11.6k FlyingPotato_131 Comments

  • Flying Flying Dutchman one month ago

    @126 how else was I supposed to make such a pretty texture?

    +3
  • G-Force Effects 2.5 years ago

    what happens if you suddenly reach 200g?

    +3
  • Instrument Landing System 2.6 years ago

    @GuyFolk flying blind is why these things exist irl lmao)

    +3
  • Flying Flying Dutchman one month ago

    @Guywhobuildsstuff you don't need fuel where you're going if you're a ghost plane! which I mimicked by adding 52 quintillion gallons of fuel

    +2
  • Instrument Landing System 1.8 years ago

    @FlightFun if I correctly remember how I built this thing you have to copy all the related variables, I'll give you a more precise answer some time later

    +2
  • Instrument Landing System 2.6 years ago

    @GorillaGuerrilla I am most definitely not a coding master, this is nothing compared to, say, planarialab's HUD. You are more than welcome to modify and use the ILS on your planes! (I may have forgotten to state that in the description)

    +2
  • SimplePlanes Multiplayer 2.7 years ago

    can you make it so far away craft are rendered with less quality? would solve most lag related issues

    +2
  • 1Part HUD 3.0 years ago

    just how???

    +2
  • Mod suggestions. 5.6 years ago

    try making an atc

    +2
  • Fuel Truck 5.7 years ago

    where can you find the parts:
    fueling tank
    fueling fender
    fueling cabin
    (the fueling mod doesnt work or what?)

    +2
  • MDA "Ominous Destruction" one month ago

    oooh, people using my flight system, I'm flattered)

    +1
  • CedCo - LiAs R17 Venom II Revamp one month ago

    @PlaneFlightX thanks) the ILS is probably one of my proudest works yet

    +1
  • Flying Flying Dutchman decades later….. one month ago

    let me guess, you decided the version with labels was too laggy?)

    +1
  • Flying Flying Dutchman one month ago

    @LunarEclipseSP no one's ever survived being around it long enough to notice and tell the world

    +1
  • Flying Flying Dutchman one month ago

    @ThomasRoderick I didn't really put that much thought into it, I wanted to make the flying dutchman but make it an aircraft and I modeled it off the first plane that came to mind that looked mean enough

    +1
  • Flying Flying Dutchman one month ago

    @11qazxc about 30 or so labels I think, with each containing a crapload of characters
    but at least the texture is pretty!

    +1
  • Flying Flying Dutchman one month ago

    @ShinyGemsBro it runs on the fears of pilots

    +1
  • Flying Flying Dutchman one month ago

    @RepublicofWrightIsles @rexzion it is, in fact, loosely based off a mig 3

    +1
  • Flying Flying Dutchman one month ago

    @TheNewSPplayer it's loosely modeled off a mig 3

    +1
  • Most OP challange [CLOSED] 8 months ago

    @Mousewithamachinegun123 take a look at my MAK - 26 Solar Wind, it seems like a perfect contender)
    I might join but not use xml editing (except maybe for purely decorative reasons) to make the challenge a bit more interesting

    +1
  • Imperator Class Aircraft Carrier IVS Aurora one year ago

    @SomeSPGuyWhoLikesLore a loading crane, obviously

    +1
  • Screen, made out of bullets 1.2 years ago

    now draw bad apple with it

    +1
  • MAK - 26 Solar Wind Fighter-Interceptor 1.6 years ago

    @MrCOPTY thanks)

    +1
  • Blood Owl 1.7 years ago

    the Blood Owl excels in close range dogfighting due to its high speed and incredible agility. Long-range head-on attacks are suboptimal, so it is recommended to use evasive manuevers to close in on the target and take it out at point blank range

    +1
  • Instrument Landing System 1.8 years ago

    @FlightFun probably variables or the button pads

    this thing isn't very easy to move, but I don't think there's an easier way

    +1
  • MAK - 24 Moonsail 2.0 years ago

    @Pepopi ага, правда я без переводчика работаю. И ты знаешь слово коллапс, уважение за это)

    +1
  • MAK - H - 3 Harpy heavy - lift helicopter 2.4 years ago

    @olympus333 I really don't know what else to do, likely a collision only problem. Also, nice avatar!

    +1
  • MAK - H - 3 Harpy heavy - lift helicopter 2.4 years ago

    @olympus333 that is very weird, I haven't been able to replicate it even once. Maybe the download corrupted and some part properties (like no collisions) are missing?

    +1
  • MAK - H - 3 Harpy heavy - lift helicopter 2.4 years ago

    @olympus333 I tested low and medium physics, works universally. What FPS are you getting and which parts get destroyed?

    +1
  • MAK - H - 3 Harpy heavy - lift helicopter 2.4 years ago

    @olympus333 strange... What physics settings are you on?

    +1
  • GDI AC-42/A "Orca" VTOL 2.5 years ago

    @Freerider2142 thanks!

    +1
  • GDI AC-42/A "Orca" VTOL 2.5 years ago

    how did you make it so rotators don't flex during high g maneuvers?

    +1
  • GDI AC-42/A "Orca" VTOL 2.5 years ago

    YOOO IT'S FINALLY OUT

    +1
  • Ocean 2.5 years ago

    Missiles still don't work for some reason

    +1
  • F-21 Sparrow 2.5 years ago

    f22 + su57? hmmm sounds op must check out

    +1
  • Instrument Landing System 2.5 years ago

    @BlackWidowSquadron there's buttons for both runways (ygr01L and ygr01R I think)
    If you want to input manually lat 50846 lon 26021 head 009 alt 370

    +1
  • Instrument Landing System 2.6 years ago

    @Ummmhelli if you used to crash from not landing in the correct place then yes

    +1
  • MAK - H - 3 Harpy heavy - lift helicopter 2.6 years ago

    @V2 I think there was an old one I designed, i'll try to find it

    +1
  • MAK - 24 Moonsail 3.0 years ago

    @OrderlyHippo yes but tweaked for aviation requirements lmao

    +1
  • MAK - 24 Moonsail 3.0 years ago

    @KfcGaming yeah that's what the English version is for

    +1
  • MAK - 24 Moonsail 3.0 years ago

    @BlinIndustry in universe the wing is used as a multidirectional engine at low speeds so yes, but actually no

    +1
  • MAK - 24 Moonsail 3.0 years ago

    @Bryan5 this one uses the same system but at lower speeds, I haven't perfected it for supersonic flight yet, but I'll definitely try!

    +1
  • MAK - 24 Moonsail 3.0 years ago

    @Bryan5 I... did not know that, but it does make this thing a bit more realistic!

    +1
  • MAK - 23 Blue Lightning Drone Interceptor 3.0 years ago

    @Trainzo thx

    +1
  • JK98 3.0 years ago

    yoooo that's almost my early style

    +1
  • MAK - 21 Starglider light interceptor 4.0 years ago

    @LordGardevoirX thank some random guy who made a post with features like that!

    +1
  • Super Tiny Beta (v1.10.105) 4.0 years ago

    bug

    the rotation sliders use the Euler system which allows gimbal lock to happen. I know it isn't actually a bug, but it is a problem people have been having

    +1
  • MAK - 21 Starglider light interceptor 4.0 years ago

    @Hellosss38 Idk how the -1000 opacity thing works on ios, it breaks on Android, may as well break on ios. Sorry for the inconvenience, but I probably can't help you

    +1
  • MAK - 21 Starglider light interceptor 4.0 years ago

    @GuyFolk nope, l understand you thoughs

    +1
  • MAK - 13 4.8 years ago

    @Strucker oh, now l get it. The name MAK for my planes is made from my real name actually

    +1