@WarHawk95 if you declare them as a Replica then it will be judged by realism. If it is an original build it will be judge accordingly to performance and design.
@SnoWFLakE0s since the devs are too busy, maybe you know how to fix this?
"I am having trouble using the SelectedWeapon value. I want to set a minigun's AG to a selected weapon so I simply input SelectedWeapon("Cannon") so when I select the cannon the gun will activate. But it seems that it does not show the fire button. Am I doing it wrong? Thanks for the response."
@Texasfam04
@Imashovel
@Thelegitpilot13
@Wi1dSk7
@Saturnite
@MintLynx
@SnoWFLakE0s
@MAHADI
@Minecraftpoweer
Can you do mine?
ok
@Nerfaddict I know, I just thought it look similar.
Peacekeeper here
Haven't heard of him but Congrats and Welcome!
Mandalorian Theme playing in the background. Still gives me chills. Anyways great work!
Nice. You're back.
@daneshpalkhiwalla Maybe if I'm not too busy.
Nice guns you got there.
@daneshpalkhiwalla just link it here.
Agreed
@Prolex917 this is quite outdated and here is the latest one. Link
@daneshpalkhiwalla please do
@daneshpalkhiwalla You can change its function.
@daneshpalkhiwalla Yes
@daneshpalkhiwalla it's probably because they are a bit outdated.
Stay safe.
@DPSAircraft The Logo may be a bit misleading Lol.
Does it use the latest beta?
Edit: It does I didn't read before commenting lol.
@Skyler717 ok it is up to you.
@Strikefighter04 Yes but I'll have to deduct some points if not posted as successor for the sake of fairness.
@NightmareCorporation sure
@daneshpalkhiwalla drag the pylons and save it as subs. Check the description.
@WarHawk95 if you declare them as a Replica then it will be judged by realism. If it is an original build it will be judge accordingly to performance and design.
@0013bossman
@asteroidbook345
@Thueerra
@squideater56
@JettStorm
@destroyerP
@PositivePlanes
@AstleyIndustries
@mikoyanster
@ThomasRoderick
@yoshicraze
@SnoWFLakE0s
@BuiltBionixInd10
@Armyguy1534
@FranzPeterSiegfried
@Imashovel
@SuperVirus38
@ACEPILOT109
@MrPorg137
@AtlasAviation
@WarHawk95
@AWESOMENESS360
@GhosTerSix
@Wi1dSk7
@AircraftoftheRedStar
@Saturnite
@belugasub
@DuckMint
@asteroidbook345
@thefalkenreich
@Strikefighter04
@Tums
@BuiltBionixInd10
@RapzerZ
@Skyler717
@typeZERO
@BLUEFLAME351
Tagging those who upvoted, commented and entered.
@asteroidbook345 I suggest just posting the weapon itself rather than the whole vehicle.
@MAHADI pure ingame parts. @Minecraftpoweer And yes.
Butiful.
@RapzerZ goodluck
@RapzerZ Apparently I'll be extending the challenge because I'm quite busy by this week.
Funk master is what I tell them.
@SnoWFLakE0s Oh that is why. Thanks!
@SnoWFLakE0s since the devs are too busy, maybe you know how to fix this?
"I am having trouble using the SelectedWeapon value. I want to set a minigun's AG to a selected weapon so I simply input SelectedWeapon("Cannon") so when I select the cannon the gun will activate. But it seems that it does not show the fire button. Am I doing it wrong? Thanks for the response."
Nice integration