@ColonelStriker I was thinking of several options ...
a) Multirole carrier capable
b) Jet Trainer Air Festival
c) BVR combat aircraft
d) MACH 3 Challenge
@FairFireFight I think the error could be due to that "Pure Mod Tools". It happens to me when I install the Terrain Toolkit mod. The textures can be loaded without the need for Mods. You only need to copy the textures and paste them into a folder that you will create with the name "textures", in the path of the Unity project you are doing. For example, in the path "C: / Documents / nameOfyourProject / Assets / Textures" When you paste the images, they are automatically recognized in your project.
As for the SimplePlanes mod, when you import it for the first time, it will appear in the "Windows" menu. You select it and you can drag the tool window.
@FairFireFight ok in this case could be a Asset that you import un Unity. I get these error when i use Terrain Toolkit 2017... Still not find a solution...
@FairFireFight It could be due the version of Unity. This tutorial was made for Simpleplanes 1.7. the new version of Simpleplanes os 1.8 and works peoperly with Unity 2018...
@belugasub When I wanted to move the plane to your post to make it successor, I find that the editor changes the position of half of the pieces on the left side. Although it is not very appreciable, it does affect the stability of the flight. Anyway, I do not want to abuse your kindness. If you think i should not participate with this plane, I will try to make another plane and this time, starting from your post.
I just finished the plane, but I can not make it a successor, because in doing so the plane loses its balance. Could you make an exception with my case?
@MisterT @DuckMint @WNP78 Thanks guys! I have get replaced it by simpler models and in effect saves memory. however, I still have the problem of blurring / shading when we move away ... I am trying other solutions. If I give with the problem I communicate it.
@MisterT @MOPCKOEDNISHE I added the "LOD Group" component to all the elements of the city. I just added a screenshot with the configuration of the LOD Group. Have you configured the same or is it necessary to indicate the "Render" option?
@MisterT ohh!!! I think you're right, I'm already preparing for the test! Thank you very much for the help! I was going crazy! i will add whatever you want on the map!
@DuckMint I would like all modders to share experiences to design better maps. Before I used a unity asset called "Terrain Toolkit", but with the new version 2018 Unity does not seem to work well. This is forcing me to make the maps by hand. I do not find an adequate tool to build procedural land and that is compatible with this version. In spite of everything, I am working with very realistic textures obtained through Google Earth and post-edited in GIMP, as plots. I'm also having problems with checkpoints. I used to have a script to do the checkpoints and now it does not work in this version of Unity 2018. I'm looking for something to replace it. There are many things that I am trying to find out, I do not know if it happens to you too ...
@FairFireFight This is the problem you use the Mod Tools of the post previous of version 1.8, try this other...
http://www.simpleplanes.com/ModTools/SimplePlanes_ModTools.zip This link is from https://www.reddit.com/r/simpleplanes/wiki/modding
So, first, create a new project and load only the new asset that I indicate here, to see how it works ...
I´m in!!
Incredible!! Good job!!
@ColonelStriker I was thinking of several options ...
a) Multirole carrier capable
b) Jet Trainer Air Festival
c) BVR combat aircraft
d) MACH 3 Challenge
very nice!
@Strikefighter04 yes of course
@Ryn176 It´s an experimental map, but in brief will be publish a special map mod named "Ankoristan"
@FairFireFight I think the error could be due to that "Pure Mod Tools". It happens to me when I install the Terrain Toolkit mod. The textures can be loaded without the need for Mods. You only need to copy the textures and paste them into a folder that you will create with the name "textures", in the path of the Unity project you are doing. For example, in the path "C: / Documents / nameOfyourProject / Assets / Textures" When you paste the images, they are automatically recognized in your project.
As for the SimplePlanes mod, when you import it for the first time, it will appear in the "Windows" menu. You select it and you can drag the tool window.
@FairFireFight ok in this case could be a Asset that you import un Unity. I get these error when i use Terrain Toolkit 2017... Still not find a solution...
@FairFireFight Ok in this case it´s probably you need install the MacOS Mono Support from this page... https://unity3d.com/es/unity/whats-new/2018.3.8, the file you need is this... https://download.unity3d.com/downloadunity/fc0fe30d6d91/TargetSupportInstaller/UnitySetup-Mac-Mono-Support-for-Editor-2018.3.8f1.exe?ga=2.54893163.1730527016.1555768834-2125672501.1552067674
@FairFireFight It could be due the version of Unity. This tutorial was made for Simpleplanes 1.7. the new version of Simpleplanes os 1.8 and works peoperly with Unity 2018...
@FairFireFight yes, in brief will complete this
@AerialFighterSnakes yes! Of course!
@FairFireFight I do not remember that file ... what is it used for?
@FairFireFight Take a look in the following path C:\Program Files (x86)\Steam\steamapps\common\SimplePlanes\ModTools
Wow
@Carbonfox1 no, the F-100 was build by @ChiChiWerx
@metallicplanes The planes was build by:
@ChiChiWerx Your F-100 is great too! i appreciate your work
@MisterT @ChiChiWerx
@metallicplanes I've seen the game, but I have not tried it (war thunder). How is that game?
Sorry, I had to republish for the images to appear. Thank you!! @EternalDarkness
@belugasub When I wanted to move the plane to your post to make it successor, I find that the editor changes the position of half of the pieces on the left side. Although it is not very appreciable, it does affect the stability of the flight. Anyway, I do not want to abuse your kindness. If you think i should not participate with this plane, I will try to make another plane and this time, starting from your post.
I just finished the plane, but I can not make it a successor, because in doing so the plane loses its balance. Could you make an exception with my case?
@ThePilotDude this is because the Simpleplanes 1.8 require a new version of Unity, in this case Unity 2018.3.12f1
@belugasub No problem!
@Dimkal Your planes are incredible! you deserve this honor ;-)
@Dimkal
@RailfanEthan Thanks!!
@Lahoski107 save image as PNG and then copy the image to the Asset folder
Great work!
Very nice!
@Lahoski107 i use Gimp editor. The solution is described here... https://www.simpleplanes.com/Forums/View/865178 using the seamless option... Take a look here https://youtu.be/w-Rm7OzOct4. But i use a trick here, the textures can be photorealistics if you obtain It from Google Earth
Very nice!
Hi! How long! Are you ready for a Challenge?
@DuckMint Yes SP 1.8
@WNP78 @MisterT @DuckMint I think this has something to do with the problem
https://answers.unity.com/questions/529814/how-to-have-2-different-objects-at-the-same-place.html
@MisterT @DuckMint @WNP78 Thanks guys! I have get replaced it by simpler models and in effect saves memory. however, I still have the problem of blurring / shading when we move away ... I am trying other solutions. If I give with the problem I communicate it.
@MisterT Great Trick!!! im on it...
@MisterT @MOPCKOEDNISHE I added the "LOD Group" component to all the elements of the city. I just added a screenshot with the configuration of the LOD Group. Have you configured the same or is it necessary to indicate the "Render" option?
Thank you guys! i´m testing i wrote you with the results
@MOPCKOEDNISHE Really thank you!
@MisterT ohh!!! I think you're right, I'm already preparing for the test! Thank you very much for the help! I was going crazy! i will add whatever you want on the map!
@Lahoski107 Thank you very very much!! i found it!! i will test the Terrain Toolkit now!!
@DuckMint @MOPCKOEDNISHE @mushr0om
@WNP78 @DerekSP @MisterT
@Lahoski107 @Chancey21 @Gestour
@Lahoski107 Yes this is problem! exactly!
@DuckMint I would like all modders to share experiences to design better maps. Before I used a unity asset called "Terrain Toolkit", but with the new version 2018 Unity does not seem to work well. This is forcing me to make the maps by hand. I do not find an adequate tool to build procedural land and that is compatible with this version. In spite of everything, I am working with very realistic textures obtained through Google Earth and post-edited in GIMP, as plots. I'm also having problems with checkpoints. I used to have a script to do the checkpoints and now it does not work in this version of Unity 2018. I'm looking for something to replace it. There are many things that I am trying to find out, I do not know if it happens to you too ...
We can join efforts...