@Tatti123456 Yup, the turret looks almost identical to it, I had alot of trouble trying to design a turret that fits with the hull, until I went back to drawing, and funny enough I figured out that the cruiser type turret suits it very well!
@Ruskiwaffle1991 Yeah, it struggles alot in hitting targets far away, unless SP adds a zoom feature into the game, it'll still be a problem for all my vehicles. Additionally the controls are designed for mobile, so if you're on PC you're really gonna struggle.
@ArkRoyalTheDDhunter Aw, alright I'll try to include The pic of the actual vehicle beside the sketch next time. Promise! It might even look better haha.
@ArkRoyalTheDDhunter The thumbnail is drawn using the sideshot of the actual build as reference, it looks exactly the same except without colour and with tracks, and to make sure I'm not misleading users I've added a second image with the actual build.
Don't worry, I'll be fine. After all SP isn't really my main hobby, I only came here to share my ideas with this wonderful community and to make my drawings come to life. Thank you for worrying about me! :3
@LeonardorHD1 Aw, right, it does happen when it's fired in slow-motion, are you in slow motion right as the cannon fired? If not then I'll try to post a fixed version once I figure out the problem.
@ErgitheMobilefriendlyf Aw, thank you, the total part count is 31 since the other crewmembers are not connected hehe, but you could easily remove them for an extra -6 parts!
Nice! I wasn't expecting 2nd place since the build is quickly outdated by my new standards, even the name I find cringy haha, only TC which means "Tank challenge" is the only one that makes sense.
congratulations to all that participated aswell! You all make good builds. ^^
In the next contest you host, if you do indeed plan to, I recommend asking questions to the builders! To hopefully clear up some things, for example you mentioned that the CTT isn't able to fire/aim on the move but it actually could via holding the pitch up then deactivating the AG, the value will stay the same and results in the vehicle moving on its own, plus look at what platform it is designed on, the controls might be awkward because its specialized for another platform that favours different controls, I'm pretty sure that mobile and PC have different/conflicting control styles. sometimes things seem alot deeper than on the surface, and all of this could be avoided by just asking.
I hope you improve the next time you host a contest. ^^ Have a great day sir!
@BLU3SCLU3S Aw, thank you, it's just a test for templates though, I'll repost it with its full description.
@Oreo2005 Yup! kinda surprised me too, I was expecting around 50 parts before I built it.
@Tatti123456 Yup, the turret looks almost identical to it, I had alot of trouble trying to design a turret that fits with the hull, until I went back to drawing, and funny enough I figured out that the cruiser type turret suits it very well!
@PrestoPo It does look amazing! Especially with all the angles.
@Juanhub Aw, thank you!
@airlinerbuilder I just remembered, I used to fly your airplanes all the time back then, hehe. They were really fun!
@airlinerbuilder Thanks!
@BLU3SCLU3S Sure! I'll work on it soon, hehe.
@SuperVirus38 :3
Wow! This is actually a really good design, I like it alot, it kinda feels unique in a way.
@Imjustanordinarydude Aw, sadly unlike the Stll it doesn't float.
@scratch Aw, thank you so much for the spotlight!
@PapaKernels Yup, I agree it looks cute!
@Tatti123456 Aw, I'm glad you've enjoyed it!
@K2K Yup! Of course I did! :3
Splendid
+1@Tatti123456 Aw, thank you, your vehicles are amazing too!
@Ruskiwaffle1991 Yeah, it struggles alot in hitting targets far away, unless SP adds a zoom feature into the game, it'll still be a problem for all my vehicles. Additionally the controls are designed for mobile, so if you're on PC you're really gonna struggle.
@Tatti123456 Aw, thank you!
I used to be such a big fan of these huge airships before! Always amazes me even until now, such a spectacular build!
@Defalt1 Thank you so much!
@CalebRepublic Thank you very much for the spotlight!
@airlinerbuilder Aw, hello there friend, It's nice to see you today!
@Imjustanordinarydude You can too! :3
+1@ArkRoyalTheDDhunter Haha, yes!
@CatchyGorgon99 Good luck!
@K2K Oooo, yes! Nice seeing you once again, haha!
@NintendosmasterpieceMARIO AHHH!! I can't get it to work! Sorry! I'll remove this forum post until I finally figure it out.
@ArkRoyalTheDDhunter Aw, alright I'll try to include The pic of the actual vehicle beside the sketch next time. Promise! It might even look better haha.
+1@ArkRoyalTheDDhunter The thumbnail is drawn using the sideshot of the actual build as reference, it looks exactly the same except without colour and with tracks, and to make sure I'm not misleading users I've added a second image with the actual build.
Don't worry, I'll be fine. After all SP isn't really my main hobby, I only came here to share my ideas with this wonderful community and to make my drawings come to life. Thank you for worrying about me! :3
Keep up the good work!
@EternalDarkness Aw, alright. Thank you for reminding me!
@UsualPiooneer Aw, um. I rarely use mirror when I'm building a tank, haha, although I do use it often in making aircrafts though!
I'll try reducing my use of mirroring the entire creation! Thank you!
@LeonardorHD1 Aw, right, it does happen when it's fired in slow-motion, are you in slow motion right as the cannon fired? If not then I'll try to post a fixed version once I figure out the problem.
@Kipo @Junkers87stuka Ha!
@Memri Yup I agree.
@ErgitheMobilefriendlyf Aw, thank you, the total part count is 31 since the other crewmembers are not connected hehe, but you could easily remove them for an extra -6 parts!
+1@airlinerbuilder Wow! Didn't expect you to comment this early, thanks friend!
@airlinerbuilder Yup! It is quite amazing, even for me, most of the planes I design recently are absolutely horrible!
+1@airlinerbuilder Aw! Thank you so much for your support! It really means a lot for me.
@airlinerbuilder Aw, thank you!
@Djuffin Thank you!
@Spitfire2013 Aww, thanks!
Amazing!
Nice! I wasn't expecting 2nd place since the build is quickly outdated by my new standards, even the name I find cringy haha, only TC which means "Tank challenge" is the only one that makes sense.
congratulations to all that participated aswell! You all make good builds. ^^
In the next contest you host, if you do indeed plan to, I recommend asking questions to the builders! To hopefully clear up some things, for example you mentioned that the CTT isn't able to fire/aim on the move but it actually could via holding the pitch up then deactivating the AG, the value will stay the same and results in the vehicle moving on its own, plus look at what platform it is designed on, the controls might be awkward because its specialized for another platform that favours different controls, I'm pretty sure that mobile and PC have different/conflicting control styles. sometimes things seem alot deeper than on the surface, and all of this could be avoided by just asking.
I hope you improve the next time you host a contest. ^^ Have a great day sir!
@Stevengaming Just change "partCollisionResponse = None" using overload, pretty easy!
@Stevengaming Your parts are probably set to default, default parts regardless of HP will always explode once it has taken too much damage. ^^
@WarHawk95 Yep! Really Effecient, and you can spawn dozens of it, or did I miss something?
@FeiWu Great! I just took a quick lil' break, since I'm busy with learning music, but I'm glad you care!
@Stevengaming Basic rounds!