@GeneralOliverVonBismarck @AWESOMENESS360
My 40 foot containers have 74 parts.
Five cargo holds can carry 54 containers on top in a 9 by 6 stack.
Three cargo holds can carry 9 containers.
That would give the ship a part count of at least 23139.
That would crash even a supercomputer.
If you want it in the description, add ![]NoSpaceHere(LinkOverHere.png/jpg/ussr/gif). If you want it in the thumbnail itself, its a bit more complicated since you'd want a mod that can display cutsom images in the editor.
1: Thrust vectoring AKA putting engines on a rotor
2: ; Larger control surfaces, though this makes the aircraft quite twitchy at higher speeds unless you use an activation group to turn it off.
3: Custom control surfaces AKA wings stuck onto rotors.
4: Gyroscopes, which is probably the easiest method.
@Fjorge Its basically the closest thing I have got to an Iowa class battleship in terms of size and main guns. but its armour is basically non-existent. While it would normally be a battlecruiser, I just copied the HMS Courageous and called it a light cruiser instead.
@randomusername Unfortunately, changing the cockpit design by adding fuselages to the back will merely reduce the size of the cockpit and make future modifications much harder. And making it out of a hollow fuselage will send the part count through the roof.
@JediWolf Nationalsozialistische Deutsche Arbeiterpartei
@JediWolf It was, though the Americans controlled the supply and weren't willing to let the NSDAP use any of it.
@doge Mainly because my tab key activates mouse control, so using it with the naval gun mod does make things a little complicated.
@AWESOMENESS360 It can mean both, though "Telmë" probably means "Hood".
@Gravity Yes
@Type2volkswagen Sometimes
@horatio here
@GeneralOliverVonBismarck @AWESOMENESS360
My 40 foot containers have 74 parts.
Five cargo holds can carry 54 containers on top in a 9 by 6 stack.
Three cargo holds can carry 9 containers.
That would give the ship a part count of at least 23139.
That would crash even a supercomputer.
The 20 foot missile containers are even worse
@metallicplanes @TheCreatorandDestroyer99 @lolcreeper45 Thanks!
@T8flightcrafts Indeed it does.
@Diamondwolf This is the Red Globe V, but under a different name.
If you want it in the description, add ![]NoSpaceHere(LinkOverHere.png/jpg/ussr/gif). If you want it in the thumbnail itself, its a bit more complicated since you'd want a mod that can display cutsom images in the editor.
@SledDriver @JelloAircraftCorporation @Mumpsy Thanks as well!
@mikoyanster @Treadmill103 @e1theoriginalguy Thanks!
@DJS8Corporations On simpleplanes? Нет. On simplerockets 2? Working on a paddle design.
@CptJacobson Yes. And the subassemblies making this ship came from three different ships, two of which had the same type of superstructure.
@ThePrototype Between three to four hours. Everything that is not the hull is a subassembly.
Houston? I think i see the Enron Center South in the photo.
@Minecraftpoweer Thanks!
@dootdootbananabus Soon. @CRJ900Pilot Well, you could set the rotors on the bogies to something that is not "floppy"
No. The shape of the cab is just a rounded DMU cab design and the rear end is just a poorly designed gondola. @GritAerospaceSolutionsLTD
If there were instruments, they would have been on the ceiling because I have no idea where to put them. @CSP27
@ThePilotDude Its here
Here
Go to properties/updates on steam and disable steam cloud synchronisation?
@DepressedTortoise Possibly.
@BoeyingOfficial Probably. I think I have enough subassemblies to make one.
@CSP27 Heavy crafts tend to have that issue.
@Bman01 SWTOR
@Bman01 Антонов Ан-24, actually. Though mine can't fly like a certain Q400.
Does this help? Or maybe this
I can't exactly remember how I did it, but i do recall downloading and Android SDK, the SDK and saving it to andoid from SP mod builder
1: Thrust vectoring AKA putting engines on a rotor
2: ; Larger control surfaces, though this makes the aircraft quite twitchy at higher speeds unless you use an activation group to turn it off.
3: Custom control surfaces AKA wings stuck onto rotors.
4: Gyroscopes, which is probably the easiest method.
@AnelGaming You might very think that, but I couldn't possibly comment.
@Pilotmario Yes, but any large objects on the stern would be at risk of being hit.
@KerlonceauxIndustries Yes.
@Fjorge Its basically the closest thing I have got to an Iowa class battleship in terms of size and main guns. but its armour is basically non-existent. While it would normally be a battlecruiser, I just copied the HMS Courageous and called it a light cruiser instead.
@AviownCorp нет. I mean no.
@BroAeronautics Its going to go very well if even the tail number knows that the plane is doomed
@ViciousTNT Well, it is easier to make the keep the cabin unpressurised and the passengers passed out than it is to use round windows.
@Theron Go into xml or use overload: look for chordScale and increase it to chordScale="8" or higher.
@Theron Increase the propeller chord.
@randomusername Unfortunately, changing the cockpit design by adding fuselages to the back will merely reduce the size of the cockpit and make future modifications much harder. And making it out of a hollow fuselage will send the part count through the roof.
@Tovarishch Possibly
@ThePrototype As expected.
2,2,2 @KerlonceauxIndustries
@Amaker You might very well think that, but I could not possibly comment.
@KerlonceauxIndustries Yes. This also applies my other airliners, since most of them use this cockpit as well.
Try flying 135 degrees or so from Wright? Or go in the same direction as the USS Tiny and you'll see it eventually.
@BMilan Its just a ventilation shaft