People kept messing with some guy bc they thought he was an alt for azure Corp so azure left the community. I made a comment “that’s what an alt would say” on his post saying he wasn’t an alt cuz I was joking. I think he knew i was being sarcastic but I rlly hope I didn’t contribute to that. Oof rip@Strikefighter04
Yeah I have a prob with what I described but that might be from the ship mod. So whenever I’m using a camera on a munition and it hits the target all camera views start spinning wildly. @Jester
@rexzion its a drone target basically. It should already spawn in the air. I already built a prototype but I'm trying to figure out a FT code for the control surfaces to steer into the players ship when the players ships is targeted
You can achieve realistic weight without crushing the wheels by setting the weight to the correct value which should be somewhere around 450k and then set the wheels mass scalar to 100 and set physics to medium
You need to match wing area without horizontal stabilizers attached and you need to fix weight and thrust. Look at the wikipedia values for the specs. Use this to help you out
@rexzion umm the F-111 is actually a fighter bomber so it technically qualifies. It was also used by tactical fighter squadrons and is actually widely known for filling the fighter role.
@ChiChiWerx yes I knew it varied with temp, I was assuming you omitted temp due to sp not having it but I see you've got a really nice formula there that accounts for it. I probably should have put IAS/343 bc IAS changes with altitude but it still will show inaccuracies. For most new jets though, do they still use temp to calculate it? I know that most newer planes do not have pitot tubes as they use digital gauges and temp helped alter the pressure and account for that. Do they just use formulas that factor temp in on new planes then or do they omit it?
no get joke no use discord with all the acronyms
buh its been over a year lmfao
ok this makes sense now. I was trying to use smooth on something and it didnt work for a while
I get it tho it’s a bit more aerodynamic because it takes drag off the tail and it gives it that blended look @Thecatbaron
People kept messing with some guy bc they thought he was an alt for azure Corp so azure left the community. I made a comment “that’s what an alt would say” on his post saying he wasn’t an alt cuz I was joking. I think he knew i was being sarcastic but I rlly hope I didn’t contribute to that. Oof rip@Strikefighter04
+1Idk I just like bubble canopies. Provide more fov in dogfights and I think it just looks better on the p-51 @Thecatbaron
The back of the cockpit always looks weird the d version looks way better @Thecatbaron
Yeah I have a prob with what I described but that might be from the ship mod. So whenever I’m using a camera on a munition and it hits the target all camera views start spinning wildly. @Jester
No not the weird CABIN!!!
Jeez bro that’s tough
:( I don’t like cats but that’s just sad m8. Sorry about that.
R u talking abt the cameras spinning out of control when you use the camera on the weapon when it hits a ship target?
Missile lol @rexzion
@rexzion yeah, one that flys into you. its target practice for an auto aim gun
@rexzion its a drone target basically. It should already spawn in the air. I already built a prototype but I'm trying to figure out a FT code for the control surfaces to steer into the players ship when the players ships is targeted
You can achieve realistic weight without crushing the wheels by setting the weight to the correct value which should be somewhere around 450k and then set the wheels mass scalar to 100 and set physics to medium
You need to match wing area without horizontal stabilizers attached and you need to fix weight and thrust. Look at the wikipedia values for the specs. Use this to help you out
Yeah np good work @Ku
US navy meatball indicator used on carriers and sometimes ground airports @Ku
Why didn’t you just use the meatball layout?
That’s also a missile @PioThePioneer @rexzion
I basically need a flying target @rexzion @PioThePioneer
Need more info? @PioThePioneer @rexzion
@rexzion lol nvm it was mounted in weapons bay but still
+1@rexzion wdym
@rexzion it was standardly mounted. It's designated with an F or a reason lmao
Saxy
K thnx @asteroidbook345
Also it could mount 2 sidewinder bs and the navy version mounted two phoenixes the early models could also carry sparrows @rexzion
The F-111 actually does have a gun it’s a m61a1@rexzion
@KnightOfRen I would also recommend a more experienced builder judge your challenge, someone on your server who builds high-quality aircraft.
@rexzion umm the F-111 is actually a fighter bomber so it technically qualifies. It was also used by tactical fighter squadrons and is actually widely known for filling the fighter role.
@ChiChiWerx Ah yes I didn't see them they are very small. Ive seen the 737 system with the AOA vane and pitot tube combo pretty cool.
You should use blueprints btw the spine is not that shape irl
Ok so should I get rid of the old rotator? @asteroidbook345
@asteroidbook345 yeah its set to 1 degree with 10 degrees and .1 range. wdym by default settings menu
@asteroidbook345 not working now the gun doesnt elevate
@ollielebananiaCFSP nice
Yeah I burn through 40% of your fuel in 5mins and I wasn’t on afterburner. Btw AOA is angle of attack @ollielebananiaCFSP
I thought the f-22 or f-35 didn’t use them I thought it was all digitized and speed was calculated via @ChiChiWerx
btw @ollielebananiaCFSP you low key would have gotten more points for using WarHawks Aim-9bs on here lmao
@ChiChiWerx nvm I'm being dumb lmao of course they factor it in
@ChiChiWerx yes I knew it varied with temp, I was assuming you omitted temp due to sp not having it but I see you've got a really nice formula there that accounts for it. I probably should have put IAS/343 bc IAS changes with altitude but it still will show inaccuracies. For most new jets though, do they still use temp to calculate it? I know that most newer planes do not have pitot tubes as they use digital gauges and temp helped alter the pressure and account for that. Do they just use formulas that factor temp in on new planes then or do they omit it?
is this an anomaly or something? this is exactly how mine looks
BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
+1SP isnt kind to car builders. Its hard to do when sp car physics suck. Also its hard to get anything smooth if you're making a car@RandomUser09
look like a Russian craft if you ask me
yes
lmao my builds don't get upvotes, period. so there's that. dont be so grouch lol jk
luuk at dis upvute farmor