I mean, I hope this criticism is constructive.
1. Are you sure you want to lift all those fragile hydraulics and avionics and control surfaces up there in the tail? Tail cargo doors are usually just a ramp.
2. What can you fit in a cabin with a 4m height? I mean, this is a quad jet. The engines are overkill too.
3. Why do you have the horizontal stabs halfway up the vertical stab? I mean, not everything in aviation is about looking cool and unique. The B-1 has this weird configuration for a reason.
4. I appreciate the cockpit skylight, but because of the size of the plane as previously mentioned, this vision range from the cockpit would be worthy of breaking every single one of the loosest regulations in existence. I'm sorry, but ILS and automated landings is obviously not available for the small airfields this plane is supposed to fly to, and automated takeoffs are illegal in all circumstances.
5. The excessively low wing sweep=bad
6. Engines sooooooo close to each other=bad
7. Engine intakes placed under wing=bad
8. Wing loading=bad
(aim for 40-70lb/ft^2 next time)
9. too low wing aspect ratio=bad
I mean, is this a glider?
I think you should learn from the mistakes and be willing to accept constructive criticism.
@KnightOfRen again, this looks nice and all but I suggest you at least pay some more attention to detail and look a bit more closely at the pictures next time. The flight model is poor. Sorry. I hope this is constructive criticism. Other things are just fine. Just the shape of the plane
@Grob0s0VBRa oh lol
That's weird.
I think if the legs warp, you can partially reduce the problem by adding small xml scaled tires that are rotated such that the side touches the ground, and the side with the attachment point is pointing straight up. Nudge these tires and attach them to the legs so that only they touch the ground. That might work, but idk because i can't try this yet
@thebanbehindtheslaughter for the best "blowing up" effect, publish the planes at 10AM eastern to ensure a majority of players are still awake upon release.
Canon In D Interstellar Mix by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/6960-canon-in-d-interstellar-mix
License: http://creativecommons.org/licenses/by/4.0/
Monkeys Spinning Monkeys by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4071-monkeys-spinning-monkeys
License: http://creativecommons.org/licenses/by/4.0/
@EternalDarkness I honestly thought with the thumbnail and the autocredit this was an entire plane, but this is just the engine. Does this break any rules?
@Cabbage17 so my limitations, I meant flap speeds, Mach limits, and altitude limits, but not this kind of limitation bruh
Just saying, SP structures are a lot more robust than irl :/
@Jorgebr bruh so if you make a plane that looks really good and doesn't fly it still gets full credit??? :/
No points for realistic performance of flying characteristics whatsoever.
@XP @KnightOfRen @WiiMini The biggest and clearest example of mod corruption is being admitted to SPMC. I mean, I probably build better than dorian and so maybe I should be SPMC too. Then the chat wouldn't be for true "masters" anymore lol
Oh and of course everything I say receives criticism
@QuitePossiblyMangled oh lol but in the case of when there are no bookmarks it is not needed
@QuitePossiblyMangled I suggest not to write "Intro" as a title for the intro. It's redundant.
@SmallyRocket I'm sorry I haven't been able to grade planes recently. Results should come this weekend.
@SmallyRocket
Performance -
25/40
Innovation -
20/30
Design -
20/25
Livery -
5/5
Description -
30/50
TOTAL -
100/150
Thank you for participating.
@WiiMini I am a guest for the series.
@WiiMini
He is the original creator and host of SP explained.
@QuitePossiblyMangled tag the mailing list plz
@PapaKernels ok but it is still possible in some cases to preserve realism while keeping the fun factor xD
@KLM_747 HWAAAAAAAAAAAAAAAAA-
@AndrewGarrison @KnightOfRen no we need realistic airport markings more than all else.
Please put those in 1.11
@KLM_747 but I thought you can use lights to reduce part count and noise lol
@KnightOfRen sorry I just accidentally clicked "reply" xD
@PapaKernels
Some obvious flaws with the design:
I mean, I hope this criticism is constructive.
1. Are you sure you want to lift all those fragile hydraulics and avionics and control surfaces up there in the tail? Tail cargo doors are usually just a ramp.
2. What can you fit in a cabin with a 4m height? I mean, this is a quad jet. The engines are overkill too.
3. Why do you have the horizontal stabs halfway up the vertical stab? I mean, not everything in aviation is about looking cool and unique. The B-1 has this weird configuration for a reason.
4. I appreciate the cockpit skylight, but because of the size of the plane as previously mentioned, this vision range from the cockpit would be worthy of breaking every single one of the loosest regulations in existence. I'm sorry, but ILS and automated landings is obviously not available for the small airfields this plane is supposed to fly to, and automated takeoffs are illegal in all circumstances.
5. The excessively low wing sweep=bad
6. Engines sooooooo close to each other=bad
7. Engine intakes placed under wing=bad
8. Wing loading=bad
(aim for 40-70lb/ft^2 next time)
9. too low wing aspect ratio=bad
I mean, is this a glider?
I think you should learn from the mistakes and be willing to accept constructive criticism.
@Grob0s0VBRa sure, turn off all collisions
@KnightOfRen oh lol
That's an improvement!
@KnightOfRen again, this looks nice and all but I suggest you at least pay some more attention to detail and look a bit more closely at the pictures next time. The flight model is poor. Sorry. I hope this is constructive criticism. Other things are just fine. Just the shape of the plane
@SavageMan OMG you madman you actually did it
@KennethKennethTheKenneth
PLEASE RENAME THIS TO "TRISTAR II" IN HONOR OF THE ORIGINAL TRISTAR
The plane is quite cartoonish tho
idk why but it looks funny because of the gear and wings
F
Who are these moderators anyway?
@Grob0s0VBRa oh lol
That's weird.
I think if the legs warp, you can partially reduce the problem by adding small xml scaled tires that are rotated such that the side touches the ground, and the side with the attachment point is pointing straight up. Nudge these tires and attach them to the legs so that only they touch the ground. That might work, but idk because i can't try this yet
@NexusGaming ah lol
@Grob0s0VBRa if you have durability problems (if parts explode), use
health=100000
in xml@NexusGaming the main gear is still angled, meaning it acts as a wedge and the plane is not able to move easily.
@Cabbage17 thanks!
+1I featured ur plane in my video lol
@Cabbage17 it is here now, but when I read this it wasn't here. I learned all the others.
+1@thebanbehindtheslaughter lol
@thebanbehindtheslaughter for the best "blowing up" effect, publish the planes at 10AM eastern to ensure a majority of players are still awake upon release.
@KLM_747 can you plz also make a ~3000 part semi-mobile-friendly version?
Drop a like or subscribe on YouTube here if you enjoyed the video!
If you want to showcase your build in the next installment, let me know.
Build Credit:
C-55 "Bush Plane" by @Cabbage17
F260 by Yours Truly
Canon In D Interstellar Mix by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/6960-canon-in-d-interstellar-mix
License: http://creativecommons.org/licenses/by/4.0/
Monkeys Spinning Monkeys by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4071-monkeys-spinning-monkeys
License: http://creativecommons.org/licenses/by/4.0/
@QuitePossiblyMangled oh lol
and this is actually my first published plane
@EternalDarkness I honestly thought with the thumbnail and the autocredit this was an entire plane, but this is just the engine. Does this break any rules?
you copied this from somewhere
@QuitePossiblyMangled I appreciate the upvotes, but what is this?
@NojusGindrenas so we still have no entries. sorry.
@NojusGindrenas @Cabbage17 @SmallyRocket
+1@Cabbage17 also tell me how to put black text
+1@Cabbage17 ok ok u win lol
+2@Cabbage17 so my limitations, I meant flap speeds, Mach limits, and altitude limits, but not this kind of limitation bruh
+1Just saying, SP structures are a lot more robust than irl :/
@NexusGaming you have to angle the gear so it doesn't serve as passive hyper braking :/
@Jorgebr but you have to give points for performance too.
@Jorgebr bruh so if you make a plane that looks really good and doesn't fly it still gets full credit??? :/
+1No points for realistic performance of flying characteristics whatsoever.
bruh
+3@MajorSix before I saw this I didn’t even know this fancy name. Most of us call this a Propfan engine.
@Habu if you put it too far up, things will happen :(
@JeskoGoesVROOM most of these problems can be fixed with trial and error.
@DerpTheSoyacfartala ok
@KnightOfRen
If you have roll problems at high speed, then use input
Roll*clamp(300/(300-IAS),0.2,1)
@XP @KnightOfRen @WiiMini The biggest and clearest example of mod corruption is being admitted to SPMC. I mean, I probably build better than dorian and so maybe I should be SPMC too. Then the chat wouldn't be for true "masters" anymore lol
ORIGINAL ARCHIVES