@Mmdben I apologize for this. I removed the tag, but I want to ask... why you spent 10 minutes if the description start with "There has never been a Caprini-Rasponi CR7. Indeed, the Caprini-Rasponi brand never existed. It is entirely a product of my imagination and not a replica"? :D
@XBoxPlays it's a minigun, scaled to be flat like a coin, and with no damage. The brust is adapted to match as possible the brust of the wing's machineguns. The changement are done via XML code. You can freely use the modded minigun in your project.
since you've only made a small change by moving the wings down and you do not even know how to fly, you could have the kindness of upvote and comment the original.
The colors have not been modified compared to the parts supplied, and they are not the most apt, but the shape of the plane flows in a fairly harmonious way. The fittings are good, and the parts blend in a linear way. Except the six petrol tanks under the big engines. Hugly, and look like a fist in one eye. This is made worse by the use as a support for the cart. This part of the project alone lowers the vote a lot. Sin. Good idea to place the machine gun in the nose using an air intake as a fairing. Too bad that the machine gun is not anchored and falls on the track, also causing other problems (see below under the heading takeoff). White wheels are simply too much for my eyes.
Armament: 4/5
Various, also includes countermeasures and two missiles for defense from other airplanes. Too bad that the machine gun that falls on the track alone forced me to eliminate it from the counts. It could be a 5/5
Takeoff: 3.5 / 5
How the aircraft was supplied is impossible. The machine gun falling down hampers the movement and causes the deviation of the route on the runway. Eliminating the jet takes off in a fairly soft (and this brings the vote relatively high) but very lazy (see below under the heading). The rotation takes place at around 500 mph, really too much though.
Flight: 3/5
Decent speed, decent roll speed, but not enough agility on the vertical plane. Recall from a dive is a nightmare and the turning radius is also affected. Unfortunately there is no aerodynamic brake (see below, landing heading). The stall speed is relatively high.
Landing: 0.5 / 5
Made incredibly difficult in part by laziness (but not too much) but above all by the lack of aerodynamic brakes, which complicit the slowness with which the plane loses speed even without an engine requires a track as long as that of the space shuttle. The 15% aircraft is just in the air (with the trim all the way down) but still flies at 320 mph. Landing us is not really affordable for everyone.
@ThatOneF15Eagle Thanks lot mate
+1Freely inspired from Mig-15 and Mig-17? ;)
@Mmdben I apologize for this. I removed the tag, but I want to ask... why you spent 10 minutes if the description start with "There has never been a Caprini-Rasponi CR7. Indeed, the Caprini-Rasponi brand never existed. It is entirely a product of my imagination and not a replica"? :D
@Trainzo Thanks man.
I want to enter a NOT successor plane, so I link it here as requested.
https://www.simpleplanes.com/a/9TPc06/SNAW-X-101-Saucer-Hunter
+1@ColonelStriker :P ahahaha... they asked for them, but all 3 vehicles remains are stored at Groom Lake in the skunk works disponibility.
+1@Trainzo thanks man.
+1@GeneralDuckGaming1 hahaha :)
+1@methirasoysa123 Thanks
+1@SakuraSaku thanks mate
OMG... I can do a variable swep wing built that change the angle based on speed... this is AWESOME!
+3@AviownCorp at present I can't guarantee the time for a good work in a challenge
@RCalabraro https://www.simpleplanes.com/Mods/View/870822/Upload-with-Screenshots
This first relase got NO xml modding. Totally legit. Next one will have modded decoration
No modded engines, but is other XML modding admitted?
@AviownCorp My pleasure, mate. :)
+1@Carbonfox1 thanks
@XBoxPlays it's a minigun, scaled to be flat like a coin, and with no damage. The brust is adapted to match as possible the brust of the wing's machineguns. The changement are done via XML code. You can freely use the modded minigun in your project.
@SakuraSaku thanks
@XBoxPlays never surrender! :D
@Zanedavid Happy to be helpfull. :)
@Junie01 I didnt, but I enjoyed it so much 😎
@LancasterAce It's from the old TV serie "Space 1999", by Gerry and Sylvia Andrerson
@Awsomur @atgxtg Thanks
@TMach5 Thanks. :)
@JetEngine2709 post it, I'm curious about it. :)
@JetEngine2709 thanks
jundroo's guys are always at the top notch. :) I'm proud to be a player.
+11Nothing improved, nothing fixed (there was no thing to fix in the original). It's a copy with a messed up landing gear.
The only thing you did is messing front gear, I think.
what exactly do you improved, and what do you fixed?
Wonderfull, great work.
Meraviglioso, gran bel lavoro.
+1@Georgereese1113 My pleasure to help new players.
(Use the tags, the tags made your work more visible)
A strange variation. Upvoted
@LancasterAce You must start somewere, the secret of the voyage is does not stop yourself.
I feel the miss of the roll. :( BTW good work, upvoted.
Slowly roll left, also disabling the rotor controls. But it had very high acceleration and near sonic top speed
If you had done this you would be pretty good. Too bad you just stole it from me and repainted it.
+1Amazing, thanks for sharing this mod.
@TheRoboEli just blocked and reported, are you happy? :)
+2beautifull
since you've only made a small change by moving the wings down and you do not even know how to fly, you could have the kindness of upvote and comment the original.
@RamboJutter you are doing nice things. Just subscrived.
@BlackhattAircraft Thanks
@Kebabbaro Grazie mille
Yeah, if you delete the two pieces added from the false autor, the remaining plane is mine and work fine.
like :)
@TMach5 Thanks.
@TMach5 no problems. May I see the video? :)
Aesthetics: 3.5 / 5
The colors have not been modified compared to the parts supplied, and they are not the most apt, but the shape of the plane flows in a fairly harmonious way. The fittings are good, and the parts blend in a linear way. Except the six petrol tanks under the big engines. Hugly, and look like a fist in one eye. This is made worse by the use as a support for the cart. This part of the project alone lowers the vote a lot. Sin. Good idea to place the machine gun in the nose using an air intake as a fairing. Too bad that the machine gun is not anchored and falls on the track, also causing other problems (see below under the heading takeoff). White wheels are simply too much for my eyes.
Armament: 4/5
Various, also includes countermeasures and two missiles for defense from other airplanes. Too bad that the machine gun that falls on the track alone forced me to eliminate it from the counts. It could be a 5/5
Takeoff: 3.5 / 5
How the aircraft was supplied is impossible. The machine gun falling down hampers the movement and causes the deviation of the route on the runway. Eliminating the jet takes off in a fairly soft (and this brings the vote relatively high) but very lazy (see below under the heading). The rotation takes place at around 500 mph, really too much though.
Flight: 3/5
Decent speed, decent roll speed, but not enough agility on the vertical plane. Recall from a dive is a nightmare and the turning radius is also affected. Unfortunately there is no aerodynamic brake (see below, landing heading). The stall speed is relatively high.
Landing: 0.5 / 5
Made incredibly difficult in part by laziness (but not too much) but above all by the lack of aerodynamic brakes, which complicit the slowness with which the plane loses speed even without an engine requires a track as long as that of the space shuttle. The 15% aircraft is just in the air (with the trim all the way down) but still flies at 320 mph. Landing us is not really affordable for everyone.
TOTAL 14.5/25