Eventually you will find multiple activities that are therapeutic and rewarding for you. Try some new things! I, for example, took up running a few years ago, and it helped (and continues to help) with some similar struggles of mine.
Detail and functionality are not exclusive of each other, and can actually come together. I like to create functional details, that either add to the body of the aircraft, or add to the functionality of a certain system.
There are a few ways to do it. Attach the bomb to a pylon, so it launches with force when you launch the bomb. Then either mod the pylon to have more power, OR decrease the drag and mass scales of the bomb.
@Mysweetbologna No drafts! I had a feeling for what I wanted to include in the aircraft, then just winged the rest (no pun intended). And yes, all the background is made by me. Thanks!
@Alexiozo Of course. I would greatly appreciate it if you mention me in the description to give credit. Also, feel free to tag me, so I can see what you create!
Looks good. It’s obvious that a lot of effort was put here. The flight model (ease of operation) could use some work, but otherwise this is a superb build!
@Imashovel Removing weight and drag should do the trick. Another way to add missiles is to embed them in the fuselage, so they don’t factor into the drag calculations.
Thanks for tagging me @Cardboard
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As for the original poster, I’m glad that my flight system helped your build this aircraft! It is common courtesy to credit users for parts/subassemblies that you have used in your build. I would greatly appreciate it if you credited me for my parts. Nothing too fancy, just mention my name in the description. Thanks!
@BuiltBionixInd10 thanks for letting me know. No harm done. Next time, just mention me in the description!
+1Eventually you will find multiple activities that are therapeutic and rewarding for you. Try some new things! I, for example, took up running a few years ago, and it helped (and continues to help) with some similar struggles of mine.
Looks great! I haven’t tested it, but my only criticism at the moment is that the main rotor looks a bit too small.
+2@Baldeagle086 Thanks, it was good to try something new.
@Baldeagle086 Thank you! I put a lot of effort into this one, so I’m glad that it stands out.
Don’t worry about upload schedules. Work at a pace that is fun for you! This is supposed to be a fun game, after all.
The green slime color scheme is the superior color scheme.
+3Change my mind.
Detail and functionality are not exclusive of each other, and can actually come together. I like to create functional details, that either add to the body of the aircraft, or add to the functionality of a certain system.
It’s not too difficult, try dissecting it (with overload)!
Engine exhaust keeps it orientation if it is scaled weirdly.
Yep! It can be done with engines too!
@Baldeagle086 Pretty close! The Rhino was a good build.
No problem! The design is clean, and well sculpted.
Please remind me to spotlight this! I am on cooldown right now.
+1Beautiful.
+1I don’t follow, but that’s alright.
Looks like RP to me.
+2Whatever length is the longest!
There are a few ways to do it. Attach the bomb to a pylon, so it launches with force when you launch the bomb. Then either mod the pylon to have more power, OR decrease the drag and mass scales of the bomb.
Scale the hoverwheel to be smaller. Also, if you are only using one hoverwheel, you will probably have a bad time.
Chances are that the gun is damaging the hoverwheel. Disable collisions on the guns, and then see if that works.
EDIT: just saw the other comments. I’m not sure. Try using a smaller hoverwheel.
@ArcturusAerospace No problem!
@ArcturusAerospace Possibly. Try adjusting your physics settings.
+1@Bacondoggie No problem! This one was long overdue.
@ThatOneF15Eagle No worries!
+1@ThatOneF15Eagle @Natedog120705 Thanks! I had already used numbers for my previous weapon collections, so Greek letters was the next logical step.
Thanks!
Angle on vertical stabilizers, anhedral on horizontal stabilizers, orbit camera, intakes, and the bar in the canopy.
Very nice, although part count could probably be reduced at the expense of (only a little) detail
Looks nasty. I like it.
Great detail with a remarkably low part count. I like your style!
+1Fictional. Gives me more creative freedom, and I never liked to build realistic anyway. Pushing the limits of this game’s physics is fun.
+6@randomusername You probably can! Orbid wasn’t designed for ATA combat.
+2@Mr1crystal Thank you! I have other projects planned, but I will probably get to making a heli sometime.
@Mysweetbologna No drafts! I had a feeling for what I wanted to include in the aircraft, then just winged the rest (no pun intended). And yes, all the background is made by me. Thanks!
Great quality, especially considering the part count and the fact that this is your first upload. Nice work!
@Alexiozo Tag by mentioning me in the comments. So just comment on your plane with something along the lines of “Here you go @spefyjerbf “
@Alexiozo Of course. I would greatly appreciate it if you mention me in the description to give credit. Also, feel free to tag me, so I can see what you create!
Looks good. It’s obvious that a lot of effort was put here. The flight model (ease of operation) could use some work, but otherwise this is a superb build!
@LancasterAce I might, as it has certainly been a while. In the meantime, Here is my most recent!
No problem @Bacondoggie
@Implosionstrikez Ouch. Try removing some of the guns to reduce the part count!
I had some as a kid. They’re good pets - much better than any other rodent.
@RYAviation Unfortunately those engines would consume fuel, so they would not be able to be installed. I could use other parts to make sounds though.
@Section3622 Unfortunately I will not be able to. Sorry!
@Imashovel Removing weight and drag should do the trick. Another way to add missiles is to embed them in the fuselage, so they don’t factor into the drag calculations.
@RYAviation That’s an unfortunate side effect of the fuel-efficient engine system that I used. Sorry about that!
No problem. Thanks for properly crediting me!
Thanks for tagging me @Cardboard
+1.
As for the original poster, I’m glad that my flight system helped your build this aircraft! It is common courtesy to credit users for parts/subassemblies that you have used in your build. I would greatly appreciate it if you credited me for my parts. Nothing too fancy, just mention my name in the description. Thanks!
@Mcllulen Thank you! I try my best to do that - glad that I’m somewhat successful in that regard.