I managed to figure out the code for the rotators (for door panels), but nothing works for the actual landing gear. I'm on ios, so not sure if this is a bug or something, but the landing gear is still the same no matter what I put in.
@AirbusB347 I will consider adding a longer shaft, but I don't think the game will let me do it because it gets hard to zoom into tall things in the designer. Thanks for the suggestions.
@AirbusB347 Also, elevators can't fall in real life. It only ever happens if the cables are cut intentionally. (Including the safety governor cable) The safety governor is basically a small wheel with weights on it. The wheel has a thin cable around it which is attached to the car. If the car is moving faster than full speed, the centrifugal force of the spinning weights triggers a spring mechanism to jam into the wheel. This puts tension on the governor cable, which pulls on the emergency brakes on the car frame. These brakes slow the car to a stop. Even if all the cables are cut, there is still a large shock absorber at the bottom of the shaft called a safety buffer which is supposed to dampen the impact of the car if it ever falls. This applies to traction elevators. Hydraulic elevators are out of the question because they are supported by a piston. However, hydraulic elevators still need to have safety buffers because of regulations.
Here is a video link if you want to learn more:
https://m.youtube.com/watch?v=soWyBEr7bU0
I managed to figure out the code for the rotators (for door panels), but nothing works for the actual landing gear. I'm on ios, so not sure if this is a bug or something, but the landing gear is still the same no matter what I put in.
@COMPASS Every part? Do you mirror, then delete the part you mirrored from, and mirror again from the other side?
I think you sort of get used to it after a while. Thanks for the help guys, and happy 2022
@MIAW26PERSIAN That makes sense. I just did the same. I lowered the blade count on the second prop and that fixed it. Thanks for the help.
@MIAW26PERSIAN The whole time or just when tilted?
I don't think it's because of the blade count. It doesn't lag at all when flying upwards. Only when it starts to tilt, the frame rate crashes.
@BagelPlane Interesting. Is there a way to edit multiple parts at once? Because going piece by piece is very tedious. I'm on ios by the way.
How did you make it so durable? Even when it gets blown up the parts don't break.
That's actually the windsock glitching out. lmao
@MoonCat80 I'm sadly on ios.
Multiplayer?! How do I join?
How2Get_Upvotes.piss
lol
@tsampoy The Chipotle submarine would just be a huge bean. lmao
This is epic.
I made an elevator too. I suggest you check it out.
666 parts
@Bob9998 I don't know how to do in-game screenshots.
@EternalDarkness How is this spam? I made this because people were doing an "add one part" thing. I was not intending to spam.
It's fun to destroy.
lmao
Oh, [redacted]!
@Bob9998 It works. Use low physics for best results.
Oh no! He escaped again!
Was that one used to contain SCP-682?
Nice
He shoots out of his eyes. lmao
106
How does this have 686 parts? lmao
It's so big, I can't even see the top.
@AirbusB347 I will consider adding a longer shaft, but I don't think the game will let me do it because it gets hard to zoom into tall things in the designer. Thanks for the suggestions.
@AirbusB347 Also, elevators can't fall in real life. It only ever happens if the cables are cut intentionally. (Including the safety governor cable) The safety governor is basically a small wheel with weights on it. The wheel has a thin cable around it which is attached to the car. If the car is moving faster than full speed, the centrifugal force of the spinning weights triggers a spring mechanism to jam into the wheel. This puts tension on the governor cable, which pulls on the emergency brakes on the car frame. These brakes slow the car to a stop. Even if all the cables are cut, there is still a large shock absorber at the bottom of the shaft called a safety buffer which is supposed to dampen the impact of the car if it ever falls. This applies to traction elevators. Hydraulic elevators are out of the question because they are supported by a piston. However, hydraulic elevators still need to have safety buffers because of regulations.
Here is a video link if you want to learn more:
https://m.youtube.com/watch?v=soWyBEr7bU0
@AirbusB347 I will try to put it in a big plane. Challenge accepted!
Backwards Challenge
lmao
@Reaper140 Thanks. This is also the first elevator I've seen on SP.
@Reaper140 Who needs NaN when you can ██████.
@Reaper140 Have you tried going slow?
@Reaper140 lol
It crashed my game. The speed and altitude was "Not a Number" (NaN) lmao
I have it uploaded.
The perfect caliber.
It's SimpleElevators now.
Imagine hitting the beast from snowstone.
@Reaper140 It might even be the first detailed elevator on simpleplanes.
@Reaper140 I made an elevator with pistons. I used overload to make them "special".
@Reaper140 Can't wait!
Karens lmao
This is interesting.
FYI: The thing with the blue box is supposed to be the machine room.