Other than the constant headache when looking at this thing and my brain yelling "WHY DOES THIS EVEN EXIST" to me, I have to say that this thing is as cool as it is weird.
Just don't delete your account. Meko or Trolman, it means the same to us, for you'll always be remembered as one of the finest shipwrights of the site. We'll patiently wait for your return. May the ocean current to always be on your side, and may your next chapter in life to be ever brighter.
Godspeed.
@QingyuZhou Yup. Just because the confederates are slavedriving m*therf*ckers does not necessarily mean nobody should ever post anything with a confed flag on it; as long as the context around the build is NOT about glorifying the CSA or to deny its crimes against African Americans, I don't think using the flag as an aesthetic decoration on a vehicle in a simulator should be prohibited. Case in point: if fictional (late WWII to early cold war) German-looking planes with the iron cross and swastika are allowed, so should motorcycles (or other American cars and trucks) commonly found in the south with the confederate flag. For me, a beautiful color scheme should be more important than all the political bullsh*t, especially for a simulator about making functional and good-looking cars, planes, boats, and trains.
P.S.: This bike does look better in the white paint scheme (the one shown in the side screenshots) - the red and blue one gives too much of a "toy motorcycle" vibe for my liking.
Ahh, so that is where the reproductive systems on male AC-130s are located! Another breakthrough in understanding those majestic beasts if I say so myself...
Ah, I see, malicious compliance at its finest. Somehow the site seems to be divided into monsters with 600+ parts... and potatoes with less than a hundred. What happened to the era of 200-500 part moderates?
Single engine? IIRC one of the main survivability features of the Warthog is the twin engines! Like, if one gets damaged the other one can still bring it back to base...
Hell, does the creation of that auto-lock missile count as some occult ritual or what? First you need some bombs or rockets (rocket pods also work if you don't want your plane to be more volatile than it already is) with ActivationGroup set to error and name set to the same as the missile, then you need a fire-an-forget (aka Interceptor,Inferno, or Cleaver) missile with the lockTime of 0, the function have to be set to AirToGround for it to attack ground targets, and you need the missile to be attached to the plane AFTER the aforementioned ordnance... And if you want the same capability but for air targets, you need a cannon set to AirToAir and the missile set to AirToAir as well and everything else following the same structure...
@XxLukeRZxX Well, I watched a few episodes of the accompanying anime (for me simply being bored and wanting to watch something funny) before I actually started googling about the franchise. Then I realized the similarity between this particular build and the specific character - and when combined with the fact that someone told me this build closely resembled a character from an anime which they forgot the name of, it all fell into place...
I would just say the outfit on the two GAMF units are nothing more than the typical bodysuit / one-piece swimsuit hybrid commonly seen in Japanese anime series as the standard outfit for mecha pilots. Although I would consider this type of outfit on a jetpack suit impractical for their lack of protection against small arms fire and shrapnel, I didn't see anything wrong if this unit is designed with a strong energy shield (as in Infinite Stratos series), given energy shields are lighter and can be recharged in a shorter amount of time compared to replacing a piece of armor.
Welp, let's just say the original "Mad Mommy Maddie" was struck by flak (pun intended) during a combat mission and the airframe was written off after limping back to base; her surviving crew members then decided to commemorate their old aircraft by naming the replacement "Mad AF Mommy Maddie"....
@LowQualityRepublic
Less "children" and more "teenagers"; SP is PG-13 by definition.
Also, whatever Juan's doing is a lot tamer than historical WWII aircraft noseart.
Though there are gaps in the shield but I think its fine not to make it fully cover the ship. how are you even gonna see through it (orbit view well work)
it stops missiles and fuselage that are non-XML modded
Taking a page from @Sadboye12, @Spefyjerbf, and my own research, I'd say that the quickest solution for this sort of issue.... would be making another "bouquet o' guns", this time static and actually having full coverage. Set the roundsPerSecond to some arbitrarily large number, the burstCount to "1", the timeBetweenBursts to the actual wanted time between individual "shield updates", and the lifetime and muzzleVelocity to a set of numbers that multiplies into the ship's length. Or, if you're using pistons to "open" the shield, set both values to something small but none-zero.
.
.
.
As for how to hide the bullets.... make the bulletScale something like "0, [12.5× your ship's length in meters], 0".
Question one: why?
Question two: how?
Either way, impressive design, although I sorta see why traditional VLS cells became more popular than other launching mechanisms...
The quick brown... SH*T SH*T SH*T SH*T GET AWAY FROM M-
+7Wait, I thought this is a civilian airport, not one for flying bombers around...
+7Other than the constant headache when looking at this thing and my brain yelling "WHY DOES THIS EVEN EXIST" to me, I have to say that this thing is as cool as it is weird.
+7* sniff *
+6Damn, I can hardly believe it was already six years ago when I first touched this game... yet I'm still a noob.
Just don't delete your account. Meko or Trolman, it means the same to us, for you'll always be remembered as one of the finest shipwrights of the site. We'll patiently wait for your return. May the ocean current to always be on your side, and may your next chapter in life to be ever brighter.
+6Godspeed.
@QingyuZhou Yup. Just because the confederates are slavedriving m*therf*ckers does not necessarily mean nobody should ever post anything with a confed flag on it; as long as the context around the build is NOT about glorifying the CSA or to deny its crimes against African Americans, I don't think using the flag as an aesthetic decoration on a vehicle in a simulator should be prohibited. Case in point: if fictional (late WWII to early cold war) German-looking planes with the iron cross and swastika are allowed, so should motorcycles (or other American cars and trucks) commonly found in the south with the confederate flag. For me, a beautiful color scheme should be more important than all the political bullsh*t, especially for a simulator about making functional and good-looking cars, planes, boats, and trains.
+6P.S.: This bike does look better in the white paint scheme (the one shown in the side screenshots) - the red and blue one gives too much of a "toy motorcycle" vibe for my liking.
Ahh, so that is where the reproductive systems on male AC-130s are located! Another breakthrough in understanding those majestic beasts if I say so myself...
+5Ah, the missing link between the IKEA shork and the Gura shork. Evolution always finds a way, nay?
+5Ah, I see, malicious compliance at its finest. Somehow the site seems to be divided into monsters with 600+ parts... and potatoes with less than a hundred. What happened to the era of 200-500 part moderates?
+5M...mikoyan? Welcome back!
+5This is the way.
+5Moooooooooooooo~
+5Single engine? IIRC one of the main survivability features of the Warthog is the twin engines! Like, if one gets damaged the other one can still bring it back to base...
+5Hell, does the creation of that auto-lock missile count as some occult ritual or what? First you need some bombs or rockets (rocket pods also work if you don't want your plane to be more volatile than it already is) with
+5ActivationGroup
set toerror
and name set to the same as the missile, then you need a fire-an-forget (aka Interceptor,Inferno, or Cleaver) missile with thelockTime
of0
, thefunction
have to be set toAirToGround
for it to attack ground targets, and you need the missile to be attached to the plane AFTER the aforementioned ordnance... And if you want the same capability but for air targets, you need a cannon set toAirToAir
and the missile set toAirToAir
as well and everything else following the same structure...Ah... The "Phoebe-Camille" Incident, all over again... Only in that this Chinese(?) lass is actually wearing more than the other two combined...
+5*BRRRRRRRRRRRRRRRRRRRRRRRT intensifies*
+5@XxLukeRZxX Well, I watched a few episodes of the accompanying anime (for me simply being bored and wanting to watch something funny) before I actually started googling about the franchise. Then I realized the similarity between this particular build and the specific character - and when combined with the fact that someone told me this build closely resembled a character from an anime which they forgot the name of, it all fell into place...
+5I would just say the outfit on the two GAMF units are nothing more than the typical bodysuit / one-piece swimsuit hybrid commonly seen in Japanese anime series as the standard outfit for mecha pilots. Although I would consider this type of outfit on a jetpack suit impractical for their lack of protection against small arms fire and shrapnel, I didn't see anything wrong if this unit is designed with a strong energy shield (as in Infinite Stratos series), given energy shields are lighter and can be recharged in a shorter amount of time compared to replacing a piece of armor.
+5Ahh, the progenitor to the P-43 Lancer, which, in turn, led to the P-47 Jug. Good seeing one out 'ere!
+4Welp, let's just say the original "Mad Mommy Maddie" was struck by flak (pun intended) during a combat mission and the airframe was written off after limping back to base; her surviving crew members then decided to commemorate their old aircraft by naming the replacement "Mad AF Mommy Maddie"....
+4@HummilteDesignBureau The MG-3 is an MG-42 rechambered for 7.62×51mm NATO ammunition, so....
+4@LunarEclipseSP
+4... and here I thought the "-1 performance cost" was the bigger issue...
I'Z 'ERE 'FORE DAT MOUSEY! WAAAAGGGHHH! ! !
+4Rollerskates are not what we usually imagine when we say "wheeled platform", though...
+4f I r S t
+4... and welcome back, my diesel/decopunk-loving feline friend.
Just realized: you can probably make an axis-captured B-17 and actually have the bomber formation call out "yo that bomber two o' clock sus!"
+4The Luftwaffle to combat American flapjacks, eh?
+4*sonar ping intensifies*
+4If anything, you added even more parts and made it even less mobile friendly... I don't think potato computers could handle this ship to begin with...
+4Captain America 2, anyone?
+4++Panzer vor!++
+3@WritersCrusadersAirCo2
+3... and hi there pal, it's Disney. Cease and Desist or prepare to get sued. (jklol)
@LowQualityRepublic
+3Less "children" and more "teenagers"; SP is PG-13 by definition.
Also, whatever Juan's doing is a lot tamer than historical WWII aircraft noseart.
Good to see someone building square-rigged ships with stay sails, good job!
+3@A380istheGOAT
+3Now imagine proposing to your GF with a model of this...
Good to see Treadmill's legacy carry on!
+3@DISHWASHER2005
Taking a page from @Sadboye12, @Spefyjerbf, and my own research, I'd say that the quickest solution for this sort of issue.... would be making another "bouquet o' guns", this time static and actually having full coverage. Set the roundsPerSecond to some arbitrarily large number, the burstCount to "1", the timeBetweenBursts to the actual wanted time between individual "shield updates", and the lifetime and muzzleVelocity to a set of numbers that multiplies into the ship's length. Or, if you're using pistons to "open" the shield, set both values to something small but none-zero.
+3.
.
.
As for how to hide the bullets.... make the bulletScale something like "0, [12.5× your ship's length in meters], 0".
Oh gods my brain....
+3f I R s T
+3Grats on plats my friend!
+3F i R S t
+3@Robomo119DerMustangKiller @SomeSPGuyWhoLikesLore
+3"What the hell was on 572’s right wing?"
-- "How many guns do you want on this plane?"
+3-- "Y E S"
Question one: why?
+3Question two: how?
Either way, impressive design, although I sorta see why traditional VLS cells became more popular than other launching mechanisms...
Can Operate in Airports of: Wright, Yeager and Bandit
+3.
Why not Snowstone?
@Sadboye12 How? Any inputs would be appreciated.
+3Also, I don't even think my pota-top even have a dedicated GPU to begin with...
T h u n d e r b l o c k
+3T o r i g a m c a t
+3B O N G
+3* Onion intensifies *
+3