seem to share some similarities with the Type 492-C dual-purpose mass driver in the utilisation of particle dispersion technology to create massive amounts of destruction, though.

    +2
  • FV-OM 01 Shimmer 4.3 years ago

    What the hell is the harmonic glitter...

    +1
  • UI-4053 Sphyrna 4.4 years ago

    A submarine in the sky, eh?

  • Moo-Torcycle 4.4 years ago

    Moooooooooooooo~

    +5
  • XF-14 mod 22 'Skull and Rose' 4.5 years ago

    Is that a YF-23/F-14 mix? I'm almost feeling sorry for anything that happened to be on the receiving end of this duo...

  • Of Question and Teaser 4.5 years ago

    @Grob0s0VBRa Oh, so "just" archaeotech (whether its original form is considered silica animus is up for debate) corrupted by the ruinous powers, eh?

  • Of Question and Teaser 4.5 years ago

    Ah, that daemon engine, eh?

  • (somewhat) Accurate Ordnance Sizes and Flight Models 4.5 years ago

    @Tang0five Thanks pal! I am planning to release one w/ even more size-accurate bombs one day. And perhaps a few M2 Brownings as well...

  • Hawker P.1027 Cyclone 4.5 years ago

    For a second I thought you are using Wright Cyclone engines...

    +1
  • Bristol Fighter F.2B 4.5 years ago

    @Tang0five The biggest question is why I haven't upvoted them yet or why I haven't followed you when they came out...

    +1
  • Betelgeuse A1 4.5 years ago

    Zhara! Good to see ya 'gain!

  • SKV-14+ 4.5 years ago

    THAT turret, eh?

    +1
  • Off-road motorcycle test 2 4.5 years ago

    Keep up the good work, Kako!

    +1
  • Unstable but Stable 2 4.5 years ago

    @GuyFolk
    up above 90 degrees
    IIRC the cobra is supposed to go beyond 90 degrees...

  • Unstable but Stable 2 4.5 years ago

    @GuyFolk The point is that the braking effect is achieved by the apparent angle of attack (with respect to the airbrake) and the "lift" it generates. Basically speaking, the entire "cobra" schtick, but localized to a small wing surface instead of the entire plane.

  • Unstable but Stable 2 4.5 years ago

    @CenturiVonKikie @GuyFolk
    The in-game drag is still zero, but the fact that it's a wing surface (and thus generating backwards "lift") probably helped a bit. Has seen something similar on some @Greggory005's build.

    +1
  • Unstable but Stable 2 4.5 years ago

    @GuyFolk I mean, for a lot of times you don't quite need a brake to go beyond 90 degrees do ya? Granted, the one I used personally is a small subsonic drone that is only unstable on the yaw axis, and I -bleep-ed up on the anhedral effect and yaw control...

  • Unstable but Stable 2 4.5 years ago

    IIRC you can use clamp functions to prevent the split-brakes from going crazy... Had done something to a tailless design of my own based on some @CenturiVonKikie's design.
    Anyways, just an underqualified noob talking. Take no heed...

  • Lautern Skyly J-2 'Teacher' 4.5 years ago

    Holy... I promise I'll try to learn from this design as much as I can.

  • ATLAS SD-01A Specter (Sparky) 4.6 years ago

    @AtlasMilitaryIndustries Is the entire ATLAS military robotic or do they "just" use those super-fancy AIs as some sort of OP auxiliary (a la Sentou Yousei Yukikaze)?

  • ATLAS SD-01A Specter (Sparky) 4.6 years ago

    @Xx24reminder
    @AtlasMilitaryIndustries
    A robotic/autonomous ace pilot?

  • cursed A-10 WARTHOG 4.6 years ago

    My therapist: the Hindhog isn't real, it can't hurt you
    The Hindhog:

    +2
  • Air-Combat Challenge (1940-1960) [Closed] 4.6 years ago

    Are there any restrictions on the guns and/or cannons?

  • Cannon 4.6 years ago

    Are those... Yamato's guns?

    +1
  • Just a Ordinary FedEx Truck Nothing to see here folks 4.6 years ago

    Special Delivery!

    +3
  • RJ Kestrel MKIV 4.4 4.6 years ago

    @Raptor787 He don't make historical planes, only things that shouldn't fly whatsoever.

    +2
  • Chipolli-Popeli Tatchanawajete.III 4.6 years ago

    To think that even your joke can be such a dieselpunk masterpiece...

    +1
  • Simple Motorcycle 1 4.6 years ago

    Nice ta see ya 'gain, Kako!

    +2
  • Auto-lock missiles - and how to make them 4.7 years ago

    @wonsang802 WE'Z DA ORKZ AN' WE'Z MOIDE FER LOOTIN' AN' WINNIN'!!! WAAAAGGGHHH!!!

    +1
  • VoidFrame Vira 4.7 years ago

    @spefyjerbf Yeah on a second thought without fuel and delta-V concerns nobody's preventing you from thrusting straight up and then circularize... Oberth effect isn't that necessary when the ship have effectively infinite delta-V, right?

    +1
  • CD-UH.4 Stray Tern 4.7 years ago

    Congratz Rez!

    +2
  • VoidFrame Vira 4.7 years ago

    @spefyjerbf Pretty sure you ain't gonna reach high orbit if you can't even get to LEO...
    Also, delta-V means something else: it means the change in the spacecraft's velocity after expending the entire fuel load - and a impulse-craft should, in theory, have an infinite delta-V as long as the reactor power holds.

  • VoidFrame Vira 4.7 years ago

    Suddenly realized that this voidframe can't really go into orbit even before the Grounding: 15,000 mph = 6705m/s < 7900m/s... So was it RIDs back then or was it something like "not my fault this thing starts to disintegrate"?

  • L.S.R. Barbican H.B. Mk I 4.7 years ago

    Would probably be a pain to land given the placement of the gears, but the general shape is good. Also, the bomb sight is SICK! In general, a textbook example of good dieselpunk design.

    +1
  • Boba Fett Ver1.5 4.7 years ago

    @frogbot4000 And now imagine if their weapons have the muzzle velocity higher than that of a baseball...

  • Elmland II Ver1.0 - Galactic Empire Cosmic Destroyer 4.7 years ago

    Itano circus much?

    +1
  • ZEON SEALANTH Ver3.0 4.7 years ago

    duck

    +1
  • Boba Fett Ver1.5 4.7 years ago

    Vode An.

    +1
  • Boba Fett Ver1.5 4.7 years ago

    @frogbot4000 General Kenobi...

  • Heat Gauge Prototype 4.7 years ago

    @Grroro

  • Sweeper Mx1 4.7 years ago

    @spefyjerbf Exactly. That said, a high-spread, high-hitbox sort of weapon can lock down an entire airspace without fail - if perhaps a bit laggy for low-end devices. Basically, give the bullets the hitbox of the intercipias, and watch the fireworks. I might mention something about integrating the technology of this and the intercipias in a future CIWS build. Its code name? Grid Fire.

    +1
  • Sweeper Mx1 4.7 years ago

    @spefyjerbf Ofc I was exaggerating a bit when I said rebuilding it, but you either go full intercipias or you go for accurate barrage. Something with a small hitbox, low projectile speed, and Xtreme spread isn't hitting anything beyond pointblank.
    In case anyone's wondering, my standards of "good CIWS" is "to be able to accurately shoot down ATGMs", so I guess I might have been a bit too harsh on it...

  • Sweeper Mx1 4.7 years ago

    @spefyjerbf Pretty sure even FT codes can't save something like this... Trust me, I tried. Not without rebuilding it from ground up at least.

  • Sweeper Mx1 4.7 years ago

    Given this thing's effective range of around 5 meters, I'm formally declaring this plasma pumpjack to be an energy shield instead of a CIWS system...

  • Heat Gauge Prototype 4.7 years ago

    @UsualPiooneer Good! Machine guns, auto cannons, plasma repeaters.... as long as your weapon is a continuous-fire one with a boolean input you can use it. For cannons, just change the FireGuns to FireWeapons and you're all set.