Very nice build. I flew it against my F-100D (I see your picture above!) and it compares favorably against the real thing...turns better than the Hun, as in RL, but certainly slower. The only way for me to shoot it down is to separate using the Hun's superior speed, turn around as quickly as possible, then use the AAM. Turning fight, forget it, the Fresco beats the Hun every time. That's how the USAF evaluated the two types and that's how it plays out here, nice!
That’s not a flat spin. What that is is a hammerhead stall at the top and entry into a conventional spin. A flat spin is...guess what? Flat! What that means is that the fuse remains level, or close to level, with the horizon while it rotates around the yaw axis. By the way, flat spins are typically undesirable as they are difficult to recover from. Nice entry and recovery, though.
This one flies very realistically, very nice. It would really be great if you found the time for a few more details, though I can see why many like the streamlined build style.
The fuselage is nearly photo-realistic, very good. A couple of choices confuse me, (The trim ought to be on the trim and doesn’t need an AG) but, overall, an excellent build.
Beautiful build, nice attention to the performance, great views and features...but, wow, is it touchy! Very difficult to control in the landing flare, likes to roll a lot!
Pretty build, unique subject, kind of a nightmare to fly on account of its pitch instability. But...I could land it on the Beast, no problem and it could probably land successfully on the Tiny, though I haven’t yet tried.
The quality of the build is directly proportional to the amount of time and care spent. This one has taken me probably 20 hrs of building time over a couple of months, I build slowly, but this one is probably only half done.
Probably; you posted two hours ago, at 0500 East Coast local time in the U.S., 0200 West Coast local...so, yes, it’s likely everyone is asleep at those times.
It’s much harder to build on iOS...small screen, imprecise grabbing and dragging, no way to mod the XML files and no third-party Mods. It really has nothing to do with processing power, my iPhone 8 actually runs really high part builds better than my PC, but I only build on PC. I did start on iOS, but never looked back when I switched to PC. I also use Fine Tuner, Overload and another Mod called Designer Suite. I also dive into the XML files quite often, especially when using custom color and reflectivity settings. I can’t do any of those thing on my iPhone, though I do enjoy flying builds on my mobile.
Nice build, flies well, I definitely would have separated the trim and the flaps as the flaps don’t provide enough trim. Easy to land, just as a trainer should.
Well, interesting build. Lots of well thought-out details and custom gear, no less. You could do without the infinite fuel (though a fictional build, pilots are constantly trained to be aware of their fuel), it has a bit of autoroll (the bane of many a builder) and I would suggest you go with drag reduction instead of just multiplying the engine power (it would help make the acceleration more realistic).
@RedRoosterII I don’t think so. It’s a pretty old post. I still build this way, though, as autoroll spoils great builds and I’m not taking any chances.
Hey, go to either/both Five Guys or In-N-Out whenever you see one. They're both worth a try. I assume what you mean by "In-N-Out is on the regular" means you regularly go to In-N-Out?
Yes, very good...where do you live? Another really good regional burger place is In-N-Out burger, which are mostly on the West Coast. If you see either a Five Guys or an In-N-Out, run, don't walk, in and order a burger immediately!
Well, the shape is pretty good. I like some of the details, certainly and you have a good eye for elements most builders miss (upsloping forward fuse, intake shape, gear details). It’s woefully underpowered...the real thing was supersonic (approx 760 mph at SL). Recommend using the more powerful engines—yes it would be “overpowered” as compared to the real thing...which may be what you were going for by using two smaller engines here. I think the J57 in the D model put out 16,000 lbs of thrust, but SP doesn’t yield the correct performance, so you might as well work around that and just use the bigger engines.
Geez, guys don’t lose your freaking minds. As someone who has a 737 type rating and probably the only person in this site qualified to fly the MAX, that’s not what the article says. I completed the Boeing MAX differences course in January and we have procedures to deal with the system failure in the Lion Air. Whether those pilots knew what the procedures were is unknown, but whenever there is a stab trim runaway in a Boeing, pretty much any Boeing, the procedure is the same. And a stab trim runaway is how the Lion Air accident presented and might have been solved. Consider this as well, there are no pilots refusing to fly the MAX. If there were, you might have reason for concern. Additionally, we have no idea what caused the Ethiopian crash, so your guess is as good as mine and might be one of a thousand things. Last, the 737–all types—is the most numerous airliner in the world. If there’s an aviation accident, chances are good it involved a 737.
Nice build, you should try custom control surfaces on your next build, you know how to make custom landing gear, you can certainly build control surfaces. It may be tedious, but the results would be well worth it.
Don’t see many old style Soviet interceptors like your Flagon...nice! Flies reasonably well, I really like some details such as the correct stance on the ground and the accurate gear doors/custom gear. Would suggest stacking two rotators in top of each other to allow one set be used for trim...but here, you are limited to 104 parts...though I would have ditched the third missile and pylon for trim! But nice build!
@Viper3000ad I’m glad you like it...I like the look of it, but it doesn’t fly that well, very difficult to land and accelerates way too fast. I should remaster this one because I know how to fix it.
So,I flew the Wright Flyer “simulator” at the Udar-Hazy annex of the Smithsonian, and it could either turn or fly level...but not both! This is exactly how your build feels and should be appreciated for capturing and informing the SP community just how hard it was to fly those early machines, great work!
Nice build. More accurate than 95% of the Skyhawks on site.
Here ya go
Very nice build. I flew it against my F-100D (I see your picture above!) and it compares favorably against the real thing...turns better than the Hun, as in RL, but certainly slower. The only way for me to shoot it down is to separate using the Hun's superior speed, turn around as quickly as possible, then use the AAM. Turning fight, forget it, the Fresco beats the Hun every time. That's how the USAF evaluated the two types and that's how it plays out here, nice!
+1@Mikey101234 huh?
That’s not a flat spin. What that is is a hammerhead stall at the top and entry into a conventional spin. A flat spin is...guess what? Flat! What that means is that the fuse remains level, or close to level, with the horizon while it rotates around the yaw axis. By the way, flat spins are typically undesirable as they are difficult to recover from. Nice entry and recovery, though.
+2Nice build.
I have to admit, pretty amazing!
Here’s my rather simple F-4, mobile friendly, but accurate shape and all around performance.
This one flies very realistically, very nice. It would really be great if you found the time for a few more details, though I can see why many like the streamlined build style.
The fuselage is nearly photo-realistic, very good. A couple of choices confuse me, (The trim ought to be on the trim and doesn’t need an AG) but, overall, an excellent build.
@CardBoardJet The JSDF used the Sabredog, as well as a number of other nations, much the same as other aircraft.
Much improved, nice!
Tag me, please.
Beautiful build, nice attention to the performance, great views and features...but, wow, is it touchy! Very difficult to control in the landing flare, likes to roll a lot!
+2@MisterT ah, that makes a little more sense!
Nice, wouldn’t worry about the AA refueling as the original didn’t have it.
Pretty build, unique subject, kind of a nightmare to fly on account of its pitch instability. But...I could land it on the Beast, no problem and it could probably land successfully on the Tiny, though I haven’t yet tried.
+1Nice build, but should have a description.
The quality of the build is directly proportional to the amount of time and care spent. This one has taken me probably 20 hrs of building time over a couple of months, I build slowly, but this one is probably only half done.
+1Probably; you posted two hours ago, at 0500 East Coast local time in the U.S., 0200 West Coast local...so, yes, it’s likely everyone is asleep at those times.
+1I have to agree with @EternalDarkness on his comment, black and white stripes, but only if you must have them.
I would suggest the inboard flaps should extend rear wards a bit more. The outboards look spot on.
It’s much harder to build on iOS...small screen, imprecise grabbing and dragging, no way to mod the XML files and no third-party Mods. It really has nothing to do with processing power, my iPhone 8 actually runs really high part builds better than my PC, but I only build on PC. I did start on iOS, but never looked back when I switched to PC. I also use Fine Tuner, Overload and another Mod called Designer Suite. I also dive into the XML files quite often, especially when using custom color and reflectivity settings. I can’t do any of those thing on my iPhone, though I do enjoy flying builds on my mobile.
So, how did you make this so stable, while at the same time, having the CoM and CoL so close together?
So, this thing is pretty stable, it doesn’t wallow around in pitch, any tips or suggestions on how you do that with your flight model?
Brilliant tank.
+1I’m surprised you could pack in so much detail in only 268 parts.
Nice build, flies well, I definitely would have separated the trim and the flaps as the flaps don’t provide enough trim. Easy to land, just as a trainer should.
Great build, flies great, accurate performance, on my “favorites” list!
+1Those are actually very good, especially the SEAL insertion team on the raft.
It’s “Take Me Home, Country Roads”...by John Denver, not “West Virginia”. Anyway, looks like a tank.
+1Well, interesting build. Lots of well thought-out details and custom gear, no less. You could do without the infinite fuel (though a fictional build, pilots are constantly trained to be aware of their fuel), it has a bit of autoroll (the bane of many a builder) and I would suggest you go with drag reduction instead of just multiplying the engine power (it would help make the acceleration more realistic).
+2@RedRoosterII I don’t think so. It’s a pretty old post. I still build this way, though, as autoroll spoils great builds and I’m not taking any chances.
+2Actually, this is kind of fun to fly.
I like this build.
+1From little fuselage parts.
+1Nice build.
Hey, go to either/both Five Guys or In-N-Out whenever you see one. They're both worth a try. I assume what you mean by "In-N-Out is on the regular" means you regularly go to In-N-Out?
Yes, very good...where do you live? Another really good regional burger place is In-N-Out burger, which are mostly on the West Coast. If you see either a Five Guys or an In-N-Out, run, don't walk, in and order a burger immediately!
+1Again, looks great, even better than the Super Sabre, but embrace bigger engines—embrace them!!!!
Well, the shape is pretty good. I like some of the details, certainly and you have a good eye for elements most builders miss (upsloping forward fuse, intake shape, gear details). It’s woefully underpowered...the real thing was supersonic (approx 760 mph at SL). Recommend using the more powerful engines—yes it would be “overpowered” as compared to the real thing...which may be what you were going for by using two smaller engines here. I think the J57 in the D model put out 16,000 lbs of thrust, but SP doesn’t yield the correct performance, so you might as well work around that and just use the bigger engines.
+3Geez, guys don’t lose your freaking minds. As someone who has a 737 type rating and probably the only person in this site qualified to fly the MAX, that’s not what the article says. I completed the Boeing MAX differences course in January and we have procedures to deal with the system failure in the Lion Air. Whether those pilots knew what the procedures were is unknown, but whenever there is a stab trim runaway in a Boeing, pretty much any Boeing, the procedure is the same. And a stab trim runaway is how the Lion Air accident presented and might have been solved. Consider this as well, there are no pilots refusing to fly the MAX. If there were, you might have reason for concern. Additionally, we have no idea what caused the Ethiopian crash, so your guess is as good as mine and might be one of a thousand things. Last, the 737–all types—is the most numerous airliner in the world. If there’s an aviation accident, chances are good it involved a 737.
+4Nice details. Better flight controls than your last version, nice work!
+1I like it, interesting idea.
Nice.
Nice build, you should try custom control surfaces on your next build, you know how to make custom landing gear, you can certainly build control surfaces. It may be tedious, but the results would be well worth it.
+2Whoa...impressive...most impressive.
Don’t see many old style Soviet interceptors like your Flagon...nice! Flies reasonably well, I really like some details such as the correct stance on the ground and the accurate gear doors/custom gear. Would suggest stacking two rotators in top of each other to allow one set be used for trim...but here, you are limited to 104 parts...though I would have ditched the third missile and pylon for trim! But nice build!
+1@Viper3000ad I’m glad you like it...I like the look of it, but it doesn’t fly that well, very difficult to land and accelerates way too fast. I should remaster this one because I know how to fix it.
So,I flew the Wright Flyer “simulator” at the Udar-Hazy annex of the Smithsonian, and it could either turn or fly level...but not both! This is exactly how your build feels and should be appreciated for capturing and informing the SP community just how hard it was to fly those early machines, great work!
+2