Add "ignitionDelay" variable into the missile by entering overload and selecting missile and then set the time for the missile to drop before activating! I don't think there is an option for bombs though.
Is it possible for when the plane gets damaged/ sets on fire?
Add "ignitionDelay" variable into the missile by entering overload and selecting missile and then set the time for the missile to drop before activating! I don't think there is an option for bombs though.
Is it possible for when the plane gets damaged/ sets on fire?