@KingOfTypos yeah, unfortunately my device that I build on is pretty weak. I had some projects that had autopilots and interiors, but they didn’t work gain much traction.
@UssrLENIN I spend a lot of time on stage 7, the landing was very difficult. The best way to guarantee a touchdown is to aim for around 1-2 meters per second descend rate — I could make it buttery but with 50% success rate
@Bryan5 oh haha, I meant to put it unlisted. I was like “what the fck” because I thought you got into my unlisted builds. Then I realized it was public on accident.
Funky Trees Question: I just noticed that all the cockpit blocks and the flight computer have position / attitude data and a few more points — can’t believe I never thought to check that before. But how come they don’t have ALL the normal flight data like altitude agl and all the target heading/elevation/distance data? Is there a way to access that for the non-primary cockpits?
@planeplane1212 it’s “LaunchCountermeasures”
That’s just going to be on for a moment though so if you wanted to make a light that shows when your flares are still live then that’s another challenge
For your swivel nozzle, did you make the bearings circular? Or is the swiveling even made like the real thing on yours? And if it's like real life did you use arcsin or arccos to make the angle linear? I'm getting super into swivel nozzles recently and I'm wondering how yours is being implemented.
What’s the thumbnail aircraft? It looks really cool, like an F-16 with skinny wings and side inlets
Looked around your bio and I guess you probably drew it — nice! Still wondering if it’s a real aorcraft
I wish I could let the rotator spin freely and then make adjustments after that — just like a real bike. You can let go of the handles and it will automatically balance itself, for anyone who’s never rode before haha.
What I can think of is using a free spin rotator, and then turning it with pistons, except there is also springs on the end of the pistons so it has some degree of freedom. But humans can make it completely rigid still, I’m not sure how to work around this.
ES-BAH looks very cool but seems too fun and bubbly like an aerobatics biplane. But even though I'm a blue over red person, DDR-SKD and OK-HTL are both really cool liveries so my vote goes to 2 and 7. Probably DDR the German one as 1st choice.
I always liked swing wings because of how the wingtips look when the wings are out. They want the wingtip to be parallel to the flow when the wing is back, so when the wing is out the tip is at a 45 degree angle like a bird
This is all the information a general aviation pilot is given when flying ILS or RNAV approaches! A good pilot can fly an approach like this to much higher accuracy than just using their eyes, but it does take some getting used to.
@ReinMcDeer @CanadianAircraftBuilder close da42. You can tell the type of plane by their naming scheme: first digit is seat number, second digit is powerplant related(0=single 2=twin).
da20 = two seats one engine
da40 = four seats one engine
da62 = six seat twin
So since I have two engines(as obvious by the pointy nose) and four seats, this is Diamond Aircraft DA42 Twinstar
Very close though
@TheTomatoLover haha I thought about making it park. Still the wheel brakes get in the way, that’s a super cool idea though, definitely possible
+1@Graingy yeah but what’s the fun in that?
@CorporalWojak @POTETOZ yep, I used the old wasp. You can’t automate the default gear and I didn’t want to ruin the design by making custom ones.
+1@WaterFlavouredSpitfires haha good idea! I might!
+1@KingOfTypos yeah, unfortunately my device that I build on is pretty weak. I had some projects that had autopilots and interiors, but they didn’t work gain much traction.
+1@UssrLENIN I spend a lot of time on stage 7, the landing was very difficult. The best way to guarantee a touchdown is to aim for around 1-2 meters per second descend rate — I could make it buttery but with 50% success rate
+1@UssrLENIN @MobileBuilder21 @Whills thanks!
@Neruneten21 thanks!
@LinusTouchTips haha thank you!
@Bryan5 oh haha, I meant to put it unlisted. I was like “what the fck” because I thought you got into my unlisted builds. Then I realized it was public on accident.
+2Funky Trees Question: I just noticed that all the cockpit blocks and the flight computer have position / attitude data and a few more points — can’t believe I never thought to check that before. But how come they don’t have ALL the normal flight data like altitude agl and all the target heading/elevation/distance data? Is there a way to access that for the non-primary cockpits?
@planeplane1212 it’s “LaunchCountermeasures”
That’s just going to be on for a moment though so if you wanted to make a light that shows when your flares are still live then that’s another challenge
@jamesPLANESii thanks! I was about to delete it yesterday bc the aesthetics bother me but yeah I think it’s one of the only working ones!
For your swivel nozzle, did you make the bearings circular? Or is the swiveling even made like the real thing on yours? And if it's like real life did you use arcsin or arccos to make the angle linear? I'm getting super into swivel nozzles recently and I'm wondering how yours is being implemented.
@RECAPTHA haha
@Yourlocalhuman haha yeah until you touch the controls
You can use it but make sure to have it a successor and give credit.
@SomeSPGuyWhoLikesLore haha maybe
You can use it but make sure to have it a successor and give credit.
@funkydome thanks
+1@GuyFolk Never mind, have been flying the raptor around and i understand now
@GuyFolk so you just clear it every 10 seconds or something? Wouldn’t the sum keep dropping to 0 then?
How do you clear the accumulated I? Ive been trying to figure this out
@WinsWings darn, it looks so awesome. I wish someone had made this irl
What’s the thumbnail aircraft? It looks really cool, like an F-16 with skinny wings and side inlets
Looked around your bio and I guess you probably drew it — nice! Still wondering if it’s a real aorcraft
@therandomplaneguyofficial thanks
+1@TheGliderGuy check this out!
@ShirakamiShimada ik it’s crazy, turns out to be drifting in sp all this time you just need small wheels and big mass
+1I wish I could let the rotator spin freely and then make adjustments after that — just like a real bike. You can let go of the handles and it will automatically balance itself, for anyone who’s never rode before haha.
What I can think of is using a free spin rotator, and then turning it with pistons, except there is also springs on the end of the pistons so it has some degree of freedom. But humans can make it completely rigid still, I’m not sure how to work around this.
@MrCOPTY thank you
+1@MrCOPTY ok, this was a while ago but I think I added pre-rotor on purpose
+1ES-BAH looks very cool but seems too fun and bubbly like an aerobatics biplane. But even though I'm a blue over red person, DDR-SKD and OK-HTL are both really cool liveries so my vote goes to 2 and 7. Probably DDR the German one as 1st choice.
+2@FarrowTECH ye ofc
Where I live we have really bad forest fires, so I see several KMAX every fall. I even got to sit in the cockpit one time
I always liked swing wings because of how the wingtips look when the wings are out. They want the wingtip to be parallel to the flow when the wing is back, so when the wing is out the tip is at a 45 degree angle like a bird
+1@su34 单击按钮一二和三。使用按钮四作为尾钩。
+2I was disappointed that there’s still gaps in between states — but that’s the least of what’s wrong with this
+2My state doesn’t even exist
@Thorne thanks
+2This is all the information a general aviation pilot is given when flying ILS or RNAV approaches! A good pilot can fly an approach like this to much higher accuracy than just using their eyes, but it does take some getting used to.
@OrderlyHippo yeah similar idea, I removed that one bc it wasnt my best work. But this if I finish it will have all the same features.
@ReinMcDeer @CanadianAircraftBuilder close da42. You can tell the type of plane by their naming scheme: first digit is seat number, second digit is powerplant related(0=single 2=twin).
+1da20 = two seats one engine
da40 = four seats one engine
da62 = six seat twin
So since I have two engines(as obvious by the pointy nose) and four seats, this is Diamond Aircraft DA42 Twinstar
Very close though
@OrdinaryTankBuilder *Superheavy
+1@Bryan5 so close
+2@asteroidbook345 now that I think about it the new twin prop is probably an attempt at the same thing I’m making
@rexzion yeah I’m probably not even going to make any
@titaniciceberg3 haha
Is "Division 2" a play on No2 pencil?
@KangBaksoSoeharto students for the win
@MrSilverWolf funny, my dogfights always go quickly to the deck. I usually end up winning just because the AI flies underwater or into a mountain.
+1@GorillaGuerrilla haha yes