Could you make the Helios missile please? I know the game doesn't show its actual appearance, I just want a missile that explodes like it.
And is there a way to change a missile's explosion color? If yes, could you tell me how?
No. You can actually go so fast that it will show "Infinity" on the speed indicator. To do that you must eject a cockpit with massScale and dragScale set to 0 and calculateDrag set to "false" with a detacher with enormous detach force.
Is it necessary for the missile's wings to be outside the custom fuselage and the custom fuselage to be made of an air intake? The missile's wings seem like they don't match the style of the custom fuselage, but I can't make a missile with custom wings that works properly.
Very nice! Good job!
However, there's a little issue. The real 737-300 has small windows above the main windows of the cockpit, and you missed it. But, this doesn't decrease the plane's quality at all!
There's something interesting about these old planes made with blocks... You can make liveries easier!
When you use the fuselage blocks to make the fuselage, you have to add very thin layers of fuselage blocks and paint them just to make a decent livery, and that doubles the part count. Things change with these blocks: You can just paint the blocks you want to necessary colors, and that doesn't increase the part count at all. Also, the fuselage blocks take more processing time (according to my experience).
Put the terrain and shadows settings to medium, there almost won't be any difference. Also reduce the water and aircraft reflections quality to low, it won't have a big impact too.
Some parts lag more. For example, my phone can handle 300 parts like it's nothing, but lagged with my A-10 Thunderbolt II (see my profile page's first plane) which only had around 180 parts. That's because most of them were weapons. Weapons and gizmos take more power than wings and wings take more power than dumb fuselage blocks.
I even did a kamikaze attack on it with USS Beast (I was controlling it using this: https://www.simpleplanes.com/a/gG9595/USS-Beast-Controller-USS-Controbeast) at 1200 knots and all the Cleavers exploding and it didn't even scratch its back.
@AuroraPolaris Set the "invert" to true
Thanks for ALL upvotes, @Claudius !
@Stinky @TheLurkingVexedVortex Ok, thanks
Could you make the Helios missile please? I know the game doesn't show its actual appearance, I just want a missile that explodes like it.
+1And is there a way to change a missile's explosion color? If yes, could you tell me how?
@Xiaoexe141 Sorry, I'm on mobile and it can't handle more than 400 parts, so I can't do a dogfight with those planes..
@Xiaoexe141 Ok thanks
@Xiaoexe141 Could you please send a link?
@Xiaoexe141 Still there are no results
@Xiaoexe141 I searched and there were no results
Maybe that post was renamed or deleted?
@Xiaoexe141 It'd be nice do a dogfight, but this plane is so agile that Simpleplanes AI can't fly it. However, I'll try.
@Xiaoexe141
@Xiaoexe141 Here they are
Never could have thought of this...
T
+1T
No. You can actually go so fast that it will show "Infinity" on the speed indicator. To do that you must eject a cockpit with massScale and dragScale set to 0 and calculateDrag set to "false" with a detacher with enormous detach force.
But you can actually see a fighter jet in the side view blueprint
+2How the creepy bloody hell did you manage to do that?
+1Is it necessary for the missile's wings to be outside the custom fuselage and the custom fuselage to be made of an air intake? The missile's wings seem like they don't match the style of the custom fuselage, but I can't make a missile with custom wings that works properly.
Is the detach force of the detachers set to 0? If not, this may be the cause
What do you want me to make? Tell me here in the comments.
It's more like the smaller GTA 5 submarine and it flies a bit weird, but anyway nice work!
Thanks for your quick reply and rating, @PapaKernels !
I'm back on SimplePlanes and this is my entry for this challenge: https://www.simpleplanes.com/a/e3p6z0/Genavda-G-35S
@PapaKernels
The auto-generated blueprints are like the screen of my crashed TV
+3@DumbPlaneMaker Sorry, I'll be inactive for some time (I don't know how long), but if I return before 20th of March I'll enter.
Can I modify the weight and drag with Overload?
Great! I'm in!
Very nice! Good job!
However, there's a little issue. The real 737-300 has small windows above the main windows of the cockpit, and you missed it. But, this doesn't decrease the plane's quality at all!
How do you make them waterproof? Is there a such option in Overload?
What do you want me to make next? Tell me here in the comments!
This bomb just ate a P-51 Mustang.
HELL YEAH
I landed safely without breaking that prop thing
There's something interesting about these old planes made with blocks... You can make liveries easier!
+1When you use the fuselage blocks to make the fuselage, you have to add very thin layers of fuselage blocks and paint them just to make a decent livery, and that doubles the part count. Things change with these blocks: You can just paint the blocks you want to necessary colors, and that doesn't increase the part count at all. Also, the fuselage blocks take more processing time (according to my experience).
Thanks for ALL upvotes! )
I'm late, but...
Airbus-CASA 295 maybe?
Thanks for the upvote and spotlight, @Jesse201 !
Thanks for all upvotes, spotlight and follow, @realXAircraftManufacturer !
Put the terrain and shadows settings to medium, there almost won't be any difference. Also reduce the water and aircraft reflections quality to low, it won't have a big impact too.
Some parts lag more. For example, my phone can handle 300 parts like it's nothing, but lagged with my A-10 Thunderbolt II (see my profile page's first plane) which only had around 180 parts. That's because most of them were weapons. Weapons and gizmos take more power than wings and wings take more power than dumb fuselage blocks.
This is REALLY good! I was working on a project like this with the Frecce Tricolori planes but abandoned it after lots of bugs.
I'd like to see imaginations of Boeing 797... Maybe you can do it?
Normal airliners apply 60 - 90 % off throttle during take off, maybe they accelerate slower because of this.
UAV, but why does it have cockpit?
Anyway, nice build!
Kind of strange-looking but very good!
@CaptainRex123 Yes, but you're too late)
Cute
I even did a kamikaze attack on it with USS Beast (I was controlling it using this: https://www.simpleplanes.com/a/gG9595/USS-Beast-Controller-USS-Controbeast) at 1200 knots and all the Cleavers exploding and it didn't even scratch its back.
+1