19.2k klm747klm747 Comments

  • SPVR Update - Labels 3.6 years ago

    @Hedero usually it's available for everyone.

  • 707-27-37 from Kim 747 3.6 years ago

    Nice but you forgot to rename it lol

  • Bombardier CRJ CF-34 Engine 3.6 years ago

    @WormWithLegs Thank you!

  • Bombardier CRJ CF-34 Engine 3.6 years ago

    @AWESOMENESS360 Haha thank you, I think you could do it, just takes a lot more time than most people want to invest in SP. 13-16 hours for this, but it could be done faster if I didn't spend an hour trying to figure out how to make the front fan. I also included 2 hours of research into the design in the hour number I gave, as it's a necessary part of building. I use Wikipedia, as well as official sources from GE and training/maintenance manuals and diagrams.

  • Bombardier CRJ CF-34 Engine 3.6 years ago

    @RandomBuilder8732 Go ahead!
    @Heneepr Yep, I was very efficient!

    +1
  • Bombardier CRJ CF-34 Engine 3.6 years ago

    @WormWithLegs Deleted
    @Numbers2 There is no bypassing, deleted

  • Bombardier CRJ CF-34 Engine 3.6 years ago

    @asteroidbook345 Thanks a lot!

  • Boeing787-9 3.6 years ago

    @elevatormann I'll try and be nicer in the future

  • Bombardier CRJ CF-34 Engine 3.6 years ago

    @Thecatbaron Extra work = Extra reward.
    @theoplanes Only 11th gen I7.
    @asteroidbook345 Yeah the thumbnail was wrong picture for the first one.

  • Bombardier CRJ CF-34 Engine 3.6 years ago

    If anyone complains that one engine is 2,000 parts I'm gonna delete your comment lol
    BTW- this engine works for the 100-1000 versions (all)

  • Bombardier CRJ CF-34 Engine 3.6 years ago

    @CalebRepublic Lol, and it's just one out of 2 engines.

  • CRJ-900 CF34 Engine 3.6 years ago

    @asteroidbook345 just in case you needed it

  • Bombardier CRJ-900 (PSA) 3.6 years ago

    Updates:
    Added front fan stators

  • Bombardier CRJ-900 (PSA) 3.6 years ago

    Main fan: 480
    Fan with leading edge strips: 730
    entire fan and compressor assembly: 1430
    Entire airplane so far: 1650
    (And I still haven't done the high pressure and low pressure turbines yet)

  • Boeing787-9 3.6 years ago

    @elevatormann Airliners are from real life but ok (I'm pretty sure he's shooting for realism)

  • Autopilot Testing 1.1 3.6 years ago

    @WiniMii it works fine, you need to control altitude yourself

  • Autopilot Testing 1.1 3.6 years ago

    @se34ruy it works perfectly fine wth

  • Concorde Air France [Full Interior] 3.6 years ago

    Pros:

    very good visual model
    (Most important) good flight maneuverability
    good to see the landing gear behaving close to realistically (retraction/extension)
    takeoff/landing speeds are good
    Top speed and flight dynamic in cruise are good.
    Proper range is very important, too many planes can only fly for 1 hour or 30 mins in this game.

    Cons:

    (Most Important) the airplane uses only 5,000 feet of runway at MTOW, it needs 11,800
    weak brakes
    landing gear retracts on ground
    no registration or detail towards the rear of the fuselage (rear doors?)
    tail wheel isn't quite realistic
    airplane takes off in 3,000 feet
    square engines would create a lot of drag (just needs a duct from the intake to the round engine fan)
    rudder hinge fairings (look closely at right and left side)
    technical thing: the landing gear couldn't be lowered with the visor fully up.

    Final verdict:

    This is a great airplane and concept, you did a good job with the visual model but there were a few parts missed with the systems and the smaller details. It's definitely your best Concorde to date, but it would have been nice to see the same paneling method as the A321 (with real windows, etc)

  • Autopilot Testing 1.1 3.6 years ago

    @se34ruy sure

  • Concorde Air France [Full Interior] 3.6 years ago

    Looks good, gotta test it

  • B767 head 3.6 years ago

    @MrZa You could make it a bit better shaped without adding parts, just changing the shape forward of the cockpit windows.

  • Autopilot Testing 1.1 3.6 years ago

    @se34ruy if you have to go into it go ahead

  • SPVR Update - Labels 3.6 years ago

    This update is truly amazing an I can't wait to be able to make low part glass cockpits. I just hope the numbers have an option to glow.

    +5
  • SPVR Update - Labels 3.7 years ago

    You sure made ECAM readouts a lot, lot easier.
    Now my airplanes can finally notify the pilot when things go wrong or need attention without using 1 billion parts.

    +2
  • 767-400 Wing 2.0 3.7 years ago

    The plane passed 15000 recently @Gundamboy

  • Alraigo Container Ship (Alraigo Incident) 3.7 years ago

    @PapaKernels I definitely tagged the wrong person lol

    +1
  • Alraigo Container Ship (Alraigo Incident) 3.7 years ago

    @PapaKernels that moment when the harrier isn't in the build :(

  • L-1011 3.7 years ago

    Looks pretty good but the nose and S-duct/tail do need some improvement.
    Btw the engine blades for #2 can't be seen, the engine is at the end of the S-duct.

  • B767 head 3.7 years ago

    Nose could be shaped a bit better but it's good, check mine out if you need

  • American Boeing 737-800 3.7 years ago

    @GuianLorenzo We can have a competition on the CRJ-900

    Mine will probably take 10x as long to build though :(

    (I actually already started a -700 but it was deleted when my game crashed and I failed to back it up. I've since learned my lesson.)

    +1
  • American Boeing 737-800 3.7 years ago

    It's really good, I like it and I think I would make an American airlines CRJ-900 next

    +1
  • SPVR - Wasp 3.7 years ago

    @YourAverageAviator doesn't sound too hard, just needs some missile effects that trail off the wings a bit. It would be great if we could change the parameters for it as well (activation G loading, but an FT input would be even better).

  • Boeing 747 Noses 3.7 years ago

    @AirbusAndBoeing150 Sure, just credit. I have better version tho, Here it is.

  • American Boeing 737-800 3.7 years ago

    Glad to help and you'll see a review soon!

    +1
  • 767-400 Wing 2.0 3.7 years ago

    @abollogames 大声笑它可能更少

  • Boeing 747-400F 3.7 years ago

    @BaconEggs why the nose so pointy

    +1
  • SimplePlanes Drop It! 3.7 years ago

    @SodiumIodide I can run 6,000 parts without lag, on an overclocked 9700K and a basic 1660. Yes, I bought a CPU that costs more than my GPU. Your CPU really dictates how many parts you can run smoothly, SP almost doesn't care about GPU. Keep in mind though, that the more single-core performance your CPU has, the better (not overall performance since SP only uses 1 core IIRC)

  • SimplePlanes Drop It! 3.7 years ago

    Some of these builds you just look at and wonder "why?"

    +1
  • SPVR - Wasp 3.7 years ago

    @BaconEggs I'll be waiting for you to restart airliner production when this update comes out.

  • SPVR - Wasp 3.7 years ago

    @WNP78 Sorry if I'm a bother, but did you guys consider the custom outputs and inputs for the switches/levers/etc? It would really make the cockpits more customizable.

    A simple yes or no is cool.

    (Thanks for all the hard work that you guys did, there's so much more than just VR coming and I'm so excited for it!)

  • SPVR - Gator 3.7 years ago

    @realSavageMan asked the question everyone's wondering
    (this might be one of the most influential updates in this game's history)

    +3
  • SPVR - Wasp 3.7 years ago

    @KnightOfRen I love the smooth turnoffs. I would be great to see some more high-speed turnoffs like at international airports.

  • Bentley Continental GT3 3.7 years ago

    5300

  • Scout Weka 3.7 years ago

    @jamesPLANESii What are your system specs?

  • 767-400 Wing 2.0 3.7 years ago

    @abollogames 该飞机的零件总数约为 20,000 个。
    -Google translate again

  • Concorde Droop Nose 3.7 years ago

    Hey why is there no gif here
    @realSavageMan

  • Lockheed L-1011 TriStar 100 3.7 years ago

    @Dann810 You're right about the all-flying tail, which you did do very well. However, there is still a trim system for the all-flying tail. I can help with some FT if you like for your next plane. If I had to pick two most important things, it would be reverse thrust in the air and landing gear retraction on the ground. You can fix the reverse thrust in the air by using a *clamp01(AltitudeAgl (Lessthansign) 10) and fix the ground gear retraction using a *clamp01(AltitudeAgl (greaterthansign) 10).

    +1
  • Lockheed L-1011 TriStar 100 3.7 years ago

    @Dann810

    Pros:
    1. Good visual model, you got the 757'esque nose perfect
    2. Suspension acts really nicely.
    3. Pretty realistic acceleration and braking for the weight.
    4. Flaps are realistic.
    5. Low speed performance is good.

    Cons:
    1. Nose gear steering shouldn't need a lock, and it doesn't have quite enough traction for turning.
    2. Outer wing spoilers should also act as speedbrakes. Click Here
    3. Takeoff run distance isn't quite enough.
    4. There's no Elevator Trim.
    5. No overspeed flap load relief, which was a important feature Lockheed added (along with autoland).
    6. Landing gear clips through gear doors at higher G loads.
    7. Spoilers 2,3,6, and 7 stand straight up when turning and at max spoiler deployment.
    8. Reverse Thrust can be used in air, Landing gear can be retracted on the ground.

    +1
  • [TEASER] Beautiful and Classic 3.7 years ago

    is it a B model?

  • Lockheed L-1011 TriStar 100 3.7 years ago

    Get ready for a long review.... Coming soon