@SleepyKitty well, in an old film called Monty python and the search for the holy grail, there is a bunny. The killer bunny. To defeat this beast they fetched a grenade. This grenade was called the holy hand grenade of Antioch.
If you search up “holy hand grenade scene from Monty python” you should find it. I would also recommend to you the movie itself becuse it is a good movie.
I don’t think the king tigers hull was used for the jagdpanzer. From my understanding the jagdpanzer used the panzer 4 chassis. Or the pz .38 if ur talking about the hetzer
Thank you guys for showing us part of the process for making y’all’s wonderful games. I have done a bit of video game development as a little side hobby and it is always fun to see how other people have solved problems. Building the world is the part that I have always struggled with the most, usually coming up with something horribly ugly. The stuff that yall are doing looks great and it is nice to see ways to make unity terrain look nice. The stuff you did with trees is a super smart solution
I believe dragchute is called that because it causes drag to slow the plane down and it is like a parachute. But I may be wrong because that is just what I have always assumed
@LunarEclipseSP A “fagot”, not to be confused with it’s the slur with 2 g’s, is either a woodwind instrument or a term for firewood.
And Russian fightes all start with F in NATO code, just like all russian bombers start with B and all russian helicopters start with H. I know, very imaginative. Someone could have thought since the MiG is open at the front and the back, like a tube, fagot the instrument might be suitable since its a long tube.
651 with tracks made by hand is kind of crazy, well done. I will have to download this later to see how you did it so efficiently because I was never able to
@dekanii stereoscopic rangefinder also is a long bar thing. However, I may be mistaken. After doing a bit of digging, it seems that the rangefinder that the T30 used is a bit up for debate. I found some sources saying it was a stadiametric rangefinder, which to me does not make sense. Other sources stated a stereoscopic rangefinder as the most likely becuse it is what its predecessor the t29 used . However, that has to be wrong since the T29 definitely used a coincidence rangfinder.Since the T30 is still equipped with the ears that housed the rangefinder just like the t29, I believe that I am mistaken and the rangefinder is a coincidence rangefinder. Stereoscopic rangfinding is kind of a more complicsted coincidence rangefinder, and it only really works better at long long ranges, so it does not even make sense to put in a tank, knowing this, I don’t know why I said stereoscopic. But you are right, it is coincidence most likely
Absolutely stunning. The F50 in my opinion has always been a bit of an ugly duckling. However you were able to make it look beautiful with those screenshots. Amazing build man, indubitably good work
@MIGFOXHOUND31BSM26 they were shifting and pressing a clutch though, modern ones only need a clutch for getting into first gear. Heal toe shifting while going 200kph through a corner is quite difficult. I would rather press a button with my thumb
@MIGFOXHOUND31BSM26 In my opinion, since records that Senna set are just now being broken, Senna was able to set these records in a car that was much worse and a lot more dangerous than our modern machines of grace and power. I understand that Senna was also driving against cars of the same class, it just seems to me like it is harder to do hard work with a worse vehicle. But that may also be me just being nostalgic for the days of old when Formula One was not something that everybody knew and talked about. Now everybody and their grandma is following the races.
This plane looks absolutely incredible, amazing work man. That main picture is one of the coolest and most well-portrayed ones that I have seen in a while.
@Sakorsky one more thing that you could try is to see how much it floats if the wheels are extremely thin. It appears to me that simple planes does not modify the colliders of the wheels at the same scale of the visual mesh renderer.
@AlexRol05 that is extreamly weird. I dont know why that happened bcs the version that I have on my computer does not do that but the versoin that is posted does. I will post the fixed version later today
@Sakorsky looking at the build, I think I found the problem, I can't test it now because it is late where I am, but all of the wheels that touch the ground are not flat, they are at 5 deg. Rotating a wheel would not usually be a problem but since we are scaling them weirdly I bet that the wheel colliders also get messed up, and then what seems to be at an angle is not simulated as such. IDK if this is the problem, but I have always had the wheels that touch the ground flat for all my builds. However, even for some of the builds that have flat running tracks, if you zoom in really close it just barely floats off of the ground. I think that the culprit of this may also be how simple planes simulate a bit of movement of the wheels up and down even when the suspension is turned off. You may need to XML edit the suspension to make sure that they do not move at all. The reason I think this is because if I look at the bottom wheels of the Hetzer that I made in play mode, they are all shifted up and down an overly little bit from the positions that they are in building mode, even though they do not simulate any type of collision.
@Sakorsky remember to turn "part collision response" to "none" and "disable aircraft collisions" to "true" or every one of the wheels you are using to create the tracts
@Sakorsky Also, outside of your challenge, are you fine with me making some updated versions of this? I want to make some camouflaged ones. 1 each for forest, desert, and winter conditions. These all would be completely outside of your challenge, I just want to make sure it does not mess with your end of things
Bro thank you for making this, it has brought a smile to my day
+2Darn, that’s a good camera for an iPad
I would like a tag as well, this is looking quite nice!
@dolphlombardi the aforementioned picture has since been removed
@SleepyKitty well, in an old film called Monty python and the search for the holy grail, there is a bunny. The killer bunny. To defeat this beast they fetched a grenade. This grenade was called the holy hand grenade of Antioch.
If you search up “holy hand grenade scene from Monty python” you should find it. I would also recommend to you the movie itself becuse it is a good movie.
Fetch the holy hand grenade of Antioch
@novaskytwt I read the descriptions of builds. Even if it is just a paragraph.
+1I don’t think the king tigers hull was used for the jagdpanzer. From my understanding the jagdpanzer used the panzer 4 chassis. Or the pz .38 if ur talking about the hetzer
Beautiful, just beautiful
@sakkijarven ah, I see. Well, while I don’t know what the reason for that specific picture. I can at least understand why there is a picture at all
Why is there a lady not wearing any clothes as the last image
Thank you guys for showing us part of the process for making y’all’s wonderful games. I have done a bit of video game development as a little side hobby and it is always fun to see how other people have solved problems. Building the world is the part that I have always struggled with the most, usually coming up with something horribly ugly. The stuff that yall are doing looks great and it is nice to see ways to make unity terrain look nice. The stuff you did with trees is a super smart solution
+2I believe dragchute is called that because it causes drag to slow the plane down and it is like a parachute. But I may be wrong because that is just what I have always assumed
@LunarEclipseSP A “fagot”, not to be confused with it’s the slur with 2 g’s, is either a woodwind instrument or a term for firewood.
And Russian fightes all start with F in NATO code, just like all russian bombers start with B and all russian helicopters start with H. I know, very imaginative. Someone could have thought since the MiG is open at the front and the back, like a tube, fagot the instrument might be suitable since its a long tube.
+2Bro, this is amazing work, well done. This looks beautiful
+2651 with tracks made by hand is kind of crazy, well done. I will have to download this later to see how you did it so efficiently because I was never able to
+2This is not what I expect from a little airplane game site
@dekanii stereoscopic rangefinder also is a long bar thing. However, I may be mistaken. After doing a bit of digging, it seems that the rangefinder that the T30 used is a bit up for debate. I found some sources saying it was a stadiametric rangefinder, which to me does not make sense. Other sources stated a stereoscopic rangefinder as the most likely becuse it is what its predecessor the t29 used . However, that has to be wrong since the T29 definitely used a coincidence rangfinder.Since the T30 is still equipped with the ears that housed the rangefinder just like the t29, I believe that I am mistaken and the rangefinder is a coincidence rangefinder. Stereoscopic rangfinding is kind of a more complicsted coincidence rangefinder, and it only really works better at long long ranges, so it does not even make sense to put in a tank, knowing this, I don’t know why I said stereoscopic. But you are right, it is coincidence most likely
+1I like this, well done
+1amazing work, stunning
Absolutely stunning. The F50 in my opinion has always been a bit of an ugly duckling. However you were able to make it look beautiful with those screenshots. Amazing build man, indubitably good work
@IFB user is this urs?
@Rob119 I believe that may be true, while I’m not familiar with battleships, the t-30 used a stereoscopic rangefinder
+1@FWMotorCompany haha, have to be moved to another forum. Sorry for filling up ur first one.
@MIGFOXHOUND31BSM26 they were shifting and pressing a clutch though, modern ones only need a clutch for getting into first gear. Heal toe shifting while going 200kph through a corner is quite difficult. I would rather press a button with my thumb
@MIGFOXHOUND31BSM26 In my opinion, since records that Senna set are just now being broken, Senna was able to set these records in a car that was much worse and a lot more dangerous than our modern machines of grace and power. I understand that Senna was also driving against cars of the same class, it just seems to me like it is harder to do hard work with a worse vehicle. But that may also be me just being nostalgic for the days of old when Formula One was not something that everybody knew and talked about. Now everybody and their grandma is following the races.
@MIGFOXHOUND31BSM26 my fears have been realized... a modern F1 watcher
@JosephT eh, I have not built much at of as of late. College only gets busier the further I go into it
+1@MIGFOXHOUND31BSM26 who is better in ur opinion then?
you still made a better car than I could
it took you a month to change the color from someone else's design?
+3This is beautiful, well done man!
Dude, I saw this and my day was literally made better, this gave me much joy
+3@intruder72 your first comment about all this had @CalebRepublic on it, I was just wondering why I was the person you chose
@intruder72 u mentioned me
@intruder72 yes I know that, but why me? I have not built many cars at all on this site, let alone Ferraris
This plane looks absolutely incredible, amazing work man. That main picture is one of the coolest and most well-portrayed ones that I have seen in a while.
+3@intruder72 huh?
Attack the D point!
DUDE, this is amazing! Great work man!
@Graingy I'm just that good!
+1You should also do an e-100 with the kupp turret and the guns mounted vertically stacked.
@Sakorsky one more thing that you could try is to see how much it floats if the wheels are extremely thin. It appears to me that simple planes does not modify the colliders of the wheels at the same scale of the visual mesh renderer.
+1@AlexRol05 that is extreamly weird. I dont know why that happened bcs the version that I have on my computer does not do that but the versoin that is posted does. I will post the fixed version later today
+1@Sakorsky looking at the build, I think I found the problem, I can't test it now because it is late where I am, but all of the wheels that touch the ground are not flat, they are at 5 deg. Rotating a wheel would not usually be a problem but since we are scaling them weirdly I bet that the wheel colliders also get messed up, and then what seems to be at an angle is not simulated as such. IDK if this is the problem, but I have always had the wheels that touch the ground flat for all my builds. However, even for some of the builds that have flat running tracks, if you zoom in really close it just barely floats off of the ground. I think that the culprit of this may also be how simple planes simulate a bit of movement of the wheels up and down even when the suspension is turned off. You may need to XML edit the suspension to make sure that they do not move at all. The reason I think this is because if I look at the bottom wheels of the Hetzer that I made in play mode, they are all shifted up and down an overly little bit from the positions that they are in building mode, even though they do not simulate any type of collision.
@Sakorsky I also have not gotten any of your tags, sorry. I only noticed this bcs u upvoted a bunch of my stuff
@Sakorsky remember to turn "part collision response" to "none" and "disable aircraft collisions" to "true" or every one of the wheels you are using to create the tracts
+1@Sakorsky What are the final standings for the challenge?
+1@Nahida1645 that flat turret is going to get eaten up by heatfs
@Sakorsky Also, outside of your challenge, are you fine with me making some updated versions of this? I want to make some camouflaged ones. 1 each for forest, desert, and winter conditions. These all would be completely outside of your challenge, I just want to make sure it does not mess with your end of things